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-// The Mana World scripts.
-// Author:
-// Jesusalva
-// Description:
-// Rich merchant
-// Variables:
-// TonoriQuest_Kylian
-// q1 - State of the Quest
-// q2 - "Know" mask
-// q3 - Timer to return
-
-020-2-24,35,24,0 script Kylian NPC_KPG_MANAGER,{
- function kylianLuggage;
- function kylianGiveLuggage;
- function kylianLicense;
- .@q=getq(TonoriQuest_Kylian);
- switch (.@q) {
- case 0:
- kylianLuggage();
- break;
- case 1:
- mesn;
- mesq l("Please show Adrian the luggage ticket I gave you.");
- break;
- case 2:
- kylianGiveLuggage();
- break;
- case 3:
- kylianLicense();
- break;
- default:
- mesn;
- mesq l("I wish to take a nap now, so please do not disturb me.");
- break;
- }
- close;
-
-function kylianLuggage {
- // Insert lore babbling here
- mesn;
- mesq l("Ah! Are you the room service? I have some requests.");
- next;
- select
- l("Sure... What can I do for you?"),
- l("No, I'm not!");
- mes "";
- if (@menu == 2) {
- mesn;
- mesq l("Too bad. Would you be interested in earning some quick money with some errands regardless?");
- next;
- select
- l("I'm a great adventurer! I don't do petty errands."),
- l("No. I'm busy."),
- l("Well... OK.");
- mes "";
- if (@menu != 3)
- return;
- }
- mesn;
- mesq l("I need you to get my luggage from the docks. Just show this paper to the sailor who's watching the luggage.");
- mesc l("%s gives you his ticket, which you promptly store in a safe pocket outside of your inventory.", .name$);
- setq1 TonoriQuest_Kylian, 1;
- next;
- mesn;
- mesq l("I'll be waiting your return.");
- return;
-}
-
-function kylianGiveLuggage {
- if (!countitem(Suitcase)) {
- mesn;
- mesq l("Please come back with my %s.", getitemlink(Suitcase));
- return;
- }
- mesn;
- mesq l("Did you get my luggage from the docks?");
- select
- l("Here it is."),
- l("Don't worry; I'm on my way.");
- mes "";
- if (@menu == 2)
- return;
- delitem Suitcase, 1;
- quest_gp(.maxLevel, 100);
- quest_item(.maxLevel, Acorn, 12);
- setq1 TonoriQuest_Kylian, 3;
- mesn;
- mesq l("Ah! Very good. I have some urgent paperwork that I've been needing to attend to.");
- next;
- mesn;
- mesq l("Before you go, I also happen to have some acorns left over from my trip. You can have them if you wish; they're rather tasty.");
- mesc l("He gives you some money and acorns.");
- next;
- mesn;
- mesq l("If, however, you don't like them, you could take them to the %s. I heard they use them to make a special kind of flour.", b(l("Tulimshar bakery")));
- next;
- kylianLicense();
- return;
-}
-
-function kylianLicense {
- mesn;
- mesq l("I'm a merchant and came to Tulimshar because I'm thinking about establishing a shop here.");
- next;
- mesn;
- mesq l("While I'm going through my papers, could you find out whom I have to talk to about opening up a shop in this city?");
- if (!(getq2(TonoriQuest_Kylian) & KYLIAN_YANIS))
- return;
- next;
- select
- l("You need to go and talk to Yanis in the government building."),
- l("I'll see what I can do.");
- mes "";
- if (@menu == 2)
- return;
- mesc l("You explain Kylian how to reach the Townhall.");
- next;
- quest_gp(.maxLevel, 50);
- setq1 TonoriQuest_Kylian, 4;
- setq3 TonoriQuest_Kylian, gettimetick(2)+900; // 15 minutes
- mesn;
- mesq l("Ah... excellent! That's very helpful. I need to prepare my papers now. I might have some more questions later on though.");
- return;
-}
-
-OnInit:
- .maxLevel = 35;
- .distance = 4;
- end;
-}