diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/004-5/chest.txt | 2 | ||||
-rw-r--r-- | npc/011-3/hermit.txt | 2 | ||||
-rw-r--r-- | npc/011-4/bl_barrier.txt | 2 | ||||
-rw-r--r-- | npc/012-3/beheader.txt | 2 | ||||
-rw-r--r-- | npc/012-3/mana-seed.txt | 2 | ||||
-rw-r--r-- | npc/012-3/traveler.txt | 2 | ||||
-rw-r--r-- | npc/012-3/warningsigns.txt | 4 | ||||
-rw-r--r-- | npc/020-2/baktar.txt | 2 | ||||
-rw-r--r-- | npc/020-2/banker.txt | 2 | ||||
-rw-r--r-- | npc/020-2/furquest.txt | 4 | ||||
-rw-r--r-- | npc/020-2/shops.txt | 8 | ||||
-rw-r--r-- | npc/027-3/casket_traps.txt | 16 | ||||
-rw-r--r-- | npc/027-3/general_krukan_door.txt | 2 | ||||
-rw-r--r-- | npc/052-2/chest.txt | 2 | ||||
-rw-r--r-- | npc/052-2/janitor.txt | 4 | ||||
-rw-r--r-- | npc/052-2/lobby.txt | 32 | ||||
-rw-r--r-- | npc/052-2/partyroom.txt | 24 | ||||
-rw-r--r-- | npc/052-2/storage.txt | 18 |
18 files changed, 65 insertions, 65 deletions
diff --git a/npc/004-5/chest.txt b/npc/004-5/chest.txt index 0054571e..3a387470 100644 --- a/npc/004-5/chest.txt +++ b/npc/004-5/chest.txt @@ -1,4 +1,4 @@ -004-5,89,67,0 script Old Chest#crastur NPC111,{ +004-5,99,67,0 script Old Chest#crastur NPC111,{ @npc_distance = 1; callfunc "PCtoNPCRange"; if(@npc_check) end; diff --git a/npc/011-3/hermit.txt b/npc/011-3/hermit.txt index 8b1eeb74..8ea9017b 100644 --- a/npc/011-3/hermit.txt +++ b/npc/011-3/hermit.txt @@ -1,5 +1,5 @@ -011-3,30,23,0 script Arkim NPC116,{ +011-3,45,33,0 script Arkim NPC116,{ mes "[Arkim the Hermit]"; mes "\"Do you want to go back outside?\""; if (@knowhermitstory == 1) goto L_Short_Menu; diff --git a/npc/011-4/bl_barrier.txt b/npc/011-4/bl_barrier.txt index 4f6512aa..6c76151f 100644 --- a/npc/011-4/bl_barrier.txt +++ b/npc/011-4/bl_barrier.txt @@ -1,5 +1,5 @@ -011-4,111,121,0 script #BL_Barrier NPC45,0,0,{ +011-4,136,141,0 script #BL_Barrier NPC45,0,0,{ @state = ((QUEST_Hurnscald & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT); if (@state >= 6) goto L_Cave_Abandoned; diff --git a/npc/012-3/beheader.txt b/npc/012-3/beheader.txt index f0725754..dd5207ee 100644 --- a/npc/012-3/beheader.txt +++ b/npc/012-3/beheader.txt @@ -1,5 +1,5 @@ -012-3,450,67,0 script The Beheader NPC429,{ +012-3,460,76,0 script The Beheader NPC429,{ if (FLAGS & FLAG_BEHEADER_MASK) goto L_Complete; mes "[The Beheader]"; mes "\"I am The Beheader, known for beheading Terranites.