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-{title:The more things change...}
-{date:2014-04-16}
-{red}Attention Major Release:{/red}
-{ul}
-{li}Mana EOL{/li}
-{li}Server dependencies{/li}
-{li}Script clean-up{/li}
-{li}Magic clean-up{/li}
-{li}Sprite 1.5 - Npcs As Sprites{/li}
-{li}Tilesets{/li}
-{li}Travel / Death / Warps{/li}
-{li}Client-data clean-up{/li}
-{li}Tonori Improvement{/li}
-{li}Graveyard Improvement{/li}
-{/ul}
-
-Mana EOL:
- With this release, we are finally declaring the
-Mana client obsolete. 90% of players are already
-using ManaPlus.
-
-Server dependencies:
- The next release of the server code will require
-a newer version of GCC: 4.7 instead of 4.6. This is
-possible because Ubuntu is releasing a new LTS
-so that servers can reasonably be expected to be
-able to upgrade.
-
- GCC 4.7 will be supported for much longer - a
-year and a half or two years, until the next Debian
-release.
-
- The next release will also drop the dependency
-on Flex and Bison ... which is more significant for
-making the build system simpler and the surrounding
-code cleaner than for actually being hard to acquire.
-
-Script:
- TMWA increased the level of debugging for
-script parsing. The script language no longer
-allows default fall throughs or '-' for a
-menu option. It now reports Unused & Duplicate
-labels The menu fix was added to pave the
-development of dynamic menus.
-Simply running your script in the server reports
-all errors in the scripts.
-
-Magic:
- Magic is now using a new config file format,
-which will simplify build dependencies in future.
-Anybody with local spells will need to manually
-convert them. Although we have some helper
-programs (tmwa-spell-convert and tmwa-sexpr),
-For support of these ask on IRC
-{link:irc://chat.freenode.net/themanaworld}
-
-Sprite 1.5/Npcs As Sprites:
- Sprite directory naming convention cleaned
-up. If an NPC wasn't animated it was made into
-a player sprite with equipment. Thus anything
-you see most the NPCs wearing will/can be
-wearable player gear. We fixed and added more
-gear than was currently in the main so a bunch
-of new items have been added. Additional attack
-frames add more weapon varieties and NPC
-animations. As since the npcs are a sprite any
-action the player sprite can do the NPC could.
-It allows us to implement a mobile NPC. Most of
-the sprites have dyes now. Including the player
-sprite. This will make adding new races easier.
-
- Making the NPCs player sprites makes it
-easier to create them as well. If you can edit
-an xml you can create a NPC. This will make it
-quicker to start developing. Custom/Special
-NPCs still exist, (see GY INN), They need to be
-justified as to why they can't be a Doll model.
-
- Errors in the sprite should now be clearly
-visible as we fixed the error image in the
-client-data. It will draw an ugly error tile.
-
-Tilesets:
- Naming covention enforced to make dealing
-with sets easier. Unused/old or broken sets
-fixed or removed from repo except the plain
-castle set. The Forrest was removed as it needs
-to be properly cut to make it easier to map with.
- Tilesets will begin to be collasped into each
-other. As they share a common/similiar theme
-and/or style.
- We added animated water to some of the maps.
-The tileset will work with all of the maps and
-tilesets in game.
- We've begun to fill empty spaces in the tilesets
-with a Open/Free marker. These will help us find
-maps with errors.
-
-Travel / Death / Warps:
- Plain Hitchiker Towels are now part of the
-starting gear. If you lost, sold or don't have a
-towel ask the nearest soul menhir for a replacement.
-All towel colors are available and each is set
-to a location. Only the plain undyed towel can bind
-to a soul menhir. The towels now have to wait to
-recharge to be used again.
- Death is no longer travel system. Localized
-graveyards keeps you close to the action. This
-means shorter walks back from the graveyard and
-illia doesn't reset your savepoint anymore.Using a
-towel, a warp or walking is the only way back to a
-city.
- Ship Travel does not cost anything anymore. The
-ship now moves between the major docks. The ferry
-schdules are available by the docks so you know where
-it currently is. Once aboard wait for the ship to
-come into the location you want and disembark.
- Dyrin's sect of wizards "The Travelers" have
-appeared in more locations about the world. speaking
-with 2 members of his sect will allow you to move
-between them, for a price. Members are located
-throughout the world.
-
-Tonori Improvement:
- Added major art map additions to Tulimshar &
-surrounding areas. Castle, Noble, Beach Cliffs ,
-& etc.
- Starting area clean-up. Quest now uses bitmasking.
-Sorfina gives you your first towel. Altered NPCs and
-map to make room for Beach Cliffs.
- The children playing hide & seek have been spread
-out more to encourage exploring the wider areas
-surrounding the city.
-
-Graveyard Improvement:
- Added major art map additions to the Graveyard &
-surrounding areas. More maps to grind Xp and to offer
-a change of pace. These maps also have 3 new
-mini-bosses for 60+ level characters. The Graveyard
-reset has been removed.
-{author:TMW Team}