Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-08-06 | Fix Beheader NoBow requeriment | Jesusaves | 1 | -0/+1 | |
close serverdata#73 | |||||
2021-08-06 | This should fix and close serverdata#70 | Jesusaves | 2 | -0/+8 | |
Alters Bull Helmet code regarding weapon range. | |||||
2021-07-29 | Fix minor issuesstable | Jesusaves | 4 | -8/+10 | |
2021-07-29 | Skip some debug override functions from Doomsday Showdown | Jesusaves | 1 | -20/+4 | |
(For Winds of Calamity subevent) | |||||
2021-07-29 | Add the missing items which HoraK added... I forgot when | Jesusaves | 1 | -0/+3 | |
2021-07-29 | Update barber and pickled beets | Jesusaves | 3 | -10/+7 | |
2021-07-29 | Add Moubootaur Legends top-notch debug commands @callfunc and @doevent | Jesusaves | 1 | -0/+26 | |
Require a special global variable to be set server-wide. | |||||
2021-07-29 | Fix CI issues | Jesusaves | 1 | -6/+9 | |
2021-07-29 | This not so pretty function is Moubootaur Legends Server Updater. | Jesusaves | 3 | -0/+141 | |
It is much simpler than Hercules version and does not require admin intervention. Although more dangerous and slower. | |||||
2021-07-28 | Bugfixes. The annoying kind. | Jesusaves | 1 | -2/+2 | |
2021-07-27 | Improve debug logging and optimize a tiny bit Cindy Cave | Jesusaves | 2 | -8/+9 | |
2021-07-27 | If an infinite Cindy Run was set, pump Yetis way, way faster. | Jesusaves | 1 | -1/+1 | |
Or we'll be at this the whole day, and I am NOT looking forward that. | |||||
2021-07-27 | Add EVTC overrides to Cindy Battle. | Jesusaves | 1 | -3/+19 | |
This includes an infinite run, and a way to start the battle w/o paying. | |||||
2021-07-27 | [Candor Battle] Add event coordinator overrides and infinite battle mode. | Jesusaves | 1 | -2/+19 | |
Only EVTCs are capable of using the infinite mode. | |||||
2021-07-27 | This is to deprecate !1 making it redundant. Ensures players can use ↵ | Jesusaves | 1 | -0/+31 | |
@item/@zeny/etc | |||||
2021-07-25 | Healing exp cannot go negative but it could overflow... | Jesusaves | 1 | -1/+1 | |
...The "fairest" would be forcing absolute value. | |||||
2021-07-25 | Remove some ugly artifacts, fix Shock White ID from 122~127 to "22" | Jesusaves | 4 | -28/+3 | |
2021-07-25 | Fix some broken GM Doors | Jesusaves | 1 | -6/+6 | |
2021-07-25 | This is a quick'n'dirty patch for some broken GM commands, fix it later | Jesusaves | 2 | -0/+4 | |
2021-07-25 | Fix typos on warp towels | Jesusaves | 2 | -4/+4 | |
2021-07-23 | Some missing closeclientdialog()'s in 013-2 | Jesusaves | 1 | -0/+5 | |
2021-07-23 | Fix Celestia's Basement. | Jesusaves | 3 | -3/+136 | |
All restrictions were removed, it is now just a fancy easter egg. | |||||
2021-07-23 | Fix any remaining broken warps and some more translatable strings. | Jesusaves | 7 | -64/+68 | |
Close serverdata#32 | |||||
2021-07-23 | Fix Maria NPC and allow alonsialonso to work at Engraving (d'oh) | Jesusaves | 2 | -3/+3 | |
2021-07-17 | Fix typo on Keshlam Swamps | Jesusaves | 1 | -4/+4 | |
2021-07-17 | Align scoreboard reloading to log cleaner for single lag spikes. Port Confringo. | Jesusaves | 3 | -28/+8 | |
If it is an unacceptable lag, then the boss point scoreboard may end as OnInit only, or taking a hidden entry for on-the-fly updates. We'll see in testserver. | |||||
