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Diffstat (limited to 'npc/020-1/eomie.txt')
-rw-r--r-- | npc/020-1/eomie.txt | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/npc/020-1/eomie.txt b/npc/020-1/eomie.txt new file mode 100644 index 00000000..7b613c38 --- /dev/null +++ b/npc/020-1/eomie.txt @@ -0,0 +1,192 @@ +// The Mana World scripts. +// Author: +// Micksha +// Jesusalva +// Description: +// Eomie, the real Nature Mage. Whatever Hocus is saying. +// ANWAR QUEST PART IS COPY-PASTA FROM MOUBOOTAUR LEGENDS +// THIS IS A PLACEHOLDER!! The Nature Magic questline is missing. + +020-1,76,96,0 script Eomie NPC_EOMIE,{ + .@q=getq(TulimsharQuest_AnwarField); + + // Results: 6 - nothing. 7- bug feast. + // On status 7, you need to talk to Hocus. + // Then Hocus will finish stuff for you, and it's reward time. + if (.@q == 10) goto L_Gift; + if (.@q == 7) goto L_Success; + if (.@q == 6) goto L_Fail; + if (.@q == 4) goto L_Craft; + if (.@q == 3) goto L_Back; + if (.@q == 2) goto L_Start; + if (.@q == 1) goto L_Refuse; + + // Placeholder dialog + if (.@q == 5) + mesc l("I still have Anwar's fertilizer with me."); + speech + l("Hi!"), + l("Did you talk to Hocus already? He will tell you about salad, again."), + l("Sometimes I think he is more a chef than a mage, but oh well, everybody should do what suits them best."); + close; + +// READ THE HOLY DIALOGS!! +L_Refuse: + mesn strcharinfo(0); + mesq l("Hello! Anwar sent me to get fertilizer to save Tulimshar from famine, could you help me?"); + next; + mesn; + mesq l("Not now, I'm busy tending the garden."); + close; + +L_Start: + mesn strcharinfo(0); + mesq l("Hello, could I help you in exchange for fertilizer?"); + next; + mesn; + mesq l("Actually, yes. The birthday of me and my boyfriend is coming up. He always give me chocolate cake, so I want to surprise him for once. Bring me 12 @@ and I'll make the fertilizer for you.", getitemlink(CherryCake)); + setq TulimsharQuest_AnwarField, 3; + close; + +L_Back: + mesn; + mesq l("So, did you brought me the twelve cherry cakes?"); + mes ""; + mesn strcharinfo(0); + if (askyesno() != ASK_YES) { + close; + } + mes ""; + if (countitem("CherryCake") < 12) + goto L_Lying; + + delitem CherryCake, 12; + getexp 200, 5; + setq TulimsharQuest_AnwarField, 4; + mesn; + mesq l("Okay, that is very useful. However, I do need a few reagents to make it."); + next; + mesn; + mesq l("Please, come back later. I'll see whatever I can fetch for that."); + close; + +L_Craft: + mesn; + mesq l("So, for the fertilizer. The thing is, all that thing is unstable."); + next; + mesn; + mesq l("This fertilizer is projected to protect the plants from plagues, bugs, scorpions and maggots, trying to not be a plague itself."); + next; + mesn; + mesq l("I have no way to know how much fertilizer you'll be needing. I need @@ @@ and @@ @@ to make a Certified Fertility Potion for you.", 3, getitemlink(Plushroom), 9, getitemlink(MaggotSlime)); + next; + mesn; + mesq l("Give that to whoever needs them, and see if it works. Then come tell me the result. Do you have the reagents?"); + if (askyesno() != ASK_YES) + close; + mes ""; + + if (countitem(Plushroom) < 3|| + countitem(MaggotSlime) < 9) + goto L_Lying; + + inventoryplace FertilityPotion, 1; + delitem Plushroom, 3; + delitem MaggotSlime, 9; + getitembound(FertilityPotion, 1, IBT_CHARACTER); + setq1 TulimsharQuest_AnwarField, 5; + + mesn; + mesq l("Here it is. Come back to report the results."); + close; + +L_Fail: + setq1 TulimsharQuest_AnwarField, 4; + .@q2=getq2(TulimsharQuest_AnwarField); + if (.@q2 < 10) + getexp 180-(.@q2*10), 0; + else + getexp 90, 0; + mesn; + switch (.@q2) { + case 1: + mesq l("Well, that could not be enough, I said. Here is some experience."); + break; + case 2: + mesq l("Don't worry, third time is the charm. Here is some experience. Let's try again."); + break; + case 3: + mesq l("Okay, here is some experience, and forgot what I've said before. We can try again."); + break; + case 4: + mesq l("Don't worry, I've tweaked my formula this time. Here is some experience and let's try again!"); + break; + case 5: + mesq l("I'm sorry, I just... Maybe if...? Aha! Here's the EXP, ready for a next go?"); + break; + case 6: + mesq l("Uhm, maybe I mashed the Plushroom too hard this time. Here's EXP as usual, let's try again?"); + break; + case 7: + mesq l("I shall not fail any further, I think my new formula is perfect! Here's the EXP, but I need material to use it!"); + break; + case 8: + mesq l("I never knew you could fail THAT hard. I've took Saulc's Fertilizer's recipe, success chance is of 100% if you want to try again."); + break; + default: + mesq l("Well, that could fail, I said. Here is some experience."); + break; + } + next; + if (countitem(Plushroom) >= 3 && + countitem(MaggotSlime) >= 9) + goto L_Craft; + mesn; + mesq l("Now go, and fetch the materials again. I'll make another fertilizer for you."); + close; + +L_Success: + mesn; + mesq l("WHAT? The farm is plagued with insects?!"); + next; + mesn; + mesq l("Quick, tell that to Hocus. No one is better at Nature Magic than Hocus, I'm sure he can help."); + close; + +L_Gift: + .@q2=getq2(TulimsharQuest_AnwarField); + if (.@q2 & 1) { + mesn; + mesq l("Thanks for the nice gift!"); + close; + } + // Tip. WHAT DID YOU DID WITH THE BOUND ITEM? IT SHOULD BE HARD TO GET RID OF IT... + if (countitem(SilverBell) < 1) { + mesn; + mesq l("Ah, I wish I got something for helping people out..."); + close; + } + mesn strcharinfo(0); + mesq l("Anwar sent you this, erm, hum... @@.", getitemlink(SilverBell)); + next; + setq2 TulimsharQuest_AnwarField, .@q2+1; + delitem SilverBell, 1; + getexp 95, 1; + mesn; + mesq l("WOW, THIS IS AWESOME! Many, many thanks!!"); + close; + +L_Lying: + mesn; + mesq l("Ah, so you think you can fool me?"); + next; + percentheal -5, -5; + warp "Save", 0, 0; + dispbottom l("Ah... Was I warped?"); + closedialog; + close; + +OnInit: + .distance = 4; + end; +} |