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author | Micksha <Micksha@users.noreply.github.com> | 2018-07-20 13:09:52 +0200 |
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committer | Micksha <Micksha@users.noreply.github.com> | 2018-11-06 12:56:44 +0100 |
commit | e0378512278a36a14e3cc288255af245b99fc423 (patch) | |
tree | 318690e86800e97e7568438a580694bae90ef9b3 | |
parent | 35fea39ce875f2b356d00cc26dae044cfb5c9140 (diff) | |
download | clientdata-e0378512278a36a14e3cc288255af245b99fc423.tar.gz clientdata-e0378512278a36a14e3cc288255af245b99fc423.tar.bz2 clientdata-e0378512278a36a14e3cc288255af245b99fc423.tar.xz clientdata-e0378512278a36a14e3cc288255af245b99fc423.zip |
Add the first few npcs: old Koga, Lumberjack, Richard.
-rw-r--r-- | graphics/sprites/npcs/xml/koga.xml | 10 | ||||
-rw-r--r-- | graphics/sprites/npcs/xml/lumberjack.xml | 12 | ||||
-rw-r--r-- | graphics/sprites/npcs/xml/richard.xml | 2 | ||||
-rw-r--r-- | npcs.xml | 23 |
4 files changed, 6 insertions, 41 deletions
diff --git a/graphics/sprites/npcs/xml/koga.xml b/graphics/sprites/npcs/xml/koga.xml index cb74e8bf..6b3f17ad 100644 --- a/graphics/sprites/npcs/xml/koga.xml +++ b/graphics/sprites/npcs/xml/koga.xml @@ -13,14 +13,4 @@ Copyright (C) 2018 Evol Online --> <frame index="0"/> </animation> </action> -======= -<?xml version="1.0"?> -<sprite variants="1" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/koga.png" width="634" height="477"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> - </sprite> diff --git a/graphics/sprites/npcs/xml/lumberjack.xml b/graphics/sprites/npcs/xml/lumberjack.xml index 9735995c..c4883524 100644 --- a/graphics/sprites/npcs/xml/lumberjack.xml +++ b/graphics/sprites/npcs/xml/lumberjack.xml @@ -1,3 +1,4 @@ + <?xml version="1.0" encoding="utf-8"?> <!-- Author: Micksha Copyright (C) 2018 Evol Online --> @@ -9,16 +10,6 @@ Copyright (C) 2018 Evol Online --> height="63"/> <!-- eyes movements --> - - <action name="stand" imageset="base"> - <animation direction="default"> -======= -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-lumberjack.png" width="42" height="63"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- eyes movements --> <frame index="0" delay="3000"/> <frame index="1" delay="80"/> <frame index="0" delay="1500"/> @@ -27,5 +18,4 @@ Copyright (C) 2018 Evol Online --> <frame index="1" delay="300"/> </animation> </action> - </sprite> diff --git a/graphics/sprites/npcs/xml/richard.xml b/graphics/sprites/npcs/xml/richard.xml index 3c436ef5..2a8bd562 100644 --- a/graphics/sprites/npcs/xml/richard.xml +++ b/graphics/sprites/npcs/xml/richard.xml @@ -1,6 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> <!-- Author: Micksha - Copyright (C) 2018 Evol Online --> <sprite> @@ -13,7 +12,6 @@ Copyright (C) 2018 Evol Online --> <label name="start"/> <goto label="static" rand="95"/> <goto label="winking" rand="100"/> - <goto label="winking" rand="5"/> <!-- winking --> <label name="winking"/> <sequence start="0" end="2" delay="160"/> @@ -344,11 +344,7 @@ IDs 900-999 = Special <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="165"> -<<<<<<< a934ccc6b08044005ed62f27e9503b21b46a6ed3 - <!-- LEGACY - Waitress, former Melinda. --> -======= <!-- LEGACY - Waitress, Melinda. --> ->>>>>>> add a bunch of hurns NPCs - most of them LEGACY versions, to be changed one by one <sprite variant="16">npcs/xml/unanimated-legacy.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> @@ -373,14 +369,6 @@ IDs 900-999 = Special <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="170"> -<<<<<<< a934ccc6b08044005ed62f27e9503b21b46a6ed3 -======= - <!-- LEGACY - Young Boy, Mike. --> - <sprite variant="20">npcs/xml/unanimated-legacy.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> - </npc> - <npc id="170"> ->>>>>>> add a bunch of hurns NPCs - most of them LEGACY versions, to be changed one by one <!-- LEGACY - Princess, Celestia. --> <sprite variant="0">npcs/xml/unanimated-legacy-tall.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> @@ -405,7 +393,6 @@ IDs 900-999 = Special <sprite variant="4">npcs/xml/unanimated-legacy-tall.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> -<<<<<<< a934ccc6b08044005ed62f27e9503b21b46a6ed3 <npc id="175"> <!-- LEGACY - Drinker Roamingo, sitting. --> <sprite variant="22">npcs/xml/unanimated-legacy.xml</sprite> @@ -461,8 +448,6 @@ IDs 900-999 = Special <sprite variant="28">npcs/xml/unanimated-legacy.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> -======= ->>>>>>> add a bunch of hurns NPCs - most of them LEGACY versions, to be changed one by one <!-- Animated NPCs --> @@ -809,7 +794,6 @@ IDs 900-999 = Special <sprite>npcs/xml/hinnak.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> -<<<<<<< a934ccc6b08044005ed62f27e9503b21b46a6ed3 <npc id="454"> <!-- Human Male, removing his monocle for winking. --> <sprite>npcs/xml/richard.xml</sprite> @@ -827,8 +811,11 @@ IDs 900-999 = Special <sprite>equipment/chest/shirt-male.xml|#2b2b2b,382140,3f3f3f,3a254e,585858,3b3769,858585,3c3d83,a7a7a7,4246a6,d6d6d6,5a9cdb,ffffff,afedd2</sprite> <sprite>hairstyles/hairstyle01.xml</sprite> </npc> -======= ->>>>>>> add a bunch of hurns NPCs - most of them LEGACY versions, to be changed one by one + <npc id="452"> + <!-- Legendary Luberjack. --> + <sprite>npcs/xml/lumberjack.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> <!-- Test NPCs --> <npc id="800" allowDelete="false"> |