diff options
Diffstat (limited to 'npc/new_20-1-woodland-village/doctor.txt')
-rw-r--r-- | npc/new_20-1-woodland-village/doctor.txt | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/npc/new_20-1-woodland-village/doctor.txt b/npc/new_20-1-woodland-village/doctor.txt new file mode 100644 index 00000000..825db4cc --- /dev/null +++ b/npc/new_20-1-woodland-village/doctor.txt @@ -0,0 +1,67 @@ +// Doctor + +new_20-1.gat,148,25,0 script Doctor 107,{ + if (getequipid(equip_head) == 616) goto L_Axe; + if (getequipid(equip_head) == 621) goto L_Eyepatch; + + mes "[Doctor]"; + mes "\"Hello, can I help you?\""; + next; + + if (Inspector == 1) + menu + "I think I am sick!", L_Cure, + "No, I feel fine.", -, + "Have you seen anything strange in town? Anything that might have to do with the robberies?", L_NohMask; + if (Inspector != 1) + menu + "I think I am sick!", L_Cure, + "No, I feel fine.", -; + + mes "[Doctor]"; + mes "\"Then please stop wasting my precious time.\""; + close; + +L_Cure: + mes "[Doctor]"; + mes "\"That is impossible. Status ailments aren't ingame yet!\""; + close; + +L_Axe: + mes "[Doctor]"; + mes "\"Oh my, what happened to you?\""; + next; + mes "[Doctor]"; + mes "\"Wait. Thats just a fake. Shame on you!\""; + next; + close; + +L_Eyepatch: + mes "[Doctor]"; + mes "\"Would you like a glass eye to replace that eye patch you have? We just got a whole load of them in today. I'll even let you keep the patch as a souvenir.\""; + next; + menu + "Yes, please.", L_Eyepatch_GlassEye, + "No thank you", -; + + mes "[Doctor]"; + mes "\"If you change you're mind, please come back and see me.\""; + next; + close; + +L_Eyepatch_GlassEye: + mes "[Doctor]"; + mes "\"Now, where did I put that box of eyes...\""; + mes "He goes off to look for them and comes back empty handed."; + next; + + mes "[Doctor]"; + mes "\"I can't seem to find where I put that box. YOu should come back later, I may have found them by then.\""; + next; + close; + +L_NohMask: + mes "[Doctor]"; + mes "\"No, I haven't seen anything.\""; + close; +} |