summaryrefslogblamecommitdiff
path: root/graphics/sprites/players/human-male.xml
blob: 599297b1b03d2e11d9c20c21aae10dae73b014fe (plain) (tree)
1
2
3
4
5
6
7
                     
                                                       
                                       

                                     
                                                                                                
 













                                         
 













                                                      
 













                                       
 













                                          
 













                                        
 

















                                                      
 

















                                                      
 
        
<?xml version="1.0"?>
<!-- Original Author possible tmw, tmw br, ufb projects
Copyright (C) 2010-2012 Evol Online -->
<sprite name="player" action="stand">

    <imageset name="base" src="graphics/sprites/players/human-male.png" width="64" height="64"/>

    <action name="stand" imageset="base">
        <animation direction="down">
            <frame index="0"/>
        </animation>
        <animation direction="left">
            <frame index="18"/>
        </animation>
        <animation direction="up">
            <frame index="36"/>
        </animation>
        <animation direction="right">
            <frame index="54"/>
        </animation>
    </action>

    <action name="walk" imageset="base">
        <animation direction="down">
            <sequence start="1" end="6" delay="75"/>
        </animation>
        <animation direction="left">
            <sequence start="19" end="24" delay="75"/>
        </animation>
        <animation direction="up">
            <sequence start="37" end="42" delay="75"/>
        </animation>
        <animation direction="right">
            <sequence start="55" end="60" delay="75"/>
        </animation>
    </action>

    <action name="sit" imageset="base">
        <animation direction="down">
            <frame index="7"/>
        </animation>
        <animation direction="left">
            <frame index="25"/>
        </animation>
        <animation direction="up">
            <frame index="43"/>
        </animation>
        <animation direction="right">
            <frame index="61"/>
        </animation>
    </action>

    <action name="sittop" imageset="base">
        <animation direction="down">
            <frame index="72"/>
        </animation>
        <animation direction="left">
            <frame index="73"/>
        </animation>
        <animation direction="up">
            <frame index="74"/>
        </animation>
        <animation direction="right">
            <frame index="75"/>
        </animation>
    </action>

    <action name="dead" imageset="base">
        <animation direction="down">
            <frame index="8"/>
        </animation>
        <animation direction="left">
            <frame index="26"/>
        </animation>
        <animation direction="up">
            <frame index="44"/>
        </animation>
        <animation direction="right">
            <frame index="62"/>
        </animation>
    </action>

    <action name="attack" imageset="base">
        <animation direction="down">
            <sequence start="9" end="12" delay="75"/>
            <end />
        </animation>
        <animation direction="left">
            <sequence start="27" end="30" delay="75"/>
            <end />
        </animation>
        <animation direction="up">
            <sequence start="45" end="48" delay="75"/>
            <end />
        </animation>
        <animation direction="right">
            <sequence start="63" end="66" delay="75"/>
            <end />
        </animation>
    </action>

    <action name="attack_bow" imageset="base">
        <animation direction="down">
            <sequence start="13" end="17" delay="75"/>
            <end />
        </animation>
        <animation direction="left">
            <sequence start="31" end="35" delay="75"/>
            <end />
        </animation>
        <animation direction="up">
            <sequence start="49" end="53" delay="75"/>
            <end />
        </animation>
        <animation direction="right">
            <sequence start="67" end="71" delay="75"/>
            <end />
        </animation>
    </action>

</sprite>