diff options
Diffstat (limited to 'npc/008-2-4')
-rw-r--r-- | npc/008-2-4/_import.txt | 7 | ||||
-rw-r--r-- | npc/008-2-4/_savepoints.txt | 15 | ||||
-rw-r--r-- | npc/008-2-4/_warps.txt | 3 | ||||
-rw-r--r-- | npc/008-2-4/bernard.txt | 222 | ||||
-rw-r--r-- | npc/008-2-4/mapflags.txt | 1 | ||||
-rw-r--r-- | npc/008-2-4/olana.txt | 321 |
6 files changed, 0 insertions, 569 deletions
diff --git a/npc/008-2-4/_import.txt b/npc/008-2-4/_import.txt deleted file mode 100644 index 826aa135..00000000 --- a/npc/008-2-4/_import.txt +++ /dev/null @@ -1,7 +0,0 @@ -// Map 008-2-4: The Rusty Pick -// This file is generated automatically. All manually added changes will be removed when running the Converter. -"npc/008-2-4/_savepoints.txt", -"npc/008-2-4/_warps.txt", -"npc/008-2-4/bernard.txt", -"npc/008-2-4/mapflags.txt", -"npc/008-2-4/olana.txt", diff --git a/npc/008-2-4/_savepoints.txt b/npc/008-2-4/_savepoints.txt deleted file mode 100644 index 0129971e..00000000 --- a/npc/008-2-4/_savepoints.txt +++ /dev/null @@ -1,15 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Map 008-2-4: The Rusty Pick saves -008-2-4,25,27,0 script #save_008-2-4_25_27 NPC_SAVE_POINT,0,0,{ - savepointparticle .map$, .x, .y, NO_INN; - close; - -OnInit: - .distance = 2; - .sex = G_OTHER; - end; - -OnTouch: - bedTouch(); - end; -} diff --git a/npc/008-2-4/_warps.txt b/npc/008-2-4/_warps.txt deleted file mode 100644 index 2d8336f7..00000000 --- a/npc/008-2-4/_warps.txt +++ /dev/null @@ -1,3 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Map 008-2-4: The Rusty Pick warps -008-2-4,44,28,0 warp #008-2-4_44_28 0,0,008-2-2,25,29 diff --git a/npc/008-2-4/bernard.txt b/npc/008-2-4/bernard.txt deleted file mode 100644 index a7cd2382..00000000 --- a/npc/008-2-4/bernard.txt +++ /dev/null @@ -1,222 +0,0 @@ -// Evol scripts. -// Author: -// gumi -// Quest states: -// [1] 0 - cannot do the quest -// [1] 1 - can do the quest -// [1] 2 - bernard wants roasted maggot -// [1] 3 - brought maggot -// [1] 4 - bernard wants maggot slime -// [1] 5 - brought maggot slime -// [1] 6 - mikhail needs maggot slime -// [1] 7 - brought maggot slime -// [2] unused -// [3] unused -// [t] unused -// Description: -// Bernard wants to make a maggot slime soup - -008-2-4,34,29,0 script Bernard NPC_BERNARD,{ - - if (BaseLevel < .min_level) - { - npctalk3 generic(16 | 32); - end; - } - - function soup_intro { - if (rand(2) == 1) - { - speech 4, - l("The fields are crawling with maggots."), - l("Where is Mikhail?"), - l("What is taking them so long?"), - l("Could I ask a favor of you?"); - } - else - { - speech 4, - l("The taste of maggots in soup is... unforgettable."), - l("They taste simply divine!"), - l("I sent someone to kill me some maggots and they have yet to return."), - l("Would you help me kill some?"); - } - - if (selectd(l("Yes."), l("No.")) == 2) - { - return; - } - - if (rand(2) == 1) - { - speech 4, - l("Great!"), - l("I need a %s for my soup.", getitemlink(.first_item)); - } - else - { - speech 4, - l("Bring me a %s.", getitemlink(.first_item)), - l("I'll give you something if you do."); - } - - speech 8, - l("Please bring it to me!"); - - setq .quest, 2; - close; - } - - function soup_reminder_roasted { - speech - l("Oh, please hurry and bring me a %s.", getitemlink(.first_item)), - l("I'm yearning for maggot soup!"); - close; - } - - function soup_no_room { - speech 1 | 8, - "...", - l("It seems you don't have room for my reward."), - l("I'll wait until you do."); - close; - } - - function soup_reward_roasted { - speech 4, - l("Oooh, perfect! It's perfect!"), - l("You brought me my %s!", getitemlink(.first_item)), - l("Here, have some %s for your troubles.", - getitemlink(.first_reward_item)); - - if (checkweight(.first_reward_item, .first_reward_amount) != true) - soup_no_room; - - if (countitem(.first_item) < 1) - close; - - delitem .first_item, 1; - quest_item(.maxLevel, .first_reward_item, .first_reward_amount); - quest_xp(.maxLevel, .first_reward_exp); - setq .quest, 3; - - speech 8, - l("Now let's see..."); - close; - } - - function soup_ask_slime { - speech - l("Thank you so much!"), - l("But... something is missing to make the soup creamy."), - l("I need %d %s for that.", - .second_item_qty, getitemlink(.second_item)), - l("Bring them to me, and I'll give you something nice."); - - setq .quest, 4; - close; - } - - function soup_reminder_slime { - speech - l("Please do hurry and bring me %d %s, so I can finish my soup!", - .second_item_qty, getitemlink(.second_item)); - close; - } - - function soup_reward_slime { - speech - l("Nice!"), - l("They're perfect, just perfect!"), - l("You brought me the %d %s!", - .second_item_qty, getitemlink(.second_item)), - l("Here, have some %s as reward.", - getitemlink(.second_reward_item)); - - if (checkweight(.second_reward_item, .second_reward_amount) != true) - soup_no_room; - - if (countitem(.second_item) < .second_item_qty) - close; - - delitem .second_item, .second_item_qty; - quest_item(.maxLevel, .second_reward_item, .second_reward_amount); - quest_xp(.maxLevel, .second_reward_exp); - setq .quest, 5; - - close; - } - - function soup_thanks_slime { - speech - l("I didn't mention it before, but I also put beer in my soup."), - l("I hope you like beer as much as I do, because, you see..."), - l("Beer is life!"); - close; - } - - function soup_thanks_mikhail { - speech - l("My help, Mikhail, finally returned with the slimes I needed."), - l("I wonder what took him so long?"); - close; - } - - - // OnTalk: - switch (getq(.quest)) - { - case 0: - case 1: soup_intro; break; - case 2: - if (countitem(.first_item) < 1) - soup_reminder_roasted; - else - soup_reward_roasted; - break; - case 3: soup_ask_slime; break; - case 4: - if (countitem(.second_item) < .second_item_qty) - soup_reminder_slime; - else - soup_reward_slime; - break; - case 5: - case 6: soup_thanks_slime; break; - default: soup_thanks_mikhail; - } - - closeclientdialog(); - close; - -OnPCLoginEvent: -OnPCBaseLvUpEvent: - if (BaseLevel >= .min_level && getq(.quest) < 1) - { - setq .quest, 1; // allow the player to do the quest - dispbottom l("New quest available: %s (level %d+)", - getquestlink(.quest), .min_level); // XXX: requires new manaplus versions, maybe show a different message for old versions? - } - end; - -OnInit: - .min_level = 10; // min level to do the quest - .maxLevel = 30; - - .first_item = RoastedMaggot; - .first_reward_item = CherryCake; - .first_reward_amount = 5; - .first_reward_exp = 100; - - .second_item = MaggotSlime; - .second_item_qty = 3; - .second_reward_item = Beer; - .second_reward_amount = 3; - .second_reward_exp = 100; - - .quest = HurnscaldQuests_Soup; - .quest_debug = .quest; - .distance = 3; - - end; -} diff --git a/npc/008-2-4/mapflags.txt b/npc/008-2-4/mapflags.txt deleted file mode 100644 index cd86a1e4..00000000 --- a/npc/008-2-4/mapflags.txt +++ /dev/null @@ -1 +0,0 @@ -008-2-4 mapflag town diff --git a/npc/008-2-4/olana.txt b/npc/008-2-4/olana.txt deleted file mode 100644 index 4c42f599..00000000 --- a/npc/008-2-4/olana.txt +++ /dev/null @@ -1,321 +0,0 @@ -// The Mana World scripts. -// Author: -// Micksha -// Jesusalva -// Alastrim -// Ali-g -// Dark Mage -// Description: -// Olana, the old woman who is looking for her daughter Rossy and Juliet. -// HurnscaldQuests_Rossy -// 0 - Quest Not Assigned -// 1 - Asked to look for Rossy - - -008-2-4,30,28,0 script Olana NPC_OLANA,{ - function olanaIntro; - function olanaIntroDone; - function olanaRossyLie; - function olanaDeliverBerries; - function olanaGetLetter; - function olanaRossyGoodGirl; - function olanaRossyBadMom; - function olanaRossyHappy; - .@q=getq(HurnscaldQuests_Rossy); - if (BaseLevel < .minLevel) - .@q = -1; // Hard Reset - mesn; - mesq l("Oh, a traveler. Welcome."); - next; - switch (.