summaryrefslogblamecommitdiff
path: root/graphics/sprites/monsters/tortuga.xml
blob: 8da526851cf7cb0033936cd463c153a9b2940882 (plain) (tree)
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<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid
Copyright (C) 2011-2013 Evol Online -->
<sprite>
    <imageset name="mob"
              src="graphics/sprites/monsters/tortuga.png"
              width="32"
              height="32"/>

    <action name="spawn" imageset="mob">
        <animation direction="default">
            <frame index="32" delay="70" offsetY="-86"/>
            <frame index="33" delay="70" offsetY="-78"/>
            <frame index="34" delay="70" offsetY="-74"/>
            <frame index="35" delay="70" offsetY="-70"/>
            <frame index="36" delay="60" offsetY="-66"/>
            <frame index="32" delay="60" offsetY="-62"/>
            <frame index="33" delay="60" offsetY="-58"/>
            <frame index="34" delay="60" offsetY="-54"/>
            <frame index="35" delay="60" offsetY="-49"/>
            <frame index="36" delay="60" offsetY="-44"/>
            <frame index="32" delay="60" offsetY="-40"/>
            <frame index="33" delay="60" offsetY="-36"/>
            <frame index="34" delay="50" offsetY="-32"/>
            <frame index="35" delay="50" offsetY="-28"/>
            <frame index="36" delay="50" offsetY="-24"/>
            <frame index="32" delay="50" offsetY="-21"/>
            <frame index="33" delay="50" offsetY="-18"/>
            <frame index="34" delay="60" offsetY="-15"/>
            <frame index="35" delay="60" offsetY="-12"/>
            <frame index="36" delay="60" offsetY="-9"/>
            <frame index="37" delay="70" offsetY="-6"/>
            <frame index="38" delay="70" offsetY="-3"/>
            <frame index="39" delay="80" offsetY="-1"/>
            <jump action="stand"/>
        </animation>
    </action>

    <action name="stand" imageset="mob">
        <animation direction="down">
            <!-- Static -->
            <frame index="0" delay="4000"/>
            <!-- Moving Feet -->
            <frame index="1" delay="120"/>
            <frame index="0" delay="120"/>
            <frame index="2" delay="120"/>
        </animation>

        <animation direction="downleft">
            <!-- Static -->
            <frame index="20" delay="4000"/>
            <!-- Moving Feet -->
            <frame index="21" delay="120"/>
            <frame index="20" delay="120"/>
            <frame index="22" delay="120"/>
        </animation>

        <animation direction="left">
            <!-- Static -->
            <frame index="12" delay="4000"/>
            <!-- Moving Feet -->
            <frame index="13" delay="120"/>
            <frame index="12" delay="120"/>
            <frame index="14" delay="120"/>
        </animation>

        <animation direction="upleft">
            <!-- Static -->
            <frame index="24" delay="4000"/>
            <!-- Moving Feet -->
            <frame index="25" delay="120"/>
            <frame index="24" delay="120"/>
            <frame index="26" delay="120"/>
        </animation>

        <animation direction="up">
            <!-- Static -->
            <frame index="4" delay="4000"/>
            <!-- Moving Feet -->
            <frame index="5" delay="120"/>
            <frame index="4" delay="120"/>
            <frame index="6" delay="120"/>
        </animation>

        <animation direction="upright">
            <!-- Static -->
            <frame index="28" delay="4000"/>
            <!-- Moving Feet -->
            <frame index="29" delay="120"/>
            <frame index="28" delay="120"/>
            <frame index="30" delay="120"/>
        </animation>

        <animation direction="right">
            <!-- Static -->
            <frame index="8" delay="4000"/>
            <!-- Moving Feet -->
            <frame index="9" delay="120"/>
            <frame index="8" delay="120"/>
            <frame index="10" delay="120"/>
        </animation>

        <animation direction="downright">
            <!-- Static -->
            <frame index="16" delay="4000"/>
            <!-- Moving Feet -->
            <frame index="17" delay="120"/>
            <frame index="16" delay="120"/>
            <frame index="18" delay="120"/>
        </animation>
    </action>

    <action name="walk" imageset="mob">
        <animation direction="down">
            <!-- Normal Move -->
            <frame index="1" delay="120"/>
            <frame index="0" delay="120"/>
            <frame index="2" delay="120"/>
            <frame index="0" delay="120"/>
        </animation>

        <animation direction="downleft">
            <!-- Normal Move -->
            <frame index="21" delay="120"/>
            <frame index="20" delay="120"/>
            <frame index="22" delay="120"/>
            <frame index="20" delay="120"/>
        </animation>

        <animation direction="left">
            <!-- Normal Move -->
            <frame index="13" delay="120"/>
            <frame index="12" delay="120"/>
            <frame index="14" delay="120"/>
            <frame index="12" delay="120"/>
        </animation>

        <animation direction="upleft">
            <!-- Normal Move -->
            <frame index="25" delay="120"/>
            <frame index="24" delay="120"/>
            <frame index="26" delay="120"/>
            <frame index="24" delay="120"/>
        </animation>

        <animation direction="up">
            <!-- Normal Move -->
            <frame index="5" delay="120"/>
            <frame index="4" delay="120"/>
            <frame index="6" delay="120"/>
            <frame index="4" delay="120"/>
        </animation>

        <animation direction="upright">
            <!-- Normal Move -->
            <frame index="29" delay="120"/>
            <frame index="28" delay="120"/>
            <frame index="30" delay="120"/>
            <frame index="28" delay="120"/>
        </animation>

