Age | Commit message (Collapse) | Author | Files | Lines |
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The only real cutscene I added for this event. Sorry.
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Still need some real explanation about Puzzle Areas 1 and 2, but well.
One thing at a time, eh?
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Fix an exploit concerning aqua tickets. Partially tested.
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These artifacts tell the whole history,
and you do not need to interact them in any particular order.
The NPC internal numbering is ordered based on Gak's history, however.
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But this should do for a placeholder/trick
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close serverdata#73
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Alters Bull Helmet code regarding weapon range.
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It is much simpler than Hercules version and does not require admin intervention.
Although more dangerous and slower.
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Partly addresses #64 which shall now be moved to clientdata scope.
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Magic conversion will happen on this block if @HoraK give me what I need.
Otherwise, it will also be wiped on this block.
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Untested.
Also, fix the Scythe and add stats to the Halberd.
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Also, minor code edits (no visible effects ingame)
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It is way, way more lame than previously.
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...And in overall, just a shopkeeper.
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