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-rw-r--r--npc/008-2-4/_import.txt7
-rw-r--r--npc/008-2-4/_savepoints.txt15
-rw-r--r--npc/008-2-4/_warps.txt3
-rw-r--r--npc/008-2-4/bernard.txt222
-rw-r--r--npc/008-2-4/mapflags.txt1
-rw-r--r--npc/008-2-4/olana.txt321
6 files changed, 0 insertions, 569 deletions
diff --git a/npc/008-2-4/_import.txt b/npc/008-2-4/_import.txt
deleted file mode 100644
index 826aa135..00000000
--- a/npc/008-2-4/_import.txt
+++ /dev/null
@@ -1,7 +0,0 @@
-// Map 008-2-4: The Rusty Pick
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/008-2-4/_savepoints.txt",
-"npc/008-2-4/_warps.txt",
-"npc/008-2-4/bernard.txt",
-"npc/008-2-4/mapflags.txt",
-"npc/008-2-4/olana.txt",
diff --git a/npc/008-2-4/_savepoints.txt b/npc/008-2-4/_savepoints.txt
deleted file mode 100644
index 0129971e..00000000
--- a/npc/008-2-4/_savepoints.txt
+++ /dev/null
@@ -1,15 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 008-2-4: The Rusty Pick saves
-008-2-4,25,27,0 script #save_008-2-4_25_27 NPC_SAVE_POINT,0,0,{
- savepointparticle .map$, .x, .y, NO_INN;
- close;
-
-OnInit:
- .distance = 2;
- .sex = G_OTHER;
- end;
-
-OnTouch:
- bedTouch();
- end;
-}
diff --git a/npc/008-2-4/_warps.txt b/npc/008-2-4/_warps.txt
deleted file mode 100644
index 2d8336f7..00000000
--- a/npc/008-2-4/_warps.txt
+++ /dev/null
@@ -1,3 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 008-2-4: The Rusty Pick warps
-008-2-4,44,28,0 warp #008-2-4_44_28 0,0,008-2-2,25,29
diff --git a/npc/008-2-4/bernard.txt b/npc/008-2-4/bernard.txt
deleted file mode 100644
index a7cd2382..00000000
--- a/npc/008-2-4/bernard.txt
+++ /dev/null
@@ -1,222 +0,0 @@
-// Evol scripts.
-// Author:
-// gumi
-// Quest states:
-// [1] 0 - cannot do the quest
-// [1] 1 - can do the quest
-// [1] 2 - bernard wants roasted maggot
-// [1] 3 - brought maggot
-// [1] 4 - bernard wants maggot slime
-// [1] 5 - brought maggot slime
-// [1] 6 - mikhail needs maggot slime
-// [1] 7 - brought maggot slime
-// [2] unused
-// [3] unused
-// [t] unused
-// Description:
-// Bernard wants to make a maggot slime soup
-
-008-2-4,34,29,0 script Bernard NPC_BERNARD,{
-
- if (BaseLevel < .min_level)
- {
- npctalk3 generic(16 | 32);
- end;
- }
-
- function soup_intro {
- if (rand(2) == 1)
- {
- speech 4,
- l("The fields are crawling with maggots."),
- l("Where is Mikhail?"),
- l("What is taking them so long?"),
- l("Could I ask a favor of you?");
- }
- else
- {
- speech 4,
- l("The taste of maggots in soup is... unforgettable."),
- l("They taste simply divine!"),
- l("I sent someone to kill me some maggots and they have yet to return."),
- l("Would you help me kill some?");
- }
-
- if (selectd(l("Yes."), l("No.")) == 2)
- {
- return;
- }
-
- if (rand(2) == 1)
- {
- speech 4,
- l("Great!"),
- l("I need a %s for my soup.", getitemlink(.first_item));
- }
- else
- {
- speech 4,
- l("Bring me a %s.", getitemlink(.first_item)),
- l("I'll give you something if you do.");
- }
-
- speech 8,
- l("Please bring it to me!");
-
- setq .quest, 2;
- close;
- }
-
- function soup_reminder_roasted {
- speech
- l("Oh, please hurry and bring me a %s.", getitemlink(.first_item)),
- l("I'm yearning for maggot soup!");
- close;
- }
-
- function soup_no_room {
- speech 1 | 8,
- "...",
- l("It seems you don't have room for my reward."),
- l("I'll wait until you do.");
- close;
- }
-
- function soup_reward_roasted {
- speech 4,
- l("Oooh, perfect! It's perfect!"),
- l("You brought me my %s!", getitemlink(.first_item)),
- l("Here, have some %s for your troubles.",
- getitemlink(.first_reward_item));
-
- if (checkweight(.first_reward_item, .first_reward_amount) != true)
- soup_no_room;
-
- if (countitem(.first_item) < 1)
- close;
-
- delitem .first_item, 1;
- quest_item(.maxLevel, .first_reward_item, .first_reward_amount);
- quest_xp(.maxLevel, .first_reward_exp);
- setq .quest, 3;
-
- speech 8,
- l("Now let's see...");
- close;
- }
-
- function soup_ask_slime {
- speech
- l("Thank you so much!"),
- l("But... something is missing to make the soup creamy."),
- l("I need %d %s for that.",
- .second_item_qty, getitemlink(.second_item)),
- l("Bring them to me, and I'll give you something nice.");
-
- setq .quest, 4;
- close;
- }
-
- function soup_reminder_slime {
- speech
- l("Please do hurry and bring me %d %s, so I can finish my soup!",
- .second_item_qty, getitemlink(.second_item));
- close;
- }
-
- function soup_reward_slime {
- speech
- l("Nice!"),
- l("They're perfect, just perfect!"),
- l("You brought me the %d %s!",
- .second_item_qty, getitemlink(.second_item)),
- l("Here, have some %s as reward.",
- getitemlink(.second_reward_item));
-
- if (checkweight(.second_reward_item, .second_reward_amount) != true)
- soup_no_room;
-
- if (countitem(.second_item) < .second_item_qty)
- close;
-
- delitem .second_item, .second_item_qty;
- quest_item(.maxLevel, .second_reward_item, .second_reward_amount);
- quest_xp(.maxLevel, .second_reward_exp);
- setq .quest, 5;
-
- close;
- }
-
- function soup_thanks_slime {
- speech
- l("I didn't mention it before, but I also put beer in my soup."),
- l("I hope you like beer as much as I do, because, you see..."),
- l("Beer is life!");
- close;
- }
-
- function soup_thanks_mikhail {
- speech
- l("My help, Mikhail, finally returned with the slimes I needed."),
- l("I wonder what took him so long?");
- close;
- }
-
-
- // OnTalk:
- switch (getq(.quest))
- {
- case 0:
- case 1: soup_intro; break;
- case 2:
- if (countitem(.first_item) < 1)
- soup_reminder_roasted;
- else
- soup_reward_roasted;
- break;
- case 3: soup_ask_slime; break;
- case 4:
- if (countitem(.second_item) < .second_item_qty)
- soup_reminder_slime;
- else
- soup_reward_slime;
- break;
- case 5:
- case 6: soup_thanks_slime; break;
- default: soup_thanks_mikhail;
- }
-
- closeclientdialog();
- close;
-
-OnPCLoginEvent:
-OnPCBaseLvUpEvent:
- if (BaseLevel >= .min_level && getq(.quest) < 1)
- {
- setq .quest, 1; // allow the player to do the quest
- dispbottom l("New quest available: %s (level %d+)",
- getquestlink(.quest), .min_level); // XXX: requires new manaplus versions, maybe show a different message for old versions?
- }
- end;
-
-OnInit:
- .min_level = 10; // min level to do the quest
- .maxLevel = 30;
-
- .first_item = RoastedMaggot;
- .first_reward_item = CherryCake;
- .first_reward_amount = 5;
- .first_reward_exp = 100;
-
- .second_item = MaggotSlime;
- .second_item_qty = 3;
- .second_reward_item = Beer;
- .second_reward_amount = 3;
- .second_reward_exp = 100;
-
- .quest = HurnscaldQuests_Soup;
- .quest_debug = .quest;
- .distance = 3;
-
- end;
-}
diff --git a/npc/008-2-4/mapflags.txt b/npc/008-2-4/mapflags.txt
deleted file mode 100644
index cd86a1e4..00000000
--- a/npc/008-2-4/mapflags.txt
+++ /dev/null
@@ -1 +0,0 @@
-008-2-4 mapflag town
diff --git a/npc/008-2-4/olana.txt b/npc/008-2-4/olana.txt
deleted file mode 100644
index 4c42f599..00000000
--- a/npc/008-2-4/olana.txt
+++ /dev/null
@@ -1,321 +0,0 @@
-// The Mana World scripts.
-// Author:
-// Micksha
-// Jesusalva
-// Alastrim
-// Ali-g
-// Dark Mage
-// Description:
-// Olana, the old woman who is looking for her daughter Rossy and Juliet.
-// HurnscaldQuests_Rossy
-// 0 - Quest Not Assigned
-// 1 - Asked to look for Rossy
-
-
-008-2-4,30,28,0 script Olana NPC_OLANA,{
- function olanaIntro;
- function olanaIntroDone;
- function olanaRossyLie;
- function olanaDeliverBerries;
- function olanaGetLetter;
- function olanaRossyGoodGirl;
- function olanaRossyBadMom;
- function olanaRossyHappy;
- .@q=getq(HurnscaldQuests_Rossy);
- if (BaseLevel < .minLevel)
- .@q = -1; // Hard Reset
- mesn;
- mesq l("Oh, a traveler. Welcome.");
- next;
- switch (.@q) {
- case 0:
- olanaIntro();
- break;
- case 1:
- olanaIntroDone();
- break;
- case 2:
- olanaRossyLie();
- break;
- case 3:
- mesc l("%s smiles at you, but she still seems preoccupied.", .name$);
- next;
- mesc l("Rossy was collecting fruits, right? Maybe she has some idea on how to cheer her mother up?");
- break;
- case 4:
- olanaDeliverBerries();
- break;
- case 5:
- olanaGetLetter();
- break;
- case 6:
- case 7:
- case 8:
- case 9:
- mesn;
- mesq l("Please bring Hocus' letter to my daughter as fast as you can.");
- break;
- case 10:
- olanaRossyGoodGirl();
- break;
- case 11:
- mesn;
- mesc l("%s says absently-minded, while staring at a portrait of her daughters, Rossy and Juliet:");
- mesq l("Could you do me a favor? Could you bring her %d %s? I am sure she will love them!", 15, getitemlink(ARedRose));
- break;
- case 12:
- olanaRossyBadMom();
- break;
- case 13:
- mesn;
- mesq l("Please, tell Rossy I am really sorry and buy her Red Tulips instead, the same amount - %d, her age.", 15);
- break;
- case 14:
- olanaRossyHappy();
- break;
- case 15:
- case 16:
- mesn;
- mesq l("Where is Juliet? I want to know where she is! Please find her, %s!", strcharinfo(0));
- break;
- case 17:
- mesn;
- mesq l("Juliet got home sound and safe thanks to you, %s. I'll be eternally grateful.", strcharinfo(0));
- next;
- mesn;
- mesq l("Rossy and Juliet are out there, playing again. Please, feel free to play with them or to come here for a cup of water.");
- break;
- default:
- speech
- l("Did you see my daughters Rossy and Juliet, by chance?"),
- l("She wasn't at home for two days now. I worry about her!"),
- l("If you see her, please tell her to come home.");
- }
- close;
-
-function olanaIntro {
- mesn;
- mesq l("This is a private room from the Rusty Pick. You see, my father owns this inn.");
- next;
- mesn;
- mesq l("I moved to Tulimshar so my daughters – Rossy and Juliet – could learn magic, but we come back to Hurnscald on occasion.");
- next;
- mesn;
- mesc l("Olana suddenly looks very pale and starts to shiver.");
- mesq l("Which reminds me - I let my two lovely girls play in the woods nearby but they haven't come back yet!");
- next;
- mesn;
- mesq l("These forests are not safe; I am afraid they might have wandered in the swamps by accident.");
- next;
- mesn;
- mesq l("Could you pretty please see if they're fine? I can book you this inn for a night after that.");
- next;
- if (askyesno() == ASK_NO) {
- mesn;
- mesq l("Well, you *do* look weak, I guess I would get worried if you went after them and ended up lost and on the swamps.");
- next;
- mesn;
- mesq l("But if you change your mind, please, call me again.");
- return;
- }
- mesn;
- mesq l("Excellent! I am counting on you!");
- setq HurnscaldQuests_Rossy, 1;
- return;
-}
-
-function olanaIntroDone {
- mesn;
- mesq l("My daughters – Rossy and Juliet – went to play in the woods but haven't come back yet.");
- next;
- mesn;
- mesq l("Could you pretty please see if they're fine? I can book you this inn for a night after that.");
- return;
-}
-
-function olanaRossyLie {
- mesn;
- mesq l("Have you found my daughters yet? %%i");
- next;
- select
- l("No, sorry, I'll keep looking."),
- l("I saw Rossy, she is fine."),
- l("Yes, a snail attacked them.");
- mes "";
- if (@menu == 1) {
- mesn;
- mesq l("Please do, I'm worried about them....");
- return;
- }
- if (@menu == 3) {
- mesn;
- mesq l("Oh noes!!!!");
- next;
- mesc l("%s faints.", .name$);
- mesc l("Maybe we could have told her that in a better way.");
- return;
- }
- mesn;
- mesq l("Oh you did? That's good. I'm relieved. But what about Juliet?");
- next;
- select
- l("I haven't found Juliet yet, sorry."),
- l("Well, Rossy told both of them were fine...");
- mes "";
- mesn;
- mesq l("Ok. They must be playing hide and seek. Thanks again... I can't express how grateful I am.");
- next;
- setq HurnscaldQuests_Rossy, 3;
- mesn;
- mesq l("I'll now book you a room on the Inn.");
- select
- l("Thanks."),
- l("Actually, please don't. I do this out of the goodness of my heart.");
- mes "";
- // Do not register the inn
- if (@menu == 2) {
- mesn;
- mesq l("Oh... Okay, then!");
- return;
- }
- // Register the inn
- INN_REGISTER = RUSTYPICK_INN;
- PC_IS_DEAD = false;
- savepoint "008-2-4", 26, 27;
- return;
-}
-
-function olanaDeliverBerries {
- mesn;
- mesq l("Hello there.");
- next;
- select
- l("Erm, hi."),
- l("Hi, Rossy asked me to give you this. She says it is a gift from both her and Juliet.");
- mes "";
- if (@menu == 1)
- return;
- mesn;
- mesq l("Ohhh... How sweet... Sometimes Rossy impresses me with her kindness. Here... You are spending so much time helping us, and we give nothing back. Take this as a small reward.");
- quest_xp(.maxLevel, 2000);
- quest_jxp(.maxLevel, 200);
- quest_gp(.maxLevel, 10000);
- setq HurnscaldQuests_Rossy, 5;
- next;
- mesn;
- mesq l("Could you do me a small favor, though? I know I barely know you, and you must be very busy, but...");
- next;
- olanaGetLetter();
- return;
-}
-
-function olanaGetLetter {
- mesn;
- mesq l("Would you mind giving this letter to my little Rossy? You see, Rossy and Juliet are enrolled at Tulimshar Magic School...");
- next;
- mesn;
- mesq l("Rossy is doing alchemy, and I received a letter signed by Hocus, the Grandmaster. She did not submit her exam before we travelled, and now she is running out of time...");
- next;
- mesn;
- mesq l("Pretty please?");
- next;
- if (askyesno() == ASK_NO)
- return;
- mesn;
- mesq l("Thank you again. Please, bring it to her as fast as you can.");
- setq HurnscaldQuests_Rossy, 6;
- return;
-}
-
-function olanaRossyGoodGirl {
- mesn strcharinfo(0);
- select
- l("Rossy passed her exam.");
- mes "";
- mesn;
- mesq l("That's a relief to hear! I'm so proud of her.");
- next;
- mesn;
- mesq l("Could you do me a favor? Could you bring her %d %s? I am sure she will love them!", 15, getitemlink(ARedRose));
- next;
- select
- l("Okay, I'll get the roses and give them to her."),
- l("What? No way!");
- mes "";
- if (@menu == 2)
- return;
- mesn;
- mesq l("I know this won't be enough, but here is %d E to help you.", 50);
- next;
- mesn;
- mesq l("After you get them, please deliver them to my brilliant daughter, Rossy.");
- Zeny+=50;
- setq HurnscaldQuests_Rossy, 11;
- return;
-}
-
-function olanaRossyBadMom {
- mesn;
- mesq l("Did she like my present?");
- next;
- select
- l("Sure she did..."),
- l("Well, you should have known that your daughter is allergic to roses.");
- mes "";
- if (@menu == 1) {
- mesn;
- mes "%%H";
- return;
- }
- mesn;
- mesq l("Oh, how stupid I am! Here, take some of my money and buy Red Tulips instead, the same amount. Keep the flowers.");
- next;
- mesn;
- mesq l("Please, tell Rossy I am really sorry. My mind was on Juliet when I asked you to bring the red roses — they are her favorite.");
- next;
- mesn strcharinfo(0);
- select
- l("I will give her the tulips when I see her.");
- mes "";
- mesn;
- mesq l("Thank you. And don't forget to tell her that I'm really sorry.");
- Zeny+=450;
- setq HurnscaldQuests_Rossy, 13;
- return;
-}
-
-function olanaRossyHappy {
- mesn;
- mesq l("So?");
- next;
- select
- l("Rossy was happy with your gift, and asked me to say you are the nicest mother in the world.");
- mes "";
- mesn;
- mesq l("I'm so glad to hear that! But, have you seen Juliet too, by any chance?");
- next;
- select
- l("Erm, no, sorry."),
- l("I'm sure she is fine.");
- mes "";
- mesn;
- mesq l("For some reason, I can't get off my mind she is in danger... Motherly instincts.");
- next;
- mesn;
- mesq l("For now, I should reward you for all your effort thus far.");
- .@item=any(Diamond, Ruby, Emerald, Sapphire, Topaz, Amethyst);
- inventoryplace .@item, 1;
- setq HurnscaldQuests_Rossy, 15;
- getitem .@item, 1;
- next;
- mesn;
- mesq l("But please, could you look for Juliet as well? I'm starting to get deeply worried, here.");
- return;
-}
-
-OnInit:
- .distance = 4;
- .minLevel = 40;
- .maxLevel = 80; // Differs from Juliet/Rossy
- end;
-}