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author | Jesusaves <cpntb1@ymail.com> | 2020-10-11 13:13:18 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-10-11 13:13:18 -0300 |
commit | de1e40db88f8df5c4930537790c788469505e632 (patch) | |
tree | 057bdaa79f023768e52cd6ffa0928712108655a7 | |
parent | c2d35d27bcc7b18c16dd736001835bb3e64b981a (diff) | |
download | clientdata-de1e40db88f8df5c4930537790c788469505e632.tar.gz clientdata-de1e40db88f8df5c4930537790c788469505e632.tar.bz2 clientdata-de1e40db88f8df5c4930537790c788469505e632.tar.xz clientdata-de1e40db88f8df5c4930537790c788469505e632.zip |
Alcoholic drinks now cause CONFUSION instead of healing.AFKing
-rw-r--r-- | items.xml | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -472,7 +472,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. image="usable/wine.png" name="Red Plush Wine" description="Wine produced from black grapes in the south-east of Aurora." - effect="Heal 40-90 HP" + effect="Confusion" useButton="Drink" type="usable" weight="10"/> @@ -571,7 +571,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. name="Beer" useButton="Eat" description="Just a beer, nothing else. Don`t drink and drive!" - effect="Heal 400-500 HP" + effect="Confusion" type="usable" weight="50" maxFloorOffset="6"/> |