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authorReid <reidyaro@gmail.com>2012-09-29 00:15:44 +0200
committerReid <reidyaro@gmail.com>2012-09-29 00:18:05 +0200
commit941eb3c7b8d379ee67d06e1ad3feec3e6fb48a28 (patch)
treef7f66b389ff664c327ddc92284e412d1c8d59530
parent4a7407b6cdbb7d791224534051f135319601e261 (diff)
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Add white eyes on chef Gado NPC,
Change the hand placement on frame 3 and 4, Align the NPC, Updated delays on chefgado XML.
-rw-r--r--graphics/sprites/npcs/sprite/chefgado.pngbin4067 -> 3511 bytes
-rw-r--r--graphics/sprites/npcs/xml/chefgado.xml42
2 files changed, 21 insertions, 21 deletions
diff --git a/graphics/sprites/npcs/sprite/chefgado.png b/graphics/sprites/npcs/sprite/chefgado.png
index f098432d..16b5e97b 100644
--- a/graphics/sprites/npcs/sprite/chefgado.png
+++ b/graphics/sprites/npcs/sprite/chefgado.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/chefgado.xml b/graphics/sprites/npcs/xml/chefgado.xml
index 695cc3b4..059b054a 100644
--- a/graphics/sprites/npcs/xml/chefgado.xml
+++ b/graphics/sprites/npcs/xml/chefgado.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<!-- Author: Hal9000
+<!-- Author: Hal9000, Reid
Copyright (C) 2012 Evol Online -->
<sprite>
<imageset name="npc"
@@ -10,27 +10,27 @@ Copyright (C) 2012 Evol Online -->
<action name="stand" imageset="npc">
<animation direction="default">
<!-- Playing With Knife -->
- <frame index="0" delay="250"/>
- <frame index="1" delay="225"/>
- <frame index="2" delay="250"/>
- <frame index="1" delay="225"/>
- <frame index="0" delay="250"/>
- <frame index="1" delay="225"/>
- <frame index="2" delay="250"/>
- <frame index="1" delay="225"/>
- <frame index="0" delay="250"/>
- <frame index="1" delay="225"/>
- <frame index="2" delay="250"/>
- <frame index="1" delay="225"/>
- <frame index="0" delay="250"/>
- <frame index="1" delay="225"/>
- <frame index="2" delay="250"/>
- <frame index="1" delay="3000"/>
+ <frame index="0" delay="2500"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="170"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="120"/>
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="120"/>
+ <frame index="0" delay="170"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="160"/>
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="120"/>
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="120"/>
+ <frame index="0" delay="3500"/>
<!-- Blink -->
- <frame index="3" delay="100"/>
- <frame index="4" delay="100"/>
- <frame index="3" delay="100"/>
- <frame index="1" delay="5000"/>
+ <frame index="3" delay="60"/>
+ <frame index="4" delay="120"/>
+ <frame index="3" delay="70"/>
</animation>
</action>
</sprite>