        <animation direction="right">
            <!-- Normal Move -->
            <frame index="9" delay="120"/>
            <frame index="8" delay="120"/>
            <frame index="10" delay="120"/>
            <frame index="8" delay="120"/>
        </animation>

        <animation direction="downright">
            <!-- Normal Move -->
            <frame index="17" delay="120"/>
            <frame index="16" delay="120"/>
            <frame index="18" delay="120"/>
            <frame index="16" delay="120"/>
        </animation>
    </action>

    <action name="attack" imageset="mob">
        <animation direction="down">
            <!-- Normal Attack -->
            <frame index="0" delay="60" offsetY="2"/>
            <frame index="1" delay="60" offsetY="4"/>
            <frame index="0" delay="60" offsetY="6"/>
            <frame index="2" delay="60" offsetY="8"/>
            <frame index="0" delay="40" offsetY="6"/>
            <frame index="1" delay="40" offsetY="4"/>
            <frame index="1" delay="40" offsetY="2"/>
            <end />
        </animation>

        <animation direction="downleft">
            <!-- Normal Attack -->
            <frame index="20" delay="60" offsetY="2" offsetX="-2"/>
            <frame index="21" delay="60" offsetY="4" offsetX="-4"/>
            <frame index="20" delay="60" offsetY="6" offsetX="-6"/>
            <frame index="22" delay="60" offsetY="8" offsetX="-8"/>
            <frame index="20" delay="40" offsetY="6" offsetX="-6"/>
            <frame index="21" delay="40" offsetY="4" offsetX="-4"/>
            <frame index="21" delay="40" offsetY="2" offsetX="-2"/>
            <end />
        </animation>

        <animation direction="left">
            <!-- Normal Attack -->
            <frame index="12" delay="60" offsetX="-2"/>
            <frame index="13" delay="60" offsetX="-4"/>
            <frame index="12" delay="60" offsetX="-6"/>
            <frame index="14" delay="60" offsetX="-8"/>
            <frame index="12" delay="40" offsetX="-6"/>
            <frame index="13" delay="40" offsetX="-4"/>
            <frame index="13" delay="40" offsetX="-2"/>
            <end />
        </animation>

        <animation direction="upleft">
            <!-- Normal Attack -->
            <frame index="24" delay="60" offsetY="-2" offsetX="-2"/>
            <frame index="25" delay="60" offsetY="-4" offsetX="-4"/>
            <frame index="24" delay="60" offsetY="-6" offsetX="-6"/>
            <frame index="26" delay="60" offsetY="-8" offsetX="-8"/>
            <frame index="24" delay="40" offsetY="-6" offsetX="-6"/>
            <frame index="25" delay="40" offsetY="-4" offsetX="-4"/>
            <frame index="25" delay="40" offsetY="-2" offsetX="-2"/>
            <end />
        </animation>

        <animation direction="up">
            <!-- Normal Attack -->
            <frame index="4" delay="60" offsetY="-2"/>
            <frame index="5" delay="60" offsetY="-4"/>
            <frame index="4" delay="60" offsetY="-6"/>
            <frame index="6" delay="60" offsetY="-8"/>
            <frame index="4" delay="40" offsetY="-6"/>
            <frame index="5" delay="40" offsetY="-4"/>
            <frame index="5" delay="40" offsetY="-2"/>
            <end />
        </animation>

        <animation direction="upright">
            <!-- Normal Attack -->
            <frame index="28" delay="60" offsetY="-2" offsetX="2"/>
            <frame index="29" delay="60" offsetY="-4" offsetX="4"/>
            <frame index="28" delay="60" offsetY="-6" offsetX="6"/>
            <frame index="30" delay="60" offsetY="-8" offsetX="8"/>
            <frame index="28" delay="40" offsetY="-6" offsetX="6"/>
            <frame index="29" delay="40" offsetY="-4" offsetX="4"/>
            <frame index="29" delay="40" offsetY="-2" offsetX="2"/>
            <end />
        </animation>

        <animation direction="right">
            <!-- Normal Attack -->
            <frame index="8" delay="60" offsetX="2"/>
            <frame index="9" delay="60" offsetX="4"/>
            <frame index="8" delay="60" offsetX="6"/>
            <frame index="10" delay="60" offsetX="8"/>
            <frame index="8" delay="40" offsetX="6"/>
            <frame index="9" delay="40" offsetX="4"/>
            <frame index="9" delay="40" offsetX="2"/>
            <end />
        </animation>

        <animation direction="downright">
            <!-- Normal Attack -->
            <frame index="16" delay="60" offsetY="2" offsetX="2"/>
            <frame index="17" delay="60" offsetY="4" offsetX="4"/>
            <frame index="16" delay="60" offsetY="6" offsetX="6"/>
            <frame index="18" delay="60" offsetY="8" offsetX="8"/>
            <frame index="16" delay="40" offsetY="6" offsetX="6"/>
            <frame index="17" delay="40" offsetY="4" offsetX="4"/>
            <frame index="17" delay="40" offsetY="2" offsetX="2"/>
            <end />
        </animation>
    </action>

    <action name="dead" imageset="mob">
        <animation direction="down">
            <frame index="3"/>
        </animation>

        <animation direction="downleft">
            <frame index="23"/>
        </animation>

        <animation direction="left">
            <frame index="15"/>
        </animation>

        <animation direction="upleft">
            <frame index="27"/>
        </animation>

        <animation direction="up">
            <frame index="7"/>
        </animation>

        <animation direction="upright">
            <frame index="31"/>
        </animation>

        <animation direction="right">
            <frame index="11"/>
        </animation>

        <animation direction="downright">
            <frame index="19"/>
        </animation>
    </action>
</sprite>