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-rw-r--r--world/map/npc/013-3/mask_chest.txt220
1 files changed, 0 insertions, 220 deletions
diff --git a/world/map/npc/013-3/mask_chest.txt b/world/map/npc/013-3/mask_chest.txt
deleted file mode 100644
index 204eec4c..00000000
--- a/world/map/npc/013-3/mask_chest.txt
+++ /dev/null
@@ -1,220 +0,0 @@
-//
-
-013-3,28,27,0|script|Chest#DemonMask|111
-{
- set @state, ((QUEST_Hurnscald & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT);
-
- if (@state < 2) goto L_This_shouldn_t_happen;
- if (@state == 3) goto L_Finished;
-
- if (countitem("MaggotSlime") == 0)
- goto L_No_maggot_slime;
- if (countitem("SmallMushroom") == 0)
- goto L_No_mushroom;
- if (countitem("PinkPetal") == 0)
- goto L_No_pink_petal;
- if (countitem("Pearl") == 0)
- goto L_No_pearl;
- if (countitem("HardSpike") == 0)
- goto L_No_hard_spike;
- if (countitem("RawLog") == 0)
- goto L_No_raw_log;
- if (countitem("PinkAntenna") == 0)
- goto L_No_pink_antenna;
- if (countitem("SnakeTongue") == 0
- || countitem("MountainSnakeTongue") == 0
- || countitem("GrassSnakeTongue") == 0
- || countitem("CaveSnakeTongue") == 0)
- goto L_No_tongues;
- if (countitem("TreasureKey") == 0)
- goto L_No_treasure_key;
- if (countitem("PileOfAsh") == 0)
- goto L_no_ash;
- if (countitem("MauveHerb") == 0
- || countitem("CobaltHerb") == 0
- || countitem("GambogeHerb") == 0
- || countitem("AlizarinHerb") == 0)
- goto L_No_herbs;
- if (countitem("BugLeg") == 0)
- goto L_No_bug_leg;
- if (countitem("CaveSnakeLamp") == 0)
- goto L_No_lamp;
- if (countitem("IronOre") == 0)
- goto L_No_iron_ore;
- if (countitem("ScorpionStinger") == 0
- || countitem("RedScorpionStinger") == 0
- || countitem("BlackScorpionStinger") == 0)
- goto L_No_stingers;
- if (countitem("SilkCocoon") == 0)
- goto L_No_silk;
- if (countitem("WhiteFur") == 0)
- goto L_No_fur;
- if (countitem("DarkCrystal") == 0)
- goto L_No_dark_crystal;
- if (countitem("BottleOfWater") == 0)
- goto L_No_water;
- getinventorylist;
- if (@inventorylist_count == 100
- && countitem("MaggotSlime") > 1
- && countitem("BugLeg") > 1
- && countitem("SilkCocoon") > 1
- && countitem("SmallMushroom") > 1
- && countitem("PinkPetal") > 1
- && countitem("Pearl") > 1
- && countitem("HardSpike") > 1
- && countitem("RawLog") > 1
- && countitem("PinkAntenna") > 1
- && countitem("DarkCrystal") > 1
- && countitem("IronOre") > 1
- && countitem("ScorpionStinger") > 1
- && countitem("RedScorpionStinger") > 1
- && countitem("BlackScorpionStinger") > 1
- && countitem("SnakeTongue") > 1
- && countitem("MountainSnakeTongue") > 1
- && countitem("GrassSnakeTongue") > 1
- && countitem("CaveSnakeTongue") > 1
- && countitem("MauveHerb") > 1
- && countitem("CobaltHerb") > 1
- && countitem("GambogeHerb") > 1
- && countitem("AlizarinHerb") > 1
- && countitem("TreasureKey") > 1
- && countitem("CaveSnakeLamp") > 1
- && countitem("PileOfAsh") > 1
- && countitem("WhiteFur") > 1
- && countitem("BottleOfWater") > 1)
- goto L_TooMany;
-
- delitem "MaggotSlime", 1;
- delitem "BugLeg", 1;
- delitem "SilkCocoon", 1;
- delitem "SmallMushroom", 1;
- delitem "PinkPetal", 1;
- delitem "Pearl", 1;
- delitem "HardSpike", 1;
- delitem "RawLog", 1;
