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-rw-r--r--npc/functions/scoreboards.txt291
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diff --git a/npc/functions/scoreboards.txt b/npc/functions/scoreboards.txt
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-// Moubootaur Legends Script
-// Author:
-// Jesusalva
-// Description:
-// Leaderboards
-
-// Scoreboard functions
-function script HallOfGuild {
- mes "";
- mes l("##BHall Of Guild Level: TOP5##b");
- mesf("1. %s (%d)", $@hoguild_name$[0], $@hoguild_value[0]);
- mesf("2. %s (%d)", $@hoguild_name$[1], $@hoguild_value[1]);
- mesf("3. %s (%d)", $@hoguild_name$[2], $@hoguild_value[2]);
- mesf("4. %s (%d)", $@hoguild_name$[3], $@hoguild_value[3]);
- mesf("5. %s (%d)", $@hoguild_name$[4], $@hoguild_value[4]);
- return;
-}
-
-function script HallOfFortune {
- mes "";
- mes l("##BHall Of Fortune: TOP15##b");
- mesf("1. %s (%s E)", $@hofortune_name$[0],format_number($@hofortune_value[0]));
- mesf("2. %s (%s E)", $@hofortune_name$[1],format_number($@hofortune_value[1]));
- mesf("3. %s (%s E)", $@hofortune_name$[2],format_number($@hofortune_value[2]));
- mesf("4. %s (%s E)", $@hofortune_name$[3],format_number($@hofortune_value[3]));
- mesf("5. %s (%s E)", $@hofortune_name$[4],format_number($@hofortune_value[4]));
- mesf("6. %s (%s E)", $@hofortune_name$[5],format_number($@hofortune_value[5]));
- mesf("7. %s (%s E)", $@hofortune_name$[6],format_number($@hofortune_value[6]));
- mesf("8. %s (%s E)", $@hofortune_name$[7],format_number($@hofortune_value[7]));
- mesf("9. %s (%s E)", $@hofortune_name$[8],format_number($@hofortune_value[8]));
- mesf("10. %s (%s E)", $@hofortune_name$[9],format_number($@hofortune_value[9]));
- mesf("11. %s (%s E)", $@hofortune_name$[10],format_number($@hofortune_value[10]));
- mesf("12. %s (%s E)", $@hofortune_name$[11],format_number($@hofortune_value[11]));
- mesf("13. %s (%s E)", $@hofortune_name$[12],format_number($@hofortune_value[12]));
- mesf("14. %s (%s E)", $@hofortune_name$[13],format_number($@hofortune_value[13]));
- mesf("15. %s (%s E)", $@hofortune_name$[14],format_number($@hofortune_value[14]));
- return;
-}
-
-function script HallOfLevel {
- mes "";
- mes l("##BHall Of Level: TOP15##b");
- mesf("1. %s (%d)", $@hoblvl_name$[0], $@hoblvl_value[0]);
- mesf("2. %s (%d)", $@hoblvl_name$[1], $@hoblvl_value[1]);
- mesf("3. %s (%d)", $@hoblvl_name$[2], $@hoblvl_value[2]);
- mesf("4. %s (%d)", $@hoblvl_name$[3], $@hoblvl_value[3]);
- mesf("5. %s (%d)", $@hoblvl_name$[4], $@hoblvl_value[4]);
- mesf("6. %s (%d)", $@hoblvl_name$[5], $@hoblvl_value[5]);
- mesf("7. %s (%d)", $@hoblvl_name$[6], $@hoblvl_value[6]);
- mesf("8. %s (%d)", $@hoblvl_name$[7], $@hoblvl_value[7]);
- mesf("9. %s (%d)", $@hoblvl_name$[8], $@hoblvl_value[8]);
- mesf("10. %s (%d)", $@hoblvl_name$[9], $@hoblvl_value[9]);