2021-07-16 | Remove underperformant scoreboards. | Jesusaves | 1 | -14/+4 | |
One which did not exist in TMWA, and one is the Hall of Acorns. Boss Points scoreboard is underperformant as well. Was kept for being important but likely will need an optimization. | |||||
2021-07-16 | Upgrade Pauline and import all spells | Jesusaves | 2 | -61/+98 | |
2021-07-16 | Migrate OrumQuest to the QuestSystem, and inheir skills on ported chars. | Jesusaves | 15 | -174/+187 | |
2021-07-16 | Fix typos and update bank accounts | Jesusaves | 2 | -15/+5 | |
2021-07-15 | Reintroduce the marriage system. | gumi | 4 | -2/+499 | |
2021-07-15 | Make a bug fix and reduce Short Sword weight to 1.5kg (same as Sand Cutter) | Jesusaves | 1 | -4/+4 | |
Partly addresses #64 which shall now be moved to clientdata scope. | |||||
2021-07-15 | Fix Keshlam Swamps internal bugs | Jesusaves | 1 | -31/+31 | |
2021-07-15 | Reintroduce the time travelers. This close #65 | Jesusaves | 6 | -0/+103 | |
2021-07-15 | Magic reset OR bugfix. Fix missing code to close #61 (Terranite Counting) | Jesusaves | 2 | -18/+46 | |
2021-07-15 | Styling, Translations, and Cindy's conversion rule + Magic EXP conversion. | Jesusaves | 2 | -48/+63 | |
Magic conversion will happen on this block if @HoraK give me what I need. Otherwise, it will also be wiped on this block. | |||||
2021-07-14 | Initial version of Doomsday Quest. Minimum Level 100. Temporary reward. ↵ | Jesusaves | 4 | -10/+194 | |
Untested. Also, fix the Scythe and add stats to the Halberd. | |||||
2021-07-14 | Zax wasn't being rendered properly; This fixes it and add a bit of flavor. | Jesusaves | 1 | -9/+14 | |
2021-07-14 | Make GM Robe and GM Cap weightless (Big Crunch request) | Jesusaves | 3 | -9/+6 | |
Also, minor code edits (no visible effects ingame) | |||||
2021-07-13 | A lot of stuff ceased to work as it used to in Doomsday Act 5, update docs. | Jesusaves | 3 | -9/+28 | |
2021-07-13 | Regenerate map data/cache for 099-3 fixes in clientdata. Remove deprecated info. | Jesusaves | 6 | -33/+36 | |
2021-07-13 | Remove item manipulation from Doomsday, except for Mana Potion. | Jesusaves | 3 | -28/+9 | |
2021-07-13 | Rebalance & Bugfix on Doomsday Showdown | Jesusaves | 1 | -33/+28 | |
2021-07-13 | Remove switches and ritual book functionality | Jesusaves | 2 | -513/+69 | |
2021-07-13 | Correct the "bare minimum" so the Final Showdown works again. | Jesusaves | 4 | -149/+184 | |
It is way, way more lame than previously. | |||||
2021-07-13 | Add the missing Doomsday utilities. It requires a near-full rewrite, though. | Jesusaves | 7 | -0/+2870 | |
2021-07-13 | New NPC Utility: spawndummy() - Spawns a monster without params for script use. | Jesusaves | 1 | -0/+34 | |
It returns the spawned monster GID so setunitdata() can configure it properly | |||||
2021-07-12 | Reimplement addnpctimer() altough in a less efficient way. | Jesusaves | 1 | -4/+42 | |
Father Time inherited it. Cycles every 1s while Weather cycles every 2.5s I would like to stop adding expensive hacks, please ^^ | |||||
2021-07-09 | Do not kill instantly on scripted death; And honor $HARDCORE flag if set | Jesusaves | 27 | -54/+58 | |
2021-07-09 | Update Nathan dialog to inform players *where* the mines are. | Jesusaves | 1 | -15/+20 | |
Some of the dialog would be better on warning signs, though. |