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-rw-r--r--npc/004-5/chest.txt2
-rw-r--r--npc/011-3/hermit.txt2
-rw-r--r--npc/011-4/bl_barrier.txt2
-rw-r--r--npc/012-3/beheader.txt2
-rw-r--r--npc/012-3/mana-seed.txt2
-rw-r--r--npc/012-3/traveler.txt2
-rw-r--r--npc/012-3/warningsigns.txt4
-rw-r--r--npc/020-2/baktar.txt2
-rw-r--r--npc/020-2/banker.txt2
-rw-r--r--npc/020-2/furquest.txt4
-rw-r--r--npc/020-2/shops.txt8
-rw-r--r--npc/027-3/casket_traps.txt16
-rw-r--r--npc/027-3/general_krukan_door.txt2
-rw-r--r--npc/052-2/chest.txt2
-rw-r--r--npc/052-2/janitor.txt4
-rw-r--r--npc/052-2/lobby.txt32
-rw-r--r--npc/052-2/partyroom.txt24
-rw-r--r--npc/052-2/storage.txt18
18 files changed, 65 insertions, 65 deletions
diff --git a/npc/004-5/chest.txt b/npc/004-5/chest.txt
index 0054571e..3a387470 100644
--- a/npc/004-5/chest.txt
+++ b/npc/004-5/chest.txt
@@ -1,4 +1,4 @@
-004-5,89,67,0 script Old Chest#crastur NPC111,{
+004-5,99,67,0 script Old Chest#crastur NPC111,{
@npc_distance = 1;
callfunc "PCtoNPCRange";
if(@npc_check) end;
diff --git a/npc/011-3/hermit.txt b/npc/011-3/hermit.txt
index 8b1eeb74..8ea9017b 100644
--- a/npc/011-3/hermit.txt
+++ b/npc/011-3/hermit.txt
@@ -1,5 +1,5 @@
-011-3,30,23,0 script Arkim NPC116,{
+011-3,45,33,0 script Arkim NPC116,{
mes "[Arkim the Hermit]";
mes "\"Do you want to go back outside?\"";
if (@knowhermitstory == 1) goto L_Short_Menu;
diff --git a/npc/011-4/bl_barrier.txt b/npc/011-4/bl_barrier.txt
index 4f6512aa..6c76151f 100644
--- a/npc/011-4/bl_barrier.txt
+++ b/npc/011-4/bl_barrier.txt
@@ -1,5 +1,5 @@
-011-4,111,121,0 script #BL_Barrier NPC45,0,0,{
+011-4,136,141,0 script #BL_Barrier NPC45,0,0,{
@state = ((QUEST_Hurnscald & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT);
if (@state >= 6) goto L_Cave_Abandoned;
diff --git a/npc/012-3/beheader.txt b/npc/012-3/beheader.txt
index f0725754..dd5207ee 100644
--- a/npc/012-3/beheader.txt
+++ b/npc/012-3/beheader.txt
@@ -1,5 +1,5 @@
-012-3,450,67,0 script The Beheader NPC429,{
+012-3,460,76,0 script The Beheader NPC429,{
if (FLAGS & FLAG_BEHEADER_MASK) goto L_Complete;
mes "[The Beheader]";
mes "\"I am The Beheader, known for beheading Terranites.\"";
diff --git a/npc/012-3/mana-seed.txt b/npc/012-3/mana-seed.txt
index ea6dabcf..405b8038 100644
--- a/npc/012-3/mana-seed.txt
+++ b/npc/012-3/mana-seed.txt
@@ -1,4 +1,4 @@
-012-3,62,130,0 script Forest Mana Seed#_M NPC166,{
+012-3,72,139,0 script Forest Mana Seed#_M NPC166,{
setarray @exp_bonus,
0,
1000, // level 1
diff --git a/npc/012-3/traveler.txt b/npc/012-3/traveler.txt
index be3c89bf..50793fa7 100644
--- a/npc/012-3/traveler.txt
+++ b/npc/012-3/traveler.txt
@@ -1,5 +1,5 @@
-012-3,439,62,0 script Meridith the Traveler NPC103,{
+012-3,449,71,0 script Meridith the Traveler NPC103,{