- delitem "PinkAntenna", 1;
- delitem "DarkCrystal", 1;
- delitem "IronOre", 1;
- delitem "ScorpionStinger", 1;
- delitem "RedScorpionStinger", 1;
- delitem "BlackScorpionStinger", 1;
- delitem "SnakeTongue", 1;
- delitem "MountainSnakeTongue", 1;
- delitem "GrassSnakeTongue", 1;
- delitem "CaveSnakeTongue", 1;
- delitem "MauveHerb", 1;
- delitem "CobaltHerb", 1;
- delitem "GambogeHerb", 1;
- delitem "AlizarinHerb", 1;
- delitem "TreasureKey", 1;
- delitem "CaveSnakeLamp", 1;
- delitem "WhiteFur", 1;
- delitem "PileOfAsh", 1;
- delitem "BottleOfWater", 1;
-
- mes "You managed to perform the ritual and open the chest.";
- getitem "DemonMask", 1;
- mes "You found a demon mask inside.";
- set @state, 3;
- callsub S_Update_Mask;
- goto L_Close;
-
-L_No_maggot_slime:
- mes "You do not have any maggot slime.";
- goto L_Close;
-
-L_No_mushroom:
- mes "You do not have a mushroom, neither big, nor small.";
- goto L_Close;
-
-L_No_pink_petal:
- mes "You can't seem to find that pink petal you had.";
- goto L_Close;
-
-L_No_pearl:
- mes "You do not have a pearl, let alone one from the sea.";
- goto L_Close;
-
-L_No_hard_spike:
- mes "You weren't able to find a hard spike in the stuff you brought.";
- goto L_Close;
-
-L_No_raw_log:
- mes "You don't have any wood.";
- goto L_Close;
-
-L_No_pink_antenna:
- mes "You aren't carrying any antenna.";
- goto L_Close;
-
-L_No_tongues:
- mes "You don't have four different snake tongues.";
- goto L_Close;
-
-L_No_treasure_key:
- mes "No treasure chest key, no opening ritual.";
- goto L_Close;
-
-L_no_ash:
- mes "You still need a pile of ash.";
- goto L_Close;
-
-L_No_herbs:
- mes "Four different herbs are needed to get this thing open.";
- goto L_Close;
-
-L_No_bug_leg:
- mes "You do not have part of a bug on you. That is rather odd considering what you went through to get here.";
- goto L_Close;
-
-L_No_lamp:
- mes "You do not have a lamp. Yet, somehow, you were able to get this far into this dark cave.";
- goto L_Close;
-
-L_No_iron_ore:
- mes "\"Rock and metal, as one.\" You don't seem to have anything that fits the bill.";
- goto L_Close;
-
-L_No_stingers:
- mes "Three scorpion deaths are still missing.";
- goto L_Close;
-
-L_No_silk:
- mes "You could not find the womb for a butterfly among your stuff.";
- goto L_Close;
-
-L_No_fur:
- mes "You wonder how you can carry the \"gentle caress of a creature without blemish.\" But you need it to get this thing open.";
- goto L_Close;
-
-L_No_dark_crystal:
- mes "A piece of darkness is missing.";
- goto L_Close;
-
-L_No_water:
- mes "Just one bottle of water and you can start the ritual.";
- goto L_Close;
-
-L_This_shouldn_t_happen:
- warp "013-3", 71, 25;
- // You need to go through the barrier to get to the chest, so this shouldn't happen. So just warp them like the barrier does.
- goto L_Close;
-
-L_Finished:
- mes "[Chest]";
- mes "You already opened this chest.";
- goto L_Close;
-
-L_TooMany:
- mes "[Chest]";
- mes "You don't have room for what ever is inside. Maybe you should try again later.";
- goto L_Close;
-
-L_Close:
- set @state, 0;
- close;
-
-S_Update_Mask:
- set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_2_MASK)) | (@state << NIBBLE_2_SHIFT);
- return;
-}