Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-07-07 | Remove all Legacy files | Jesusaves | 50 | -2954/+0 | |
2021-07-01 | Fix typos | Jesusaves | 1 | -1/+1 | |
2021-06-11 | Extend upmarmu duration (to make the spell less expensive for brawlers) and ↵ | Sean Hulka | 1 | -5/+5 | |
tweak damage (#587) These changes make #upmarmu slightly less expensive and more likely that it will actually be used. Spellpower is re-integrated so that players have a reason to increase INT for more than just mana and mana regen and charges have been tweaked to make the spell more favourable for lower level players. | |||||
2021-05-23 | Update #upmarmu for functional use (#586) | Sean Hulka | 1 | -7/+10 | |
Has not been tested; Why would I? | |||||
2020-12-03 | Prevent summoning in event maps during Christmas 2020. | Jesusaves | 1 | -0/+30 | |
This is very hackish, and the explanation is as hackish as the code. But hey, it gets the job done, and self-disables after Christmas, so. | |||||
2020-11-23 | Disable summoning magic in towns. | Jesusaves | 7 | -0/+7 | |
close serverdata!2 | |||||
2020-11-02 | *turns off lights* Halloween 2020 and Doomsday 5: The Final Showdown are over. | Jesusaves | 1 | -1/+1 | |
That's all for now, folks! :D | |||||
2020-09-15 | Halloween 2020 (#563) | Jesusaves | 2 | -0/+138 | |
An epic halloween event which will last about a week. Non-definitive version; Final showdown might receive last-minute changes. | |||||
2020-08-24 | Disable DD5 Debug Commands. | Jesusaves | 1 | -1/+1 | |
Change even more Test Server Debug Logic to withdraw more content. Missing code contributed by Gumi for the next arc. | |||||
2020-08-17 | Doomsday Act 5 - Keshlam's Adventurer Guild (#560) | Jesusaves | 3 | -1/+21 | |
Contains utils, gameplay and epilogue functions for Doomsday Act 5 THE FINAL BATTLE Note: Balancing patches may follow and are expected. The debug commands (`@js33`, `@js67` and `@js99`) were not removed. There might be overlap in voicing, in case specialeffect2() fails to work as intended. Bonus Content: * MONOCLE QUEST * Golden Apple healing is now instantaneous. * PVP Coin (Unrelated but anyway) * Golden PVP Cap. * Fix PVP Cap weight. | |||||
2020-05-19 | Spell #manatez (summons Mana Tyrant); Soul Menhir; submodule update. | Jesusaves | 3 | -0/+64 | |
2020-05-10 | Now that a player got to the new swamps map... | Jesusaves | 1 | -0/+1 | |
I can flesh this out better. Add Experience gain everywhere. * Reaching the swamps: 100k, every time. * Cleaning all monsters and talking to Tree: 1M, every time. * Opening the chest: 20M first time, 10M second time. * Killing any monster: 50k~100k, every monster. The experience for the off-tasks may look nice, but they're a drop in the bucket compared to actually killing monsters. (Tree can double the experience you got, but will not give you items) | |||||
2020-05-10 | Typo | Jesusaves | 1 | -1/+1 | |
2020-05-10 | WIP: 500 PRs Closed Commemorative Commit (#555) | Jesusaves | 3 | -0/+247 | |
* Mountain and Grass Snake experience +100% (per topic 20799) * Prepare the act 5 button so it have a non-null action * There's now 10% chance per clue of Tormenta showing up at 09:00 assault. Usual spot. Currently 2 clues were found, so 20% spawn chances. * Cerhan reactions for Sand Cutter (thanks for pointing this out, Ledmitz) * Alacrius Riddle (needs 300 boss points to start) * Keshlam Swamps map * News file ID 85 | |||||
2020-04-09 | Skill #jande magic block: 60s -> 15s | Jesusaves | 1 | -1/+1 | |
2020-04-07 | Doomsday Framework (#551) | Jesusaves | 2 | -0/+59 | |
Contains code for Act 3 and Act 4. Also provides assets for Act 5, but they are not yet ready. Act 5 assets are provided for cases of extreme need only. | |||||
2019-01-20 | expand the fluffy kill leaderboard | gumi | 1 | -1/+1 | |
2018-11-11 | give unique ids to magic spell effects | gumi | 40 | -107/+107 | |
2018-11-10 | disallow casting spells on bots | gumi | 6 | -1/+6 | |
2018-11-10 | fix the mouboo heal exploit | gumi | 2 | -6/+11 | |
2018-01-29 | emergency patch | gumi | 9 | -11/+11 | |
2018-01-29 | fix another crash | gumi | 9 | -0/+11 | |
2018-01-28 | fix magic spells not showing attack animations | gumi | 7 | -7/+7 | |
2018-01-27 | prevent getting xp from dead players while using magic spells | gumi | 4 | -2/+5 | |
2016-08-30 | fix magic experience bug | gumi | 4 | -38/+52 | |
2016-05-13 | add caster checks to summon spells | mekolat | 7 | -7/+21 | |
2016-05-13 | check for caster Hp in kaflosh and frillyar | mekolat | 2 | -4/+4 | |
2016-05-12 | turn detsanc into a non-magic spell | mekolat | 2 | -6/+6 | |
2016-05-04 | fix bug preventing to cast betsanc with skill level < 3 | mekolat | 1 | -2/+1 | |
2016-05-04 | prevent sending multiple end messages for `anwiltyp` spell | mekolat | 1 | -0/+2 | |
2016-05-03 | make cast failures more verbose | mekolat | 1 | -9/+27 | |
2016-05-03 | prevent sending multiple end messages for `plugh` spell | mekolat | 1 | -1/+3 | |
2016-05-03 | prevent sending multiple end messages for `asorm` spell | mekolat | 1 | -1/+3 | |
2016-05-03 | prevent sending multiple end messages for `betsanc` spell | mekolat | 1 | -1/+3 | |
2016-05-02 | add puppet check to `kalmurk` summon spell | mekolat | 1 | -0/+1 | |
2016-05-02 | add puppet check to `kaflosh` spell | mekolat | 1 | -0/+1 | |
2016-05-02 | add puppet check to `frillyar` spell | mekolat | 1 | -0/+1 | |
2016-05-02 | add puppet check to `kalakarenk` summon spell | mekolat | 1 | -1/+2 | |
2016-05-02 | add puppet check to `kalboo` summon spell | mekolat | 1 | -1/+2 | |
2016-05-02 | add puppet check to `kalgina` summon spell | mekolat | 1 | -1/+2 | |
2016-05-02 | add puppet check to `halhiss` summon spell | mekolat | 1 | -1/+2 | |
2016-05-02 | add puppet check to `kalrenk` summon spell | mekolat | 1 | -1/+2 | |
2016-05-02 | add puppet check to `helorp` summon spell | mekolat | 1 | -1/+2 | |
2016-05-02 | Merge pull request #495 from mekolat/injure | mekolat | 2 | -3/+3 | |
make spells use mdef | |||||
2016-05-02 | Merge pull request #494 from mekolat/battlemage | mekolat | 1 | -0/+1 | |
fix battlemage bug | |||||
2016-05-01 | remove attachrid from frillyar spell | mekolat | 1 | -10/+10 | |
2016-05-01 | remove attachrid from lum spell | mekolat | 1 | -2/+6 | |
2016-05-01 | remove attachrid from betsanc spell | mekolat | 1 | -7/+2 | |
2016-05-01 | remove attachrid from plugh spell | mekolat | 1 | -2/+1 | |
2016-05-01 | remove attachrid from joyplim spell | mekolat | 1 | -3/+2 | |