@npcname$ = "Meridith";
@NpcTravelBit = $@terranite_cave_bit;
callfunc "Traveler";
diff --git a/npc/012-3/warningsigns.txt b/npc/012-3/warningsigns.txt
index 2e63e8a4..082ed2a5 100644
--- a/npc/012-3/warningsigns.txt
+++ b/npc/012-3/warningsigns.txt
@@ -1,5 +1,5 @@
-012-3,445,61,0 script sign#pvp-1 NPC187,{
+012-3,455,70,0 script sign#pvp-1 NPC187,{
mes "You are about to enter a dangerous area!";
next;
mes "This area has a great distance to town. So the protection spell of the town is not active in that cave!";
@@ -7,7 +7,7 @@
close;
}
-012-3,451,61,0 script sign#pvp-2 NPC186,{
+012-3,461,70,0 script sign#pvp-2 NPC186,{
mes "You are about to enter a dangerous area!";
next;
mes "This area has a great distance to town. So the protection spell of the town is not active in that cave!";
diff --git a/npc/020-2/baktar.txt b/npc/020-2/baktar.txt
index a3bc5cc8..a7f5c367 100644
--- a/npc/020-2/baktar.txt
+++ b/npc/020-2/baktar.txt
@@ -1,4 +1,4 @@
-020-2,70,61,0 script Baktar NPC191,{
+020-2,80,61,0 script Baktar NPC191,{
@npcname$ = "[Baktar]";
@BIT_KNOWHIM = 0;
diff --git a/npc/020-2/banker.txt b/npc/020-2/banker.txt
index 9a1ddcc8..69f5a48f 100644
--- a/npc/020-2/banker.txt
+++ b/npc/020-2/banker.txt
@@ -1,4 +1,4 @@
-020-2,122,64,0 script Ben NPC193,{
+020-2,132,64,0 script Ben NPC193,{
@npcname$ = "Ben";
callfunc "Banker";
close;
diff --git a/npc/020-2/furquest.txt b/npc/020-2/furquest.txt
index 23847336..6cae2f62 100644
--- a/npc/020-2/furquest.txt
+++ b/npc/020-2/furquest.txt
@@ -1,5 +1,5 @@
-020-2,24,26,0 script Agostine Debug NPC137,{
+020-2,34,26,0 script Agostine Debug NPC137,{
mes "[Agostine Debug]";
mes "What do you want to do?";
menu
@@ -34,7 +34,7 @@ OnInit:
disablenpc "Agostine Debug";
end;
}
-020-2,27,26,0 script Agostine NPC137,{
+020-2,37,26,0 script Agostine NPC137,{
@CUTFUR_EXP = 10;
@FINEDRESS_COTTON_CLOTHS = 20;
@FINEDRESS_GP = 20000;
diff --git a/npc/020-2/shops.txt b/npc/020-2/shops.txt
index 74a8315d..b7dc3ec7 100644
--- a/npc/020-2/shops.txt
+++ b/npc/020-2/shops.txt
@@ -1,5 +1,5 @@
-020-2,75,28,0 script Taylor NPC137,{
+020-2,85,28,0 script Taylor NPC137,{
mes "[Taylor]";
mes "\"While it can be dangerous up here in Kaizei, I take comfort that Nivalis is not surrounded by the Yeti like Thermin is. What a weird town.\"";
next;
@@ -10,7 +10,7 @@
mes "\"Well, pleasant journeys and I hope I haven't been too much of a bother. Good chatting with you.\"";
close;
}
-020-2,25,65,0 script Bracco NPC135,{
+020-2,35,65,0 script Bracco NPC135,{
shop .name$;
goodbye;
close;
@@ -25,7 +25,7 @@ OnInit:
end;
}
-020-2,75,24,0 script Mede NPC103,{
+020-2,85,24,0 script Mede NPC103,{
shop .name$;
goodbye;
close;
@@ -43,7 +43,7 @@ OnInit:
end;
}
-020-2,111,23,0 script Kane NPC120,{