\""; diff --git a/npc/012-3/mana-seed.txt b/npc/012-3/mana-seed.txt index ea6dabcf..405b8038 100644 --- a/npc/012-3/mana-seed.txt +++ b/npc/012-3/mana-seed.txt @@ -1,4 +1,4 @@ -012-3,62,130,0 script Forest Mana Seed#_M NPC166,{ +012-3,72,139,0 script Forest Mana Seed#_M NPC166,{ setarray @exp_bonus, 0, 1000, // level 1 diff --git a/npc/012-3/traveler.txt b/npc/012-3/traveler.txt index be3c89bf..50793fa7 100644 --- a/npc/012-3/traveler.txt +++ b/npc/012-3/traveler.txt @@ -1,5 +1,5 @@ -012-3,439,62,0 script Meridith the Traveler NPC103,{ +012-3,449,71,0 script Meridith the Traveler NPC103,{ @npcname$ = "Meridith"; @NpcTravelBit = $@terranite_cave_bit; callfunc "Traveler"; diff --git a/npc/012-3/warningsigns.txt b/npc/012-3/warningsigns.txt index 2e63e8a4..082ed2a5 100644 --- a/npc/012-3/warningsigns.txt +++ b/npc/012-3/warningsigns.txt @@ -1,5 +1,5 @@ -012-3,445,61,0 script sign#pvp-1 NPC187,{ +012-3,455,70,0 script sign#pvp-1 NPC187,{ mes "You are about to enter a dangerous area!"; next; mes "This area has a great distance to town. So the protection spell of the town is not active in that cave!"; @@ -7,7 +7,7 @@ close; } -012-3,451,61,0 script sign#pvp-2 NPC186,{ +012-3,461,70,0 script sign#pvp-2 NPC186,{ mes "You are about to enter a dangerous area!"; next; mes "This area has a great distance to town. So the protection spell of the town is not active in that cave!"; diff --git a/npc/020-2/baktar.txt b/npc/020-2/baktar.txt index a3bc5cc8..a7f5c367 100644 --- a/npc/020-2/baktar.txt +++ b/npc/020-2/baktar.txt @@ -1,4 +1,4 @@ -020-2,70,61,0 script Baktar NPC191,{ +020-2,80,61,0 script Baktar NPC191,{ @npcname$ = "[Baktar]"; @BIT_KNOWHIM = 0; diff --git a/npc/020-2/banker.txt b/npc/020-2/banker.txt index 9a1ddcc8..69f5a48f 100644 --- a/npc/020-2/banker.txt +++ b/npc/020-2/banker.txt @@ -1,4 +1,4 @@ -020-2,122,64,0 script Ben NPC193,{ +020-2,132,64,0 script Ben NPC193,{ @npcname$ = "Ben"; callfunc "Banker"; close; diff --git a/npc/020-2/furquest.txt b/npc/020-2/furquest.txt index 23847336..6cae2f62 100644 --- a/npc/020-2/furquest.txt +++ b/npc/020-2/furquest.txt @@ -1,5 +1,5 @@ -020-2,24,26,0 script Agostine Debug NPC137,{ +020-2,34,26,0 script Agostine Debug NPC137,{ mes "[Agostine Debug]"; mes "What do you want to do?"; menu @@ -34,7 +34,7 @@ OnInit: disablenpc "Agostine Debug"; end; } -020-2,27,26,0 script Agostine NPC137,{ +020-2,37,26,0 script Agostine NPC137,{ @CUTFUR_EXP = 10; @FINEDRESS_COTTON_CLOTHS = 20; @FINEDRESS_GP = 20000; diff --git a/npc/020-2/shops.txt b/npc/020-2/shops.txt index 74a8315d..b7dc3ec7 100644 --- a/npc/020-2/shops.txt +++ b/npc/020-2/shops.txt @@ -1,5 +1,5 @@ -020-2,75,28,0 script Taylor NPC137,{ +020-2,85,28,0 script Taylor NPC137,{ mes "[Taylor]"; mes "\"While it can be dangerous up here in Kaizei, I take comfort that Nivalis is not surrounded by the Yeti like Thermin is. What a weird town.\""; next; @@ -10,7 +10,7 @@ mes "\"Well, pleasant journeys and I hope I haven't been too much of a bother. Good chatting with you.