- mesf("11. %s (%d)", $@hoblvl_name$[10], $@hoblvl_value[10]);
- mesf("12. %s (%d)", $@hoblvl_name$[11], $@hoblvl_value[11]);
- mesf("13. %s (%d)", $@hoblvl_name$[12], $@hoblvl_value[12]);
- mesf("14. %s (%d)", $@hoblvl_name$[13], $@hoblvl_value[13]);
- mesf("15. %s (%d)", $@hoblvl_name$[14], $@hoblvl_value[14]);
- return;
-}
-
-function script HallOfJob {
- mes "";
- mes l("##BHall Of Job Level: TOP15##b");
- mesf("1. %s (%d)", $@hojlvl_name$[0], $@hojlvl_value[0]);
- mesf("2. %s (%d)", $@hojlvl_name$[1], $@hojlvl_value[1]);
- mesf("3. %s (%d)", $@hojlvl_name$[2], $@hojlvl_value[2]);
- mesf("4. %s (%d)", $@hojlvl_name$[3], $@hojlvl_value[3]);
- mesf("5. %s (%d)", $@hojlvl_name$[4], $@hojlvl_value[4]);
- mesf("6. %s (%d)", $@hojlvl_name$[5], $@hojlvl_value[5]);
- mesf("7. %s (%d)", $@hojlvl_name$[6], $@hojlvl_value[6]);
- mesf("8. %s (%d)", $@hojlvl_name$[7], $@hojlvl_value[7]);
- mesf("9. %s (%d)", $@hojlvl_name$[8], $@hojlvl_value[8]);
- mesf("10. %s (%d)", $@hojlvl_name$[9], $@hojlvl_value[9]);
- mesf("11. %s (%d)", $@hojlvl_name$[10], $@hojlvl_value[10]);
- mesf("12. %s (%d)", $@hojlvl_name$[11], $@hojlvl_value[11]);
- mesf("13. %s (%d)", $@hojlvl_name$[12], $@hojlvl_value[12]);
- mesf("14. %s (%d)", $@hojlvl_name$[13], $@hojlvl_value[13]);
- mesf("15. %s (%d)", $@hojlvl_name$[14], $@hojlvl_value[14]);
- return;
-}
-
-function script HallOfAcorns {
- mes "";
- mes l("##BHall Of Acorns: TOP15##b");
- mesc l("Only %s in storage will be counted.", getitemlink(Acorn));
- mesf("1. %s (%d)", $@hoa_name$[0], $@hoa_value[0]);
- mesf("2. %s (%d)", $@hoa_name$[1], $@hoa_value[1]);
- mesf("3. %s (%d)", $@hoa_name$[2], $@hoa_value[2]);
- mesf("4. %s (%d)", $@hoa_name$[3], $@hoa_value[3]);
- mesf("5. %s (%d)", $@hoa_name$[4], $@hoa_value[4]);
- mesf("6. %s (%d)", $@hoa_name$[5], $@hoa_value[5]);
- mesf("7. %s (%d)", $@hoa_name$[6], $@hoa_value[6]);
- mesf("8. %s (%d)", $@hoa_name$[7], $@hoa_value[7]);
- mesf("9. %s (%d)", $@hoa_name$[8], $@hoa_value[8]);
- mesf("10. %s (%d)", $@hoa_name$[9], $@hoa_value[9]);
- mesf("11. %s (%d)", $@hoa_name$[10], $@hoa_value[10]);
- mesf("12. %s (%d)", $@hoa_name$[11], $@hoa_value[11]);
- mesf("13. %s (%d)", $@hoa_name$[12], $@hoa_value[12]);
- mesf("14. %s (%d)", $@hoa_name$[13], $@hoa_value[13]);
- mesf("15. %s (%d)", $@hoa_name$[14], $@hoa_value[14]);
- return;
-}
-
-function script HallOfLethality {
- mes "";
- mes l("##BHall Of Lethality: TOP15##b");
- mesc l("Special monsters are not counted.");
- mesf("1. %s (%d)", $@hol_name$[0], $@hol_value[0]);
- mesf("2. %s (%d)", $@hol_name$[1], $@hol_value[1]);
- mesf("3. %s (%d)", $@hol_name$[2], $@hol_value[2]);
- mesf("4. %s (%d)", $@hol_name$[3], $@hol_value[3]);
- mesf("5. %s (%d)", $@hol_name$[4], $@hol_value[4]);
- mesf("6. %s (%d)", $@hol_name$[5], $@hol_value[5]);
- mesf("7. %s (%d)", $@hol_name$[6], $@hol_value[6]);