@q) { - case 0: - olanaIntro(); - break; - case 1: - olanaIntroDone(); - break; - case 2: - olanaRossyLie(); - break; - case 3: - mesc l("%s smiles at you, but she still seems preoccupied.", .name$); - next; - mesc l("Rossy was collecting fruits, right? Maybe she has some idea on how to cheer her mother up?"); - break; - case 4: - olanaDeliverBerries(); - break; - case 5: - olanaGetLetter(); - break; - case 6: - case 7: - case 8: - case 9: - mesn; - mesq l("Please bring Hocus' letter to my daughter as fast as you can."); - break; - case 10: - olanaRossyGoodGirl(); - break; - case 11: - mesn; - mesc l("%s says absently-minded, while staring at a portrait of her daughters, Rossy and Juliet:"); - mesq l("Could you do me a favor? Could you bring her %d %s? I am sure she will love them!", 15, getitemlink(ARedRose)); - break; - case 12: - olanaRossyBadMom(); - break; - case 13: - mesn; - mesq l("Please, tell Rossy I am really sorry and buy her Red Tulips instead, the same amount - %d, her age.", 15); - break; - case 14: - olanaRossyHappy(); - break; - case 15: - case 16: - mesn; - mesq l("Where is Juliet? I want to know where she is! Please find her, %s!", strcharinfo(0)); - break; - case 17: - mesn; - mesq l("Juliet got home sound and safe thanks to you, %s. I'll be eternally grateful.", strcharinfo(0)); - next; - mesn; - mesq l("Rossy and Juliet are out there, playing again. Please, feel free to play with them or to come here for a cup of water."); - break; - default: - speech - l("Did you see my daughters Rossy and Juliet, by chance?"), - l("She wasn't at home for two days now. I worry about her!"), - l("If you see her, please tell her to come home."); - } - close; - -function olanaIntro { - mesn; - mesq l("This is a private room from the Rusty Pick. You see, my father owns this inn."); - next; - mesn; - mesq l("I moved to Tulimshar so my daughters – Rossy and Juliet – could learn magic, but we come back to Hurnscald on occasion."); - next; - mesn; - mesc l("Olana suddenly looks very pale and starts to shiver."); - mesq l("Which reminds me - I let my two lovely girls play in the woods nearby but they haven't come back yet!"); - next; - mesn; - mesq l("These forests are not safe; I am afraid they might have wandered in the swamps by accident."); - next; - mesn; - mesq l("Could you pretty please see if they're fine? I can book you this inn for a night after that."); - next; - if (askyesno() == ASK_NO) { - mesn; - mesq l("Well, you *do* look weak, I guess I would get worried if you went after them and ended up lost and on the swamps."); - next; - mesn; - mesq l("But if you change your mind, please, call me again."); - return; - } - mesn; - mesq l("Excellent! I am counting on you!"); - setq HurnscaldQuests_Rossy, 1; - return; -} - -function olanaIntroDone { - mesn; - mesq l("My daughters – Rossy and Juliet – went to play in the woods but haven't come back yet."); - next; - mesn; - mesq l("Could you pretty please see if they're fine? I can book you this inn for a night after that."); - return; -} - -function olanaRossyLie { - mesn; - mesq l("Have you found my daughters yet? %%i"); - next; - select - l("No, sorry, I'll keep looking."), - l("I saw Rossy, she is fine."), - l("Yes, a snail attacked them."); - mes ""; - if (@menu == 1) { - mesn; - mesq l("Please do, I'm worried about them...."); - return; - } - if (@menu == 3) { - mesn; - mesq l("Oh noes!!!!"); - next; - mesc l("%s faints.", .name$); - mesc l("Maybe we could have told her that in a better way."); - return; - } - mesn; - mesq l("Oh you did? That's good. I'm relieved. But what about Juliet?"); - next; - select - l("I haven't found Juliet yet, sorry."), - l("Well, Rossy told both of them were fine..."); - mes ""; - mesn; - mesq l("Ok. They must be playing hide and seek. Thanks again... I can't express how grateful I am."); - next; - setq HurnscaldQuests_Rossy, 3; - mesn; - mesq l("I'll now book you a room on the Inn."); - select - l("Thanks."), - l("Actually, please don't. I do this out of the goodness of my heart."); - mes ""; - // Do not register the inn - if (@menu == 2) { - mesn; - mesq l("Oh... Okay, then!"