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029-1,45,85,0 script Zegas NPC165,{
@npc_distance = 2;
callfunc "PCtoNPCRange";
if(@npc_check) end;
if (QL_ZEGAS == 1)
goto L_Find;
if (QL_ZEGAS == 2)
goto L_Looking;
if (QL_ZEGAS == 3)
goto L_QuestEnd;
if (QL_ZEGAS == 4)
goto L_Thanks;
goto L_Meet;
L_Meet:
mes "[Zegas]";
mes "\"Hey do you have a second?\"";
next;
mes "\"The storehouse here is over run with house maggots.\"";
next;
mes "\"Wouldn't you know it, the bug bomb Eomie gave us is in one of the store room barrels.\"";
next;
mes "\"Can you search the barrels for the bug bomb and set it off when you find it?\"";
QL_ZEGAS = 1;
menu
"Sure.",L_Start,
"Maybe some other time.",L_close;
L_Find:
mes "[Zegas]";
mes "\"The storehouse is still over run with house maggots.\"";
next;
mes "\"Please help me find the bug bomb Eomie gave us is in one of the store room barrels?\"";
menu
"Sure.",L_Start,
"Maybe some other time.",L_close;
L_Start:
mes "[Zegas]";
QL_ZEGAS = 2;
mes "\"Thanks, come back and see me once you found the bug bomb and set it off.\"";
goto L_close;
L_Looking:
mes "[Zegas]";
mes "\"Still haven't found it? Well keep looking I know it's in there some where.\"";
goto L_close;
L_QuestEnd:
mes "[Zegas]";
mes "\"From the smell I can see you found the bug bomb!\"";
mes "\"Thanks once again, I know it's not much but here is 50 GP for your troubles.\"";
getexp 50, 0;
Zeny = (Zeny + 50);
QL_ZEGAS = 4;
goto L_close;
L_Thanks:
mes "[Zegas]";
mes "\"Thanks for Helping with clear out the store room!\"";
goto L_close;
L_close:
close;
}
029-1,47,86,0 script ZegasDebug NPC165,{
mes "[Zegas Debug]";
mes "Reset ?";
menu
"Yes.", L_Reset,
"No.", L_close;
L_Reset:
QL_ZEGAS = 0;
STARTAREA = STARTAREA &~ (1 << 20);
STARTAREA = STARTAREA &~ (1 << 21);
STARTAREA = STARTAREA &~ (1 << 22);
STARTAREA = STARTAREA &~ (1 << 23);
STARTAREA = STARTAREA &~ (1 << 24);
STARTAREA = STARTAREA &~ (1 << 25);
STARTAREA = STARTAREA &~ (1 << 26);
STARTAREA = STARTAREA &~ (1 << 27);
mes "Reset!";
goto L_close;
L_close:
close;
OnInit:
if (!debug)
disablenpc "ZegasDebug";
end;
}
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