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-rw-r--r--npc/functions/timer.txt63
1 files changed, 0 insertions, 63 deletions
diff --git a/npc/functions/timer.txt b/npc/functions/timer.txt
deleted file mode 100644
index fbfec3fd..00000000
--- a/npc/functions/timer.txt
+++ /dev/null
@@ -1,63 +0,0 @@
-// addtimer2(<tick>, "<npc>::<event>")
-function script addtimer2 {
- deltimer(getarg(1));
- addtimer(getarg(0), getarg(1));
- return;
-}
-
-// areatimer("<map>", <x1>, <y1>, <x2>, <y2>, <tick>, "<npc>::<event>")
-function script areatimer {
- .@c = getunits(BL_PC, .@players, false, getarg(0), getarg(1), getarg(2), getarg(3), getarg(4));
- for (.@i = 0; .@i < .@c; .@i++) {
- addtimer(getarg(5), getarg(6), .@players[.@i]);
- }
- return .@i;
-}
-
-// areadeltimer("<map>", <x1>, <y1>, <x2>, <y2>, "<npc>::<event>")
-function script areadeltimer {
- .@c = getunits(BL_PC, .@players, false, getarg(0), getarg(1), getarg(2), getarg(3), getarg(4));
- for (.@i = 0; .@i < .@c; .@i++) {
- deltimer(getarg(5), .@players[.@i]);
- }
- return .@i;
-}
-
-// areatimer2("<map>", <x1>, <y1>, <x2>, <y2>, <tick>, "<npc>::<event>")
-function script areatimer2 {
- .@c = getunits(BL_PC, .@players, false, getarg(0), getarg(1), getarg(2), getarg(3), getarg(4));
- for (.@i = 0; .@i < .@c; .@i++) {
- deltimer(getarg(6), .@players[.@i]);
- addtimer(getarg(5), getarg(6), .@players[.@i]);
- }
- return .@i;
-}
-
-
-// maptimer("<map>", <tick>, "<npc>::<event>")
-function script maptimer {
- .@c = getunits(BL_PC, .@players, false, getarg(0));
- for (.@i = 0; .@i < .@c; .@i++) {
- addtimer(getarg(1), getarg(2), .@players[.@i]);
- }
- return .@i;
-}
-
-// maptimer2("<map>", <tick>, "<npc>::<event>")
-function script maptimer2 {
- .@c = getunits(BL_PC, .@players, false, getarg(0));
- for (.@i = 0; .@i < .@c; .@i++) {
- deltimer(getarg(2), .@players[.@i]);
- addtimer(getarg(1), getarg(2), .@players[.@i]);
- }
- return .@i;
-}
-
-// mapdeltimer("<map>", "<npc>::<event>")
-function script mapdeltimer {
- .@c = getunits(BL_PC, .@players, false, getarg(0));
- for (.@i = 0; .@i < .@c; .@i++) {
- deltimer(getarg(1), .@players[.@i]);
- }
- return .@i;
-}