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-rwxr-xr-xnpc/magic/level1-aggravate.txt28
1 files changed, 0 insertions, 28 deletions
diff --git a/npc/magic/level1-aggravate.txt b/npc/magic/level1-aggravate.txt
deleted file mode 100755
index 137e121f..00000000
--- a/npc/magic/level1-aggravate.txt
+++ /dev/null
@@ -1,28 +0,0 @@
-- script spell-aggravate NPC32767,{
- if(call("magic_checks")) end;
- if (Sp < 3) end;
- if (getskilllv(SKILL_MAGIC) < .level) end;
- set @_M_BLOCK, 1; // block casting, until the timer clears it
- addtimer 1000, "Magic Timer::OnClear"; // set the new debuff
- set @args$, ""; callfunc "adjust_spellpower"; // we reset @args$ because this spell should not have a target
- @distance = (2 + (@spellpower / 50));
- Sp = Sp - 3;
- misceffect FX_MAGIC_GREEN, strcharinfo(0);
- callfunc "magic_exp";
- foreach 2, getmapname(), (POS_X - @distance), (POS_Y - @distance), (POS_X + @distance), (POS_Y + @distance), strnpcinfo(0) + "::OnMob";
- end;
-
-OnMob:
- if (target(BL_ID, @target_id, 0x20) != 0x20) end; // line of sight
- aggravate @target_id;
- misceffect SFX_DEFAULT, @target_id;
- end;
-
-OnInit:
- .school = SKILL_MAGIC_NATURE;
- set .invocation$, chr(MAGIC_SYMBOL) + "itenplz"; // used in npcs that refer to this spell
- void call("magic_register");
- .level = 1;
- .exp_gain = 0;
- end;
-}