diff options
Diffstat (limited to 'npc/functions/timer.txt')
-rw-r--r-- | npc/functions/timer.txt | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/npc/functions/timer.txt b/npc/functions/timer.txt deleted file mode 100644 index fbfec3fd..00000000 --- a/npc/functions/timer.txt +++ /dev/null @@ -1,63 +0,0 @@ -// addtimer2(<tick>, "<npc>::<event>") -function script addtimer2 { - deltimer(getarg(1)); - addtimer(getarg(0), getarg(1)); - return; -} - -// areatimer("<map>", <x1>, <y1>, <x2>, <y2>, <tick>, "<npc>::<event>") -function script areatimer { - .@c = getunits(BL_PC, .@players, false, getarg(0), getarg(1), getarg(2), getarg(3), getarg(4)); - for (.@i = 0; .@i < .@c; .@i++) { - addtimer(getarg(5), getarg(6), .@players[.@i]); - } - return .@i; -} - -// areadeltimer("<map>", <x1>, <y1>, <x2>, <y2>, "<npc>::<event>") -function script areadeltimer { - .@c = getunits(BL_PC, .@players, false, getarg(0), getarg(1), getarg(2), getarg(3), getarg(4)); - for (.@i = 0; .@i < .@c; .@i++) { - deltimer(getarg(5), .@players[.@i]); - } - return .@i; -} - -// areatimer2("<map>", <x1>, <y1>, <x2>, <y2>, <tick>, "<npc>::<event>") -function script areatimer2 { - .@c = getunits(BL_PC, .@players, false, getarg(0), getarg(1), getarg(2), getarg(3), getarg(4)); - for (.@i = 0; .@i < .@c; .@i++) { - deltimer(getarg(6), .@players[.@i]); - addtimer(getarg(5), getarg(6), .@players[.@i]); - } - return .@i; -} - - -// maptimer("<map>", <tick>, "<npc>::<event>") -function script maptimer { - .@c = getunits(BL_PC, .@players, false, getarg(0)); - for (.@i = 0; .@i < .@c; .@i++) { - addtimer(getarg(1), getarg(2), .@players[.@i]); - } - return .@i; -} - -// maptimer2("<map>", <tick>, "<npc>::<event>") -function script maptimer2 { - .@c = getunits(BL_PC, .@players, false, getarg(0)); - for (.@i = 0; .@i < .@c; .@i++) { - deltimer(getarg(2), .@players[.@i]); - addtimer(getarg(1), getarg(2), .@players[.@i]); - } - return .@i; -} - -// mapdeltimer("<map>", "<npc>::<event>") -function script mapdeltimer { - .@c = getunits(BL_PC, .@players, false, getarg(0)); - for (.@i = 0; .@i < .@c; .@i++) { - deltimer(getarg(1), .@players[.@i]); - } - return .@i; -} |