+020-2,137,23,0 script Kane NPC120,{
@npcname$ = "Kane the Inn Keeper";
@Cost = 100;
diff --git a/npc/027-3/casket_traps.txt b/npc/027-3/casket_traps.txt
index f98f7674..206258ba 100644
--- a/npc/027-3/casket_traps.txt
+++ b/npc/027-3/casket_traps.txt
@@ -1,4 +1,4 @@
-027-3,32,96,0 script #casket1 NPC127,1,1,{
+027-3,42,96,0 script #casket1 NPC127,1,1,{
end;
OnTouch:
@@ -7,7 +7,7 @@ OnTouch:
specialeffect 302;
end;
}
-027-3,38,86,0 script #casket2 NPC127,1,1,{
+027-3,48,86,0 script #casket2 NPC127,1,1,{
end;
OnTouch:
@@ -16,7 +16,7 @@ OnTouch:
specialeffect 302;
end;
}
-027-3,46,76,0 script #casket3 NPC127,1,1,{
+027-3,56,76,0 script #casket3 NPC127,1,1,{
end;
OnTouch:
@@ -25,7 +25,7 @@ OnTouch:
specialeffect 302;
end;
}
-027-3,38,57,0 script #casket4 NPC127,1,1,{
+027-3,48,57,0 script #casket4 NPC127,1,1,{
end;
OnTouch:
@@ -34,7 +34,7 @@ OnTouch:
specialeffect 302;
end;
}
-027-3,22,44,0 script #casket5 NPC127,1,1,{
+027-3,32,44,0 script #casket5 NPC127,1,1,{
end;
OnTouch:
@@ -43,7 +43,7 @@ OnTouch:
specialeffect 302;
end;
}
-027-3,48,43,0 script #casket6 NPC127,1,1,{
+027-3,58,43,0 script #casket6 NPC127,1,1,{
end;
OnTouch:
@@ -52,7 +52,7 @@ OnTouch:
specialeffect 302;
end;
}
-027-3,86,30,0 script #casket7 NPC127,1,1,{
+027-3,96,30,0 script #casket7 NPC127,1,1,{
end;
OnTouch:
@@ -61,7 +61,7 @@ OnTouch:
specialeffect 302;
end;
}
-027-3,108,45,0 script #casket8 NPC127,1,1,{
+027-3,118,45,0 script #casket8 NPC127,1,1,{
end;
OnTouch:
diff --git a/npc/027-3/general_krukan_door.txt b/npc/027-3/general_krukan_door.txt
index 7a86e971..995c6f60 100644
--- a/npc/027-3/general_krukan_door.txt
+++ b/npc/027-3/general_krukan_door.txt
@@ -1,5 +1,5 @@
-027-3,82,88,0 script #GeneralDoor1 NPC45,1,0,{
+027-3,92,88,0 script #GeneralDoor1 NPC45,1,0,{
if ( (countitem("CryptKey") < 10) && ($@CRYPT_FIGHT1 != 0) )
goto L_NoKeys;
diff --git a/npc/052-2/chest.txt b/npc/052-2/chest.txt
index ff632e1f..b1ed28cf 100644
--- a/npc/052-2/chest.txt
+++ b/npc/052-2/chest.txt
@@ -1,5 +1,5 @@
-052-2,136,73,0 script Chest#illia NPC111,{
+052-2,146,83,0 script Chest#illia NPC111,{
@step = 8;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
if (@illia_got_rewards > 2) end;
diff --git a/npc/052-2/janitor.txt b/npc/052-2/janitor.txt
index aedecb61..7583f4e4 100644
--- a/npc/052-2/janitor.txt
+++ b/npc/052-2/janitor.txt
@@ -25,8 +25,8 @@ end;
OnCommandClean:
killmonster "052-2", "#LuviaDaemon::OnDeath";
killmonster "052-2", "#LuviaDaemon::OnWGD";
- npcwarp 83, 28, "#LuviaDaemon";
- npcwarp 88, 15, "Luvia";
+ npcwarp 93, 38, "#LuviaDaemon";
+ npcwarp 98, 25, "Luvia";
end;
}
diff --git a/npc/052-2/lobby.txt b/npc/052-2/lobby.txt
index 48fdac03..047fd903 100644
--- a/npc/052-2/lobby.txt
+++ b/npc/052-2/lobby.txt
@@ -1,5 +1,5 @@