\""; close; } -020-2,25,65,0 script Bracco NPC135,{ +020-2,35,65,0 script Bracco NPC135,{ shop .name$; goodbye; close; @@ -25,7 +25,7 @@ OnInit: end; } -020-2,75,24,0 script Mede NPC103,{ +020-2,85,24,0 script Mede NPC103,{ shop .name$; goodbye; close; @@ -43,7 +43,7 @@ OnInit: end; } -020-2,111,23,0 script Kane NPC120,{ +020-2,137,23,0 script Kane NPC120,{ @npcname$ = "Kane the Inn Keeper"; @Cost = 100; diff --git a/npc/027-3/casket_traps.txt b/npc/027-3/casket_traps.txt index f98f7674..206258ba 100644 --- a/npc/027-3/casket_traps.txt +++ b/npc/027-3/casket_traps.txt @@ -1,4 +1,4 @@ -027-3,32,96,0 script #casket1 NPC127,1,1,{ +027-3,42,96,0 script #casket1 NPC127,1,1,{ end; OnTouch: @@ -7,7 +7,7 @@ OnTouch: specialeffect 302; end; } -027-3,38,86,0 script #casket2 NPC127,1,1,{ +027-3,48,86,0 script #casket2 NPC127,1,1,{ end; OnTouch: @@ -16,7 +16,7 @@ OnTouch: specialeffect 302; end; } -027-3,46,76,0 script #casket3 NPC127,1,1,{ +027-3,56,76,0 script #casket3 NPC127,1,1,{ end; OnTouch: @@ -25,7 +25,7 @@ OnTouch: specialeffect 302; end; } -027-3,38,57,0 script #casket4 NPC127,1,1,{ +027-3,48,57,0 script #casket4 NPC127,1,1,{ end; OnTouch: @@ -34,7 +34,7 @@ OnTouch: specialeffect 302; end; } -027-3,22,44,0 script #casket5 NPC127,1,1,{ +027-3,32,44,0 script #casket5 NPC127,1,1,{ end; OnTouch: @@ -43,7 +43,7 @@ OnTouch: specialeffect 302; end; } -027-3,48,43,0 script #casket6 NPC127,1,1,{ +027-3,58,43,0 script #casket6 NPC127,1,1,{ end; OnTouch: @@ -52,7 +52,7 @@ OnTouch: specialeffect 302; end; } -027-3,86,30,0 script #casket7 NPC127,1,1,{ +027-3,96,30,0 script #casket7 NPC127,1,1,{ end; OnTouch: @@ -61,7 +61,7 @@ OnTouch: specialeffect 302; end; } -027-3,108,45,0 script #casket8 NPC127,1,1,{ +027-3,118,45,0 script #casket8 NPC127,1,1,{ end; OnTouch: diff --git a/npc/027-3/general_krukan_door.txt b/npc/027-3/general_krukan_door.txt index 7a86e971..995c6f60 100644 --- a/npc/027-3/general_krukan_door.txt +++ b/npc/027-3/general_krukan_door.txt @@ -1,5 +1,5 @@ -027-3,82,88,0 script #GeneralDoor1 NPC45,1,0,{ +027-3,92,88,0 script #GeneralDoor1 NPC45,1,0,{ if ( (countitem("CryptKey") < 10) && ($@CRYPT_FIGHT1 != 0) ) goto L_NoKeys; diff --git a/npc/052-2/chest.txt b/npc/052-2/chest.txt index ff632e1f..b1ed28cf 100644 --- a/npc/052-2/chest.txt +++ b/npc/052-2/chest.txt @@ -1,5 +1,5 @@ -052-2,136,73,0 script Chest#illia NPC111,{ +052-2,146,83,0 script Chest#illia NPC111,{ @step = 8; if ($@illia_progress < @step) goto L_ShouldNotBeHere; if (@illia_got_rewards > 2) end; diff --git a/npc/052-2/janitor.txt b/npc/052-2/janitor.txt index aedecb61..7583f4e4 100644 --- a/npc/052-2/janitor.txt +++ b/npc/052-2/janitor.txt @@ -25,8 +25,8 @@ end; OnCommandClean: killmonster "052-2", "#LuviaDaemon::OnDeath"; killmonster "052-2", "#LuviaDaemon::OnWGD"; - npcwarp 83, 28, "#LuviaDaemon"; - npcwarp 88, 15, "Luvia"; + npcwarp 93, 38, "#LuviaDaemon"; + npcwarp 98, 25, "Luvia"; end; } diff --git a/npc/052-2/lobby.txt b/npc/052-2/lobby.txt index 48fdac03..047fd903 100644 --- a/npc/052-2/lobby.txt +++ b/npc/052-2/lobby.txt @@ -1,5 +1,5 @@ -052-2,40,19,0 script #InnDoorTrigger NPC32767,2,2,{ +052-2,50,29,0 script #InnDoorTrigger NPC32767,2,2,{ @step = 5; if ($@illia_progress < @step) goto L_ShouldNotBeHere; if ($@illia_level_5_progress == 8) goto L_Warp; @@ -7,7 +7,7 @@ end; L_Warp: - warp "052-2", 23, 71; + warp "052-2", 33, 81; message strcharinfo(0), "This place is full of dust... *coughs*"; end; @@ -17,7 +17,7 @@ L_ShouldNotBeHere: } -052-2,33,40,0 script #EntranceTrigger NPC32767,4,2,{ +052-2,43,50,0 script #EntranceTrigger NPC32767,4,2,{ @step = 5; if ($@illia_progress < @step) goto L_ShouldNotBeHere; if ($@illia_level_5_progress == 0 && strcharinfo(0) == $@iLLIA_HERO$) goto L_StartVoices; @@ -43,7 +43,7 @@ OnCommandEscape: OnTimer100: if ($@illia_level_5_progress != 7) end; - npcwarp 39, 35, "#LuviaShadow"; + npcwarp 49, 45, "#LuviaShadow"; misceffect FX_DARK_TELEPORT; npcwarp 1, 1, "Luvia?"; end; @@ -63,7 +63,7 @@ OnCommandInvoke: OnTimer650: if ($@illia_level_5_progress != 2) end; - npcwarp 39, 35, "#LuviaShadow"; + npcwarp 49, 45, "#LuviaShadow"; misceffect FX_EVIL_SUMMON; end; @@ -71,7 +71,7 @@ OnTimer1500: if ($@illia_level_5_progress != 2) end; npcwarp 1, 1, "#LuviaShadow"; - npcwarp 39, 35, "Luvia?"; + npcwarp 49, 45, "Luvia?"; $@illia_level_5_progress = 3; stopnpctimer; setnpctimer 0; @@ -98,7 +98,7 @@ OnCommandStart: OnTimer2000: if ($@illia_level_5_progress != 1) end; - npcwarp rand(30,42), rand(32,38), "?"; + npcwarp rand(40,52), rand(42,48), "?"; donpcevent "?::OnCommandTalk"; end; @@ -136,7 +136,7 @@ OnCommandTalk: 052-2,1,1,0 script Luvia? NPC371,2,2,{ if ($@illia_level_5_progress != 3) end; - if (isin("052-2", 37,36, 41,39)) goto L_HandleTalk; + if (isin("052-2", 47,46, 51,49)) goto L_HandleTalk; // Notify too far mes "You see a strange and frightening, yet beautiful woman."; if (strcharinfo(0) == $@iLLIA_HERO$) @@ -307,13 +307,13 @@ L_ChaseLuvia: $@illia_progress = 6; callfunc "UpdateIlliaProgress"; $@illia_max_time = $@illia_max_time + 360; - areatimer 0, "052-2", 19, 18, 48, 43, 2000, "#LuviaShadow::OnNN"; + areatimer 0, "052-2", 29, 28, 58, 53, 2000, "#LuviaShadow::OnNN"; end; S_GetHeroRect: if (!(attachrid($@iLLIA_HERO_ID))) goto L_Clear; - if(!(isin("052-2", 20, 21, 47, 43))) + if(!(isin("052-2", 30, 31, 57, 53))) goto L_Clear; $@illia_lobby_x = getx(); @@ -324,12 +324,12 @@ S_GetHeroRect: $@illia_lobby_x2 = $@illia_lobby_x + 12; $@illia_lobby_y2 = $@illia_lobby_y + 8; - if ($@illia_lobby_x1 < 20) - $@illia_lobby_x1 = 20; + if ($@illia_lobby_x1 < 30) + $@illia_lobby_x1 = 30; if ($@illia_lobby_y1 < 19) $@illia_lobby_y1 = 19; - if ($@illia_lobby_x2 > 47) - $@illia_lobby_x2 = 47; + if ($@illia_lobby_x2 > 57) + $@illia_lobby_x2 = 57; if ($@illia_lobby_y2 > 42) $@illia_lobby_y2 = 42; @@ -337,9 +337,9 @@ S_GetHeroRect: return; S_ClearHeroRect: - $@illia_lobby_x1 = 20; + $@illia_lobby_x1 = 30; $@illia_lobby_y1 = 19; - $@illia_lobby_x2 = 47; + $@illia_lobby_x2 = 57; $@illia_lobby_y2 = 42; return; diff --git a/npc/052-2/partyroom.txt b/npc/052-2/partyroom.txt index 55c9bcdb..399c690d 100644 --- a/npc/052-2/partyroom.txt +++ b/npc/052-2/partyroom.txt @@ -1,5 +1,5 @@ -052-2,88,19,0 script #TriggerDialog NPC32767,3,2,{ +052-2,98,29,0 script #TriggerDialog NPC32767,3,2,{ @step = 7; if ($@illia_progress < @step) goto L_ShouldNotBeHere; if ($@illia_level_7_progress == 0 && strcharinfo(0) == $@iLLIA_HERO$) goto L_SpawnLuvia; @@ -16,19 +16,19 @@ L_ShouldNotBeHere: } -052-2,77,48,0 script #TriggerPlaceLuvia NPC32767,1,1,{ +052-2,87,58,0 script #TriggerPlaceLuvia NPC32767,1,1,{ if (strcharinfo(0) != $@iLLIA_HERO$) end; if ($@illia_progress == 7 && $@illia_level_7_progress == 0) goto L_PlaceLuvia; end; L_PlaceLuvia: - npcwarp 88, 15, "#LuviaDaemon"; - npcwarp 88, 15, "Luvia"; + npcwarp 98, 25, "#LuviaDaemon"; + npcwarp 98, 25, "Luvia"; end; } -052-2,88,15,0 script Luvia NPC371,{ +052-2,98,25,0 script Luvia NPC371,{ @step = 7; if ($@illia_progress < @step) goto L_ShouldNotBeHere; if ($@illia_level_7_progress == 0 && strcharinfo(0) == $@iLLIA_HERO$) goto L_Start; @@ -68,7 +68,7 @@ OnTimer15000: } -052-2,88,15,0 script #LuviaDaemon NPC32767,{ +052-2,98,25,0 script #LuviaDaemon NPC32767,{ end; OnCommandInvoke: @@ -165,7 +165,7 @@ S_SpawnWitchGuard: misceffect FX_GROUND_SPAWN; monster "052-2", getx(), gety(), "", 1103, 1, "#LuviaDaemon::OnWGD"; detachrid; - areatimer 0, "052-2", 73, 11, 115, 49, 0, "#LuviaDaemon::OnWGS"; + areatimer 0, "052-2", 83, 21, 125, 59, 0, "#LuviaDaemon::OnWGS"; return; OnTimer30000: @@ -181,7 +181,7 @@ OnTimer30000: L_TriggerTrance: $@illia_level_7_progress = 3; $@illia_luvia_trance_delay = 0; - areatimer 0, "052-2", 73, 11, 115, 49, 0, "#LuviaDaemon::OnTT"; + areatimer 0, "052-2", 83, 21, 125, 59, 0, "#LuviaDaemon::OnTT"; setnpctimer 0; end; @@ -200,9 +200,9 @@ OnDeath: mapannounce "052-2", "Luvia : How? By mere humans! But we will see again! Enjoy your victory while it lasts, " + $@iLLIA_HERO$ + "!!", 0; $@illia_bp = $Illia_Luvia_Harvest * 16 / 10 + 120; - areatimer 0, "052-2", 73, 11, 115, 49, 0, "#LuviaDaemon::OnBP"; + areatimer 0, "052-2", 83, 21, 125, 59, 0, "#LuviaDaemon::OnBP"; - areatimer 0, "052-2", 73, 11, 115, 49, 2000, "#LuviaDaemon::OnW00t"; + areatimer 0, "052-2", 83, 21, 125, 59, 2000, "#LuviaDaemon::OnW00t"; $@illia_progress = 8; callfunc "UpdateIlliaProgress"; @@ -254,11 +254,11 @@ OnW00t: } -052-2,88,12,0 script #ToLuviaRoomDoor NPC32767,1,2,{ +052-2,98,22,0 script #ToLuviaRoomDoor NPC32767,1,2,{ @step = 7; if ($@illia_progress < @step) goto L_ShouldNotBeHere; if ($@illia_level_7_progress < 4) end; - warp "052-2", 133, 84; + warp "052-2", 143, 94; end; L_ShouldNotBeHere: diff --git a/npc/052-2/storage.txt b/npc/052-2/storage.txt index 97e675f5..ae1656e3 100644 --- a/npc/052-2/storage.txt +++ b/npc/052-2/storage.txt @@ -1,5 +1,5 @@ -052-2,23,69,0 script #TriggerItemsInvoker NPC32767,1,0,{ +052-2,33,79,0 script #TriggerItemsInvoker NPC32767,1,0,{ @step = 6; if ($@illia_progress < @step) goto L_ShouldNotBeHere; if (strcharinfo(0) != $@iLLIA_HERO$) end; @@ -24,14 +24,14 @@ OnInit: setarray $@illia_storage_items, 541, 567, 568, 562; setarray $@illia_storage_special_items, 687, 827, 1229; // Map coords:* x1,y1, x2,y2, ... - setarray $@illia_storage_item_points, 20,67, 22,75, 27,71, 30,73, 34,76, 30,64, 34,65, 34,62, 21,61, 22,64; + setarray $@illia_storage_item_points, 30,77, 32,85, 37,81, 40,83, 44,86, 40,74, 44,75, 44,72, 31,71, 32,74; end; OnCommandStart: $@illia_storage_max_items = 20; $@illia_storage_deviation = (8 + ($Illia_Luvia_Harvest*70)/100)*3; initnpctimer; - areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnStart"; + areatimer 0, "052-2", 29, 70, 45, 88, 10, "#ItemsInvoker::OnStart"; end; OnStart: @@ -53,7 +53,7 @@ OnTimer1000: OnTimer1500: // See the note above. enablenpc "#ItemsInvoker"; - areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnItem"; + areatimer 0, "052-2", 29, 70, 45, 88, 10, "#ItemsInvoker::OnItem"; misceffect FX_GROUND_SPAWN; end; @@ -98,7 +98,7 @@ L_ItemSpawn: L_MakeSpecialMonster: monster "052-2", $@item_invoke_x, $@item_invoke_y, "", 1103, 1, "#ItemsInvoker::OnDeath"; - areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnWtf"; + areatimer 0, "052-2", 29, 70, 45, 88, 10, "#ItemsInvoker::OnWtf"; $@illia_storage_max_items = $@illia_storage_max_items - 1; end; @@ -110,7 +110,7 @@ L_MakeMonster: L_MakeSpecialItem: makeitem $@illia_storage_special_items[rand(getarraysize($@illia_storage_special_items))], rand(2, 4), "052-2", $@item_invoke_x, $@item_invoke_y; - areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnWow"; + areatimer 0, "052-2", 29, 70, 45, 88, 10, "#ItemsInvoker::OnWow"; $@illia_storage_max_items = $@illia_storage_max_items - 1; @r = 0; end; @@ -141,7 +141,7 @@ L_Stop: $@illia_progress = 7; callfunc "UpdateIlliaProgress"; $@illia_max_time = $@illia_max_time + 900; - areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnStop"; + areatimer 0, "052-2", 29, 70, 45, 88, 10, "#ItemsInvoker::OnStop"; end; OnDeath: @@ -161,7 +161,7 @@ OnWow: } -052-2,35,68,0 script #ToPartyRoom NPC32767,1,1,{ +052-2,45,78,0 script #ToPartyRoom NPC32767,1,1,{ @step = 6; if ($@illia_progress < @step) goto L_ShouldNotBeHere; if ($@illia_level_6_progress == 2) goto L_Warp; @@ -169,7 +169,7 @@ OnWow: end; L_Warp: - warp "052-2", 73, 48; + warp "052-2", 83, 58; end; L_ShouldNotBeHere: |