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2010-02-02Fix the banker functionJared Adams1-15/+10
Everything should be fine now.
2010-01-29Restore old banking menuJared Adams1-4/+115
2010-01-27Improve the usefullness of the banker a bitJared Adams1-2/+34
2010-01-24Add a missing ;Jared Adams1-1/+1
2010-01-24Expand ClearVariables functionJared Adams1-0/+21
Now removes event variables from 2009 and tryies to fix negative bank accounts.
2010-01-24Fix bank exploitJared Adams1-0/+1
2010-01-24Change the banker to use integer input instead of a menujared1-121/+6
2010-01-07Make graveyard mobs actually worth something in mob points.Freeyorp1-7/+7
(Oops.)
2009-11-04Fix out of range access of array.Stefan Dombrowski1-1/+1
The bug was that sometimes the respawn position was set to coordinates (0, 0), so that the player was reborn at random positions.
2009-10-20Adjust Soul Menhirs for better respawn pointsJared Adams1-0/+10
2009-09-29Add Poltergeist placeholder to mobpointsJared Adams1-0/+1
2009-09-27Fix mob pointsJared Adams1-3/+14
2009-09-22Add a basic ferry systemJared Adams1-0/+42
2009-07-20removes next; when followed by a close;Maximilian Philipps1-1/+0
2009-06-16Added SkillUp function and used it whenever we magic-skill-upFate1-0/+25
2009-06-06Update mob pointsJared Adams1-3/+8
2009-05-16Merge branch 'master' of git@gitorious.org:tmw-eathena-data/mainlineFate2-1/+64
Conflicts: db/item_db.txt npc/013-3_Cave/barrier.txt
2009-05-05Fix the Soul Menhirs when you don't touch themJared Adams1-1/+3
2009-04-10Return from the clear variables functionJared Adams1-0/+1
2009-04-10Prepare a function to clear out old variablesJared Adams1-0/+60
2009-03-10Merge commit 'mainline/master'Jared Adams1-0/+1
Conflicts: npc/020-1_Nivalis/_import.txt
2009-03-09Return from the soul menhir functionJared Adams1-0/+1
2009-03-08Merge commit 'mainline/master'Jared Adams1-14/+20
Conflicts: data/021-2.wlk data/023-1.wlk
2009-03-07Move bank storage to be account levelJared Adams1-14/+20
2009-02-18Merge commit 'mainline/master'Jared Adams1-1/+2
Conflicts: npc/001-1_Tulimshar/elanore.txt npc/013-3_Cave/barrier.txt npc/015-3/katze.txt
2009-02-16Spelling and fix of random cut in barber scriptKess Vargavind1-1/+2
I suppose that the 'surprise me' option was mistakingly dropped.
2009-02-14Merge commit 'mainline/master'Jared Adams3-7/+14
Conflicts: db/item_db.txt
2009-02-14Add new hair styles and colorJared Adams1-4/+8
2009-02-11Reenable bank deposits (now that trade is fixed)Jared Adams1-3/+0
2009-02-03Add missing ';'Jared Adams1-1/+1
2009-02-02Disable bank deposits for nowJared Adams1-1/+7
2009-02-02Fix typoJared Adams1-1/+1
2009-02-02Merge commit 'mainline/master'Jared Adams2-4/+19
2009-02-02Fix exploit in banker functionJared Adams1-0/+1
2009-01-28Update game rulesJared Adams1-4/+18
Bug fix in German by Crush Itallian translation by Shaili
2009-01-23Start converting scripts over to "ItemName"Jared Adams1-3/+3
Instead of using the item number. A few small bug fixes are also here.
2009-01-22Merge commit 'origin/master' into magicJared Adams1-1/+1
2009-01-19Fixed barber mixing up hair stylesThorbjørn Lindeijer1-1/+1
Long and curly and pigtails were mixed up. Reported on IRC by meway.
2009-01-12Merge branch 'master' into magicFate1-15/+5
Conflicts: db/item_db.txt
2009-01-11Add new hair styles to the barber.Jared Adams1-15/+5
2009-01-10Fixed broken function usage and menusFate1-3/+6
2009-01-09Finished first pass of magic quest scriptingFate1-0/+120
2008-12-31Pre-planned level 0 spells all available (except for 'make sulphur' and ↵Fate1-5/+30
'detect magic')
2008-12-27Magic quests 0, 2, 4Fate1-4/+0
2008-12-24Merge branch 'master' into magicFate1-0/+3
2008-12-11Alter rules function to return read statusJared Adams1-0/+3
2008-11-29Added mana seed NPCFate1-0/+19
2008-11-12Converted some files from DOS to UNIX newlinesBjørn Lindeijer1-34/+34
2008-11-08Add desert hat, cotton headband, fix rules dialog some moreJared Adams1-4/+4
2008-11-08Update game rulesJared Adams1-33/+62