diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/099-1/_warps.txt | 2 | ||||
-rw-r--r-- | npc/099-1/main.txt | 8 | ||||
-rw-r--r-- | npc/099-2/logic.txt | 24 | ||||
-rw-r--r-- | npc/099-3/_import.txt | 1 | ||||
-rw-r--r-- | npc/099-3/_mobs.txt | 6 | ||||
-rw-r--r-- | npc/099-3/_warps.txt | 28 |
6 files changed, 36 insertions, 33 deletions
diff --git a/npc/099-1/_warps.txt b/npc/099-1/_warps.txt index 1416158a..d2c87956 100644 --- a/npc/099-1/_warps.txt +++ b/npc/099-1/_warps.txt @@ -6,7 +6,7 @@ 099-1,111,150,0 warp #099-1_111_150 0,0,099-2,141,36 099-1,40,129,0 warp #099-1_40_129 0,0,099-2,45,64 099-1,117,99,0 warp #099-1_117_99 0,0,099-2,79,64 -099-1,139,131,0 warp #099-1_139_131 0,0,099-3,92,41 +099-1,139,131,0 warp #099-1_139_131 0,0,099-3,72,26 099-1,132,140,0 warp #099-1_132_140 0,0,099-2,111,64 099-1,84,128,0 warp #099-1_84_128 0,0,099-2,141,64 099-1,84,86,0 warp #099-1_84_86 0,0,099-2,45,90 diff --git a/npc/099-1/main.txt b/npc/099-1/main.txt index 61ee1c65..0d315a40 100644 --- a/npc/099-1/main.txt +++ b/npc/099-1/main.txt @@ -1,5 +1,5 @@ -099-1,35,28,0 script Note#DD5Core NPC400,{ +099-1,55,43,0 script Note#DD5Core NPC400,{ // Default distance is 4 tiles - all we need callfunc "PCtoNPCRange"; if(@npc_check) end; @@ -16,10 +16,10 @@ mes "You should have known me for long enough to know I do not take chances."; mes "I've put the docks where I'm waiting for you in an overlapping dimension."; mes "This should be enough to stop any Sparron who makes back to here."; - next; + //next; mes "My dimension, my rules."; - mes "I've set a rule that anything dying here should not respawn."; - mes "I'm not sure if it'll work, but I did enough tests on that."; + //mes "I've set a rule that anything dying here should not respawn."; + //mes "I'm not sure if it'll work, but I did enough tests on that."; next; mes "In case you forgot, this is an, *ahem*, \"deleted\" dimension."; mes "You'll see notes from the adventurers who used to inhabit here."; diff --git a/npc/099-2/logic.txt b/npc/099-2/logic.txt index 33525492..66390270 100644 --- a/npc/099-2/logic.txt +++ b/npc/099-2/logic.txt @@ -10,14 +10,14 @@ end; OnTrial1: - monster "099-1", 35, 27, "", 1140, 1, strnpcinfo(0)+"::OnTrial2"; - monster "099-1", 35, 27, "", 1141, 1, strnpcinfo(0)+"::OnTrial2"; + monster "099-1", 55, 42, "", 1140, 1, strnpcinfo(0)+"::OnTrial2"; + monster "099-1", 55, 42, "", 1141, 1, strnpcinfo(0)+"::OnTrial2"; getexp 10000, 0; getitem TreasureKey, 1; end; OnTrial2: - monster "099-1", 35, 27, "", 1143, 1, strnpcinfo(0)+"::OnTrial3"; + monster "099-1", 55, 42, "", 1143, 1, strnpcinfo(0)+"::OnTrial3"; getexp 10000, 0; getitem "DarkConcentrationPotion", 1; end; @@ -65,22 +65,18 @@ OnInit: areamonster "099-2", 20, 20, 130, 130, "", 1160, 10; areamonster "099-6", 20, 20, 130, 130, "", 1159, 10; areamonster "099-6", 20, 20, 130, 130, "", 1160, 10; - areamonster "099-3", 20, 20, 120, 80, "", 1159, 15; - areamonster "099-3", 20, 20, 120, 80, "", 1160, 15; // The small fry - areamonster "099-1", 20, 20, 130, 130, "", 1156, 30; + areamonster "099-1", 20, 20, 150, 145, "", 1156, 30; areamonster "099-2", 20, 20, 130, 130, "", 1156, 20; areamonster "099-6", 20, 20, 130, 130, "", 1156, 20; - areamonster "099-3", 20, 20, 120, 80, "", 1156, 60; // The advanced mobs - areamonster "099-1", 20, 20, 130, 130, "", 1152, 15; + areamonster "099-1", 20, 20, 150, 145, "", 1152, 15; areamonster "099-2", 20, 20, 130, 130, "", 1152, 5; areamonster "099-6", 20, 20, 130, 130, "", 1152, 5; - areamonster "099-3", 20, 20, 120, 80, "", 1152, 20; // The boss. Used