- mesf("8. %s (%d)", $@hol_name$[7], $@hol_value[7]);
- mesf("9. %s (%d)", $@hol_name$[8], $@hol_value[8]);
- mesf("10. %s (%d)", $@hol_name$[9], $@hol_value[9]);
- mesf("11. %s (%d)", $@hol_name$[10], $@hol_value[10]);
- mesf("12. %s (%d)", $@hol_name$[11], $@hol_value[11]);
- mesf("13. %s (%d)", $@hol_name$[12], $@hol_value[12]);
- mesf("14. %s (%d)", $@hol_name$[13], $@hol_value[13]);
- mesf("15. %s (%d)", $@hol_name$[14], $@hol_value[14]);
- return;
-}
-
-function script HallOfATL {
- mes "";
- mes l("##BHall Of Artis Legion Training Arena: TOP10##b");
- mesf("1. %s (%d)", $@atl_name$[0], $@atl_value[0]);
- mesf("2. %s (%d)", $@atl_name$[1], $@atl_value[1]);
- mesf("3. %s (%d)", $@atl_name$[2], $@atl_value[2]);
- mesf("4. %s (%d)", $@atl_name$[3], $@atl_value[3]);
- mesf("5. %s (%d)", $@atl_name$[4], $@atl_value[4]);
- mesf("6. %s (%d)", $@atl_name$[5], $@atl_value[5]);
- mesf("7. %s (%d)", $@atl_name$[6], $@atl_value[6]);
- mesf("8. %s (%d)", $@atl_name$[7], $@atl_value[7]);
- mesf("9. %s (%d)", $@atl_name$[8], $@atl_value[8]);
- mesf("10. %s (%d)", $@atl_name$[9], $@atl_value[9]);
- return;
-}
-
-// Hall of AFK
-function script HallOfAFK {
- mes "";
- mes l("##BHall Of AFK: TOP 10##b");
- mesf("1. %s (%dh%02dm)", $@afk_name$[0], $@afk_value[0]/1200, $@afk_value[0]%1200/60*3);
- mesf("2. %s (%dh%02dm)", $@afk_name$[1], $@afk_value[1]/1200, $@afk_value[1]%1200/60*3);
- mesf("3. %s (%dh%02dm)", $@afk_name$[2], $@afk_value[2]/1200, $@afk_value[2]%1200/60*3);
- mesf("4. %s (%dh%02dm)", $@afk_name$[3], $@afk_value[3]/1200, $@afk_value[3]%1200/60*3);
- mesf("5. %s (%dh%02dm)", $@afk_name$[4], $@afk_value[4]/1200, $@afk_value[4]%1200/60*3);
- mesf("6. %s (%dh%02dm)", $@afk_name$[5], $@afk_value[5]/1200, $@afk_value[5]%1200/60*3);
- mesf("7. %s (%dh%02dm)", $@afk_name$[6], $@afk_value[6]/1200, $@afk_value[6]%1200/60*3);
- mesf("8. %s (%dh%02dm)", $@afk_name$[7], $@afk_value[7]/1200, $@afk_value[7]%1200/60*3);
- mesf("9. %s (%dh%02dm)", $@afk_name$[8], $@afk_value[8]/1200, $@afk_value[8]%1200/60*3);
- mesf("10. %s (%dh%02dm)", $@afk_name$[9], $@afk_value[9]/1200, $@afk_value[9]%1200/60*3);
- return;
-}
-
-// HallOfGame()
-function script HallOfGame {
- if ($MOST_HEROIC$)
- mes l("World hero: %s", $MOST_HEROIC$);
-
- if ($TREE_PLANTED)
- mes l("Planted Trees: %s", format_number($TREE_PLANTED)); // FIXME
-
- mes l("Players Killed in PvP: %s", format_number($PLAYERS_KILLED));
- mes l("Monsters Killed in PvE: %s", format_number($MONSTERS_KILLED));
- mes "";
- .@s$=(season_direction() == WINTER ? l("Winter") : .@s$);
- .@s$=(season_direction() == AUTUMN ? l("Autumn") : .@s$);
- .@s$=(season_direction() == SUMMER ? l("Summer") : .@s$);
- .@s$=(season_direction() == SPRING ? l("Spring") : .@s$);
- mes l("Current Season: %s", .@s$);
- // weather ; game time ; world story ; etc.
- mes "";
- mes l("Notable mentions and thanks for our [@@https://www.patreon.com/themanaworld|sponsors@@] for their continued support.");
- mes "";
- return;
-}
-
-
-// Main script handler for scoreboards
-- script @scoreboard NPC_HIDDEN,{
- end;
-OnHour00:
-OnHour01:
-OnHour02:
-OnHour03:
-OnHour04:
-OnHour05:
-OnHour06:
-OnHour07:
-OnHour08:
-OnHour09:
-OnHour10:
-OnHour11:
-OnHour12:
-OnHour13:
-OnHour14:
-OnHour15:
-OnHour16:
-OnHour17:
-OnHour18:
-OnHour19:
-OnHour20:
-OnHour21:
-OnHour22:
-OnHour23:
-OnInit:
- consolemes(CONSOLEMES_DEBUG, "Reloading scoreboards...");
- .@nb = query_sql("select name, zeny from `char` ORDER BY zeny DESC LIMIT 15", $@hofortune_name$, $@hofortune_value);
- .@nb = query_sql("select name, base_level from `char` ORDER BY base_level DESC LIMIT 15", $@hoblvl_name$, $@hoblvl_value);
- .@nb = query_sql("select name, job_level from `char` ORDER BY job_level DESC LIMIT 15", $@hojlvl_name$, $@hojlvl_value);
- .@nb = query_sql("select name, guild_lv from `guild` ORDER BY guild_lv DESC LIMIT 5", $@hoguild_name$, $@hoguild_value);
- .@nb = query_sql("SELECT c.name, i.amount FROM `storage` AS i, `char` AS c WHERE i.nameid="+Acorn+" AND i.account_id=c.account_id ORDER BY i.amount DESC LIMIT 15", $@hoa_name$, $@hoa_value);
- .@nb = query_sql("SELECT c.name, i.value FROM `char_reg_num_db` AS i, `char` AS c WHERE i.key='ATLRANK' AND i.char_id=c.char_id ORDER BY i.value DESC LIMIT 10", $@atl_name$, $@atl_value);
- .@nb = query_sql("SELECT c.name, i.value FROM `char_reg_num_db` AS i, `char` AS c WHERE i.key='AFKING' AND i.char_id=c.char_id ORDER BY i.value DESC LIMIT 10", $@afk_name$, $@afk_value);
- .@nb = query_sql("SELECT c.name, i.value FROM `char_reg_num_db` AS i, `char` AS c WHERE i.key='MONSTERS_KILLED' AND i.char_id=c.char_id ORDER BY i.value DESC LIMIT 15", $@hol_name$, $@hol_value);
- consolemes(CONSOLEMES_DEBUG, "Scoreboards reloaded");
- if (!$@SCOREBOARD_BIND) {
- bindatcmd "scoreboard", "@scoreboard::OnCall", 0, 100, 0;
- bindatcmd "scoreboards", "@scoreboard::OnCall", 0, 100, 0;
- $@SCOREBOARD_BIND=true;
- }
- end;
-
-OnCall:
- do {
- clear;
- //HallOfSponsor(true);
- mes l("The Mana World - rEvolt");
- mesc l("All scoreboards are updated hourly."), 1;
- mes "";
- select
- l("Hall Of Fortune"),
- l("Hall Of Base Level"),
- l("Hall Of Job Level"),
- l("Hall Of Guilds"),
- l("Hall Of Lethality"),
- l("Hall Of Acorns"),
- l("Hall Of Artis Legion Training Arena"),
- l("Hall Of AFK King"),
- l("Game Statistics"),
- l("Quit");
- mes "";
- switch (@menu) {
- case 1:
- HallOfFortune();
- next;
- break;
- case 2:
- HallOfLevel();
- next;
- break;
- case 3:
- HallOfJob();
- next;
- break;
- case 4:
- HallOfGuild();
- next;
- break;
- case 5:
- HallOfLethality();
- next;
- break;
- case 6:
- HallOfAcorns();
- next;
- break;
- case 7:
- HallOfATL();
- next;
- break;
- case 8:
- HallOfAFK();
- next;
- break;
- case 9:
- HallOfGame();
- next;
- break;
- default:
- close;
- }
- } while (true);
- end;
-}
-
-