-052-2,40,19,0 script #InnDoorTrigger NPC32767,2,2,{
+052-2,50,29,0 script #InnDoorTrigger NPC32767,2,2,{
@step = 5;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
if ($@illia_level_5_progress == 8) goto L_Warp;
@@ -7,7 +7,7 @@
end;
L_Warp:
- warp "052-2", 23, 71;
+ warp "052-2", 33, 81;
message strcharinfo(0), "This place is full of dust... *coughs*";
end;
@@ -17,7 +17,7 @@ L_ShouldNotBeHere:
}
-052-2,33,40,0 script #EntranceTrigger NPC32767,4,2,{
+052-2,43,50,0 script #EntranceTrigger NPC32767,4,2,{
@step = 5;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
if ($@illia_level_5_progress == 0 && strcharinfo(0) == $@iLLIA_HERO$) goto L_StartVoices;
@@ -43,7 +43,7 @@ OnCommandEscape:
OnTimer100:
if ($@illia_level_5_progress != 7)
end;
- npcwarp 39, 35, "#LuviaShadow";
+ npcwarp 49, 45, "#LuviaShadow";
misceffect FX_DARK_TELEPORT;
npcwarp 1, 1, "Luvia?";
end;
@@ -63,7 +63,7 @@ OnCommandInvoke:
OnTimer650:
if ($@illia_level_5_progress != 2)
end;
- npcwarp 39, 35, "#LuviaShadow";
+ npcwarp 49, 45, "#LuviaShadow";
misceffect FX_EVIL_SUMMON;
end;
@@ -71,7 +71,7 @@ OnTimer1500:
if ($@illia_level_5_progress != 2)
end;
npcwarp 1, 1, "#LuviaShadow";
- npcwarp 39, 35, "Luvia?";
+ npcwarp 49, 45, "Luvia?";
$@illia_level_5_progress = 3;
stopnpctimer;
setnpctimer 0;
@@ -98,7 +98,7 @@ OnCommandStart:
OnTimer2000:
if ($@illia_level_5_progress != 1)
end;
- npcwarp rand(30,42), rand(32,38), "?";
+ npcwarp rand(40,52), rand(42,48), "?";
donpcevent "?::OnCommandTalk";
end;
@@ -136,7 +136,7 @@ OnCommandTalk:
052-2,1,1,0 script Luvia? NPC371,2,2,{
if ($@illia_level_5_progress != 3) end;
- if (isin("052-2", 37,36, 41,39)) goto L_HandleTalk;
+ if (isin("052-2", 47,46, 51,49)) goto L_HandleTalk;
// Notify too far
mes "You see a strange and frightening, yet beautiful woman.";
if (strcharinfo(0) == $@iLLIA_HERO$)
@@ -307,13 +307,13 @@ L_ChaseLuvia:
$@illia_progress = 6;
callfunc "UpdateIlliaProgress";
$@illia_max_time = $@illia_max_time + 360;
- areatimer 0, "052-2", 19, 18, 48, 43, 2000, "#LuviaShadow::OnNN";
+ areatimer 0, "052-2", 29, 28, 58, 53, 2000, "#LuviaShadow::OnNN";
end;
S_GetHeroRect:
if (!(attachrid($@iLLIA_HERO_ID)))
goto L_Clear;
- if(!(isin("052-2", 20, 21, 47, 43)))
+ if(!(isin("052-2", 30, 31, 57, 53)))
goto L_Clear;
$@illia_lobby_x = getx();
@@ -324,12 +324,12 @@ S_GetHeroRect:
$@illia_lobby_x2 = $@illia_lobby_x + 12;
$@illia_lobby_y2 = $@illia_lobby_y + 8;
- if ($@illia_lobby_x1 < 20)
- $@illia_lobby_x1 = 20;
+ if ($@illia_lobby_x1 < 30)
+ $@illia_lobby_x1 = 30;
if ($@illia_lobby_y1 < 19)
$@illia_lobby_y1 = 19;
- if ($@illia_lobby_x2 > 47)
- $@illia_lobby_x2 = 47;
+ if ($@illia_lobby_x2 > 57)
+ $@illia_lobby_x2 = 57;
if ($@illia_lobby_y2 > 42)
$@illia_lobby_y2 = 42;
@@ -337,9 +337,9 @@ S_GetHeroRect:
return;
S_ClearHeroRect:
- $@illia_lobby_x1 = 20;
+ $@illia_lobby_x1 = 30;
$@illia_lobby_y1 = 19;
- $@illia_lobby_x2 = 47;
+ $@illia_lobby_x2 = 57;
$@illia_lobby_y2 = 42;
return;
diff --git a/npc/052-2/partyroom.txt b/npc/052-2/partyroom.txt
index 55c9bcdb..399c690d 100644
--- a/npc/052-2/partyroom.txt
+++ b/npc/052-2/partyroom.txt
@@ -1,5 +1,5 @@
-052-2,88,19,0 script #TriggerDialog NPC32767,3,2,{
+052-2,98,29,0 script #TriggerDialog NPC32767,3,2,{
@step = 7;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
if ($@illia_level_7_progress == 0 && strcharinfo(0) == $@iLLIA_HERO$) goto L_SpawnLuvia;
@@ -16,19 +16,19 @@ L_ShouldNotBeHere:
}
-052-2,77,48,0 script #TriggerPlaceLuvia NPC32767,1,1,{
+052-2,87,58,0 script #TriggerPlaceLuvia NPC32767,1,1,{
if (strcharinfo(0) != $@iLLIA_HERO$) end;
if ($@illia_progress == 7 && $@illia_level_7_progress == 0) goto L_PlaceLuvia;
end;
L_PlaceLuvia:
- npcwarp 88, 15, "#LuviaDaemon";
- npcwarp 88, 15, "Luvia";
+ npcwarp 98, 25, "#LuviaDaemon";
+ npcwarp 98, 25, "Luvia";
end;
}
-052-2,88,15,0 script Luvia NPC371,{
+052-2,98,25,0 script Luvia NPC371,{
@step = 7;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
if ($@illia_level_7_progress == 0 && strcharinfo(0) == $@iLLIA_HERO$) goto L_Start;
@@ -68,7 +68,7 @@ OnTimer15000:
}
-052-2,88,15,0 script #LuviaDaemon NPC32767,{
+052-2,98,25,0 script #LuviaDaemon NPC32767,{
end;
OnCommandInvoke:
@@ -165,7 +165,7 @@ S_SpawnWitchGuard:
misceffect FX_GROUND_SPAWN;
monster "052-2", getx(), gety(), "", 1103, 1, "#LuviaDaemon::OnWGD";
detachrid;
- areatimer 0, "052-2", 73, 11, 115, 49, 0, "#LuviaDaemon::OnWGS";
+ areatimer 0, "052-2", 83, 21, 125, 59, 0, "#LuviaDaemon::OnWGS";
return;
OnTimer30000:
@@ -181,7 +181,7 @@ OnTimer30000:
L_TriggerTrance:
$@illia_level_7_progress = 3;
$@illia_luvia_trance_delay = 0;
- areatimer 0, "052-2", 73, 11, 115, 49, 0, "#LuviaDaemon::OnTT";
+ areatimer 0, "052-2", 83, 21, 125, 59, 0, "#LuviaDaemon::OnTT";
setnpctimer 0;
end;
@@ -200,9 +200,9 @@ OnDeath:
mapannounce "052-2", "Luvia : How? By mere humans! But we will see again! Enjoy your victory while it lasts, " + $@iLLIA_HERO$ + "!!", 0;
$@illia_bp = $Illia_Luvia_Harvest * 16 / 10 + 120;
- areatimer 0, "052-2", 73, 11, 115, 49, 0, "#LuviaDaemon::OnBP";
+ areatimer 0, "052-2", 83, 21, 125, 59, 0, "#LuviaDaemon::OnBP";
- areatimer 0, "052-2", 73, 11, 115, 49, 2000, "#LuviaDaemon::OnW00t";
+ areatimer 0, "052-2", 83, 21, 125, 59, 2000, "#LuviaDaemon::OnW00t";
$@illia_progress = 8;
callfunc "UpdateIlliaProgress";
@@ -254,11 +254,11 @@ OnW00t:
}
-052-2,88,12,0 script #ToLuviaRoomDoor NPC32767,1,2,{
+052-2,98,22,0 script #ToLuviaRoomDoor NPC32767,1,2,{
@step = 7;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
if ($@illia_level_7_progress < 4) end;
- warp "052-2", 133, 84;