to be 1137 Tormenta but... Well... Better not. - monster "099-1", 35, 27, "", 1147, 1, "#099-2_Prestart::OnTrial1"; + monster "099-1", 55, 42, "", 1147, 1, "#099-2_Prestart::OnTrial1"; end; OnJanitor: @@ -614,7 +610,7 @@ OnJanitor: -099-1,43,14,0 script Painting#099-1 NPC400,{ +099-1,63,29,0 script Painting#099-1 NPC400,{ // Default distance is 4 tiles - all we need callfunc "PCtoNPCRange"; if(@npc_check) end; @@ -665,7 +661,7 @@ L_UseLens: close; } -099-1,35,22,0 script Fireplace#099-1 NPC400,{ +099-1,55,37,0 script Fireplace#099-1 NPC400,{ // Default distance is 4 tiles - all we need callfunc "PCtoNPCRange"; if(@npc_check) end; @@ -679,7 +675,7 @@ L_UseLens: close; } -099-1,20,22,0 script Bookcase#099-1 NPC400,{ +099-1,40,37,0 script Bookcase#099-1 NPC400,{ // Default distance is 4 tiles - all we need callfunc "PCtoNPCRange"; if(@npc_check) end; @@ -695,7 +691,7 @@ L_UseLens: close; } -099-1,45,22,0 script Bookcase#099-1b NPC400,{ +099-1,65,37,0 script Bookcase#099-1b NPC400,{ // Default distance is 4 tiles - all we need callfunc "PCtoNPCRange"; if(@npc_check) end; diff --git a/npc/099-3/_import.txt b/npc/099-3/_import.txt index 24ad4ebf..f213d8be 100644 --- a/npc/099-3/_import.txt +++ b/npc/099-3/_import.txt @@ -1,3 +1,4 @@ // Map 099-3: Keshlam's Adventurer's Guild Basement // This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/099-3/_mobs.txt", "npc/099-3/_warps.txt", diff --git a/npc/099-3/_mobs.txt b/npc/099-3/_mobs.txt new file mode 100644 index 00000000..50371954 --- /dev/null +++ b/npc/099-3/_mobs.txt @@ -0,0 +1,6 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 099-3: Keshlam's Adventurer's Guild Basement mobs +099-3,69,49,49,29 monster Void Scorpion 1159,15,60000,60000 +099-3,69,50,49,29 monster Void Shroom 1160,15,60000,60000 +099-3,69,51,49,29 monster Void Maggot 1156,20,60000,60000 +099-3,69,52,49,29 monster Void Archant 1152,20,60000,60000 diff --git a/npc/099-3/_warps.txt b/npc/099-3/_warps.txt index 1396e822..4943af0f 100644 --- a/npc/099-3/_warps.txt +++ b/npc/099-3/_warps.txt @@ -1,16 +1,16 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 099-3: Keshlam's Adventurer's Guild Basement warps -099-3,72,25,0 warp #099-3_72_25 0,0,099-1,119,115 -099-3,29,61,0 warp #099-3_29_61 0,0,099-1,48,17 -099-3,35,61,0 warp #099-3_35_61 0,0,099-1,76,26 -099-3,41,61,0 warp #099-3_41_61 0,0,099-1,128,18 -099-3,47,61,0 warp #099-3_47_61 0,0,099-1,110,45 -099-3,53,61,0 warp #099-3_53_61 0,0,099-1,120,79 -099-3,59,61,0 warp #099-3_59_61 0,0,099-1,113,98 -099-3,79,61,0 warp #099-3_79_61 0,0,099-1,125,98 -099-3,85,61,0 warp #099-3_85_61 0,0,099-1,60,93 -099-3,91,61,0 warp #099-3_91_61 0,0,099-1,20,55 -099-3,97,61,0 warp #099-3_97_61 0,0,099-1,14,55 -099-3,103,61,0 warp #099-3_103_61 0,0,099-1,15,68 -099-3,109,61,0 warp #099-3_109_61 0,0,099-1,19,94 -099-3,115,61,0 warp #099-3_115_61 0,0,099-1,57,52 +099-3,72,25,0 warp #099-3_72_25 0,0,099-1,139,130 +099-3,29,61,0 warp #099-3_29_61 0,0,099-1,68,32 +099-3,35,61,0 warp #099-3_35_61 0,0,099-1,96,41 +099-3,41,61,0 warp #099-3_41_61 0,0,099-1,148,33 +099-3,47,61,0 warp #099-3_47_61 0,0,099-1,130,60 +099-3,53,61,0 warp #099-3_53_61 0,0,099-1,140,94 +099-3,59,61,0 warp #099-3_59_61 0,0,099-1,133,113 +099-3,79,61,0 warp #099-3_79_61 0,0,099-1,145,113 +099-3,85,61,0 warp #099-3_85_61 0,0,099-1,80,108 +099-3,91,61,0 warp #099-3_91_61 0,0,099-1,40,70 +099-3,97,61,0 warp #099-3_97_61 0,0,099-1,34,70 +099-3,103,61,0 warp #099-3_103_61 0,0,099-1,35,83 +099-3,109,61,0 warp #099-3_109_61 0,0,099-1,39,109 +099-3,115,61,0 warp #099-3_115_61 0,0,099-1,77,67 |