1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
|
027-5,60,34,0 script #casket17 NPC127,1,1,{
end;
OnTouch:
heal ((MaxHp/100) * -10), 0;
specialeffect 301;
specialeffect 302;
end;
}
027-5,34,50,0 script #casket18 NPC127,1,1,{
end;
OnTouch:
heal ((MaxHp/100) * -10), 0;
specialeffect 301;
specialeffect 302;
end;
}
027-5,49,76,0 script #casket19 NPC127,1,1,{
end;
OnTouch:
heal ((MaxHp/100) * -10), 0;
specialeffect 301;
specialeffect 302;
end;
}
027-5,60,89,0 script #casket20 NPC127,1,1,{
end;
OnTouch:
heal ((MaxHp/100) * -10), 0;
specialeffect 301;
specialeffect 302;
end;
}
027-5,90,90,0 script #casket21 NPC127,1,1,{
end;
OnTouch:
heal ((MaxHp/100) * -10), 0;
specialeffect 301;
specialeffect 302;
end;
}
027-5,92,76,0 script #casket22 NPC127,1,1,{
end;
OnTouch:
heal ((MaxHp/100) * -10), 0;
specialeffect 301;
specialeffect 302;
end;
}
027-5,117,61,0 script #casket23 NPC127,1,1,{
end;
OnTouch:
heal ((MaxHp/100) * -10), 0;
specialeffect 301;
specialeffect 302;
end;
}
027-5,94,48,0 script #casket24 NPC127,1,1,{
end;
OnTouch:
heal ((MaxHp/100) * -10), 0;
specialeffect 301;
specialeffect 302;
end;
}
|