+ warp "052-2", 143, 94;
end;
L_ShouldNotBeHere:
diff --git a/npc/052-2/storage.txt b/npc/052-2/storage.txt
index 97e675f5..ae1656e3 100644
--- a/npc/052-2/storage.txt
+++ b/npc/052-2/storage.txt
@@ -1,5 +1,5 @@
-052-2,23,69,0 script #TriggerItemsInvoker NPC32767,1,0,{
+052-2,33,79,0 script #TriggerItemsInvoker NPC32767,1,0,{
@step = 6;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
if (strcharinfo(0) != $@iLLIA_HERO$) end;
@@ -24,14 +24,14 @@ OnInit:
setarray $@illia_storage_items, 541, 567, 568, 562;
setarray $@illia_storage_special_items, 687, 827, 1229;
// Map coords:* x1,y1, x2,y2, ...
- setarray $@illia_storage_item_points, 20,67, 22,75, 27,71, 30,73, 34,76, 30,64, 34,65, 34,62, 21,61, 22,64;
+ setarray $@illia_storage_item_points, 30,77, 32,85, 37,81, 40,83, 44,86, 40,74, 44,75, 44,72, 31,71, 32,74;
end;
OnCommandStart:
$@illia_storage_max_items = 20;
$@illia_storage_deviation = (8 + ($Illia_Luvia_Harvest*70)/100)*3;
initnpctimer;
- areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnStart";
+ areatimer 0, "052-2", 29, 70, 45, 88, 10, "#ItemsInvoker::OnStart";
end;
OnStart:
@@ -53,7 +53,7 @@ OnTimer1000:
OnTimer1500:
// See the note above.
enablenpc "#ItemsInvoker";
- areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnItem";
+ areatimer 0, "052-2", 29, 70, 45, 88, 10, "#ItemsInvoker::OnItem";
misceffect FX_GROUND_SPAWN;
end;
@@ -98,7 +98,7 @@ L_ItemSpawn:
L_MakeSpecialMonster:
monster "052-2", $@item_invoke_x, $@item_invoke_y, "", 1103, 1, "#ItemsInvoker::OnDeath";
- areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnWtf";
+ areatimer 0, "052-2", 29, 70, 45, 88, 10, "#ItemsInvoker::OnWtf";
$@illia_storage_max_items = $@illia_storage_max_items - 1;
end;
@@ -110,7 +110,7 @@ L_MakeMonster:
L_MakeSpecialItem:
makeitem $@illia_storage_special_items[rand(getarraysize($@illia_storage_special_items))], rand(2, 4), "052-2", $@item_invoke_x, $@item_invoke_y;
- areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnWow";
+ areatimer 0, "052-2", 29, 70, 45, 88, 10, "#ItemsInvoker::OnWow";
$@illia_storage_max_items = $@illia_storage_max_items - 1;
@r = 0;
end;
@@ -141,7 +141,7 @@ L_Stop:
$@illia_progress = 7;
callfunc "UpdateIlliaProgress";
$@illia_max_time = $@illia_max_time + 900;
- areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnStop";
+ areatimer 0, "052-2", 29, 70, 45, 88, 10, "#ItemsInvoker::OnStop";
end;
OnDeath:
@@ -161,7 +161,7 @@ OnWow:
}
-052-2,35,68,0 script #ToPartyRoom NPC32767,1,1,{
+052-2,45,78,0 script #ToPartyRoom NPC32767,1,1,{
@step = 6;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
if ($@illia_level_6_progress == 2) goto L_Warp;
@@ -169,7 +169,7 @@ OnWow:
end;
L_Warp:
- warp "052-2", 73, 48;
+ warp "052-2", 83, 58;
end;
L_ShouldNotBeHere: