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-rwxr-xr-xnpc/magic/level1-transmute-wood.txt36
1 files changed, 0 insertions, 36 deletions
diff --git a/npc/magic/level1-transmute-wood.txt b/npc/magic/level1-transmute-wood.txt
deleted file mode 100755
index 8645b208..00000000
--- a/npc/magic/level1-transmute-wood.txt
+++ /dev/null
@@ -1,36 +0,0 @@
-- script spell-transmute-wood NPC32767,{
- if(call("magic_checks")) end;
- if (Sp < 5) end;
- if (getskilllv(SKILL_MAGIC) < .level) end;
- if (countitem("RawLog") >= 1) delitem "RawLog", 1; else end;
- set @_M_BLOCK, 1; // block casting, until the timer clears it
- addtimer 4000, "Magic Timer::OnClear"; // set the new debuff
- callfunc "adjust_spellpower";
- Sp = Sp - 5;
- misceffect FX_MAGIC_RED, strcharinfo(0);
- if (@args$ == "boo") goto L_Mouboo;
- elif (@args$ == "lurk") goto L_Skytlurk;
- else message strcharinfo(0), "Magic : ##3##BYou do not know how to transmute wood into this kind of animal."; // FIXME: write a better sentence
- end;
-
-L_Mouboo:
- setarray @create_params[0], 1, 40;
- setarray @create_items$[0], "MoubooFigurine", "WarpedLog";
- callfunc "magic_create_item";
- callfunc "magic_exp";
- end;
-
-L_Skytlurk:
- if (rand(2) == 1) getitem "Iten", 1;
- else getitem "WarpedLog", 1;
- message strcharinfo(0), "Magic : ##3##BYou have no idea what a Skrytlurk looks like.";
- end;
-
-OnInit:
- .school = SKILL_MAGIC_TRANSMUTE;
- set .invocation$, chr(MAGIC_SYMBOL) + "parum"; // used in npcs that refer to this spell
- void call("magic_register");
- .level = 1;
- .exp_gain = 1;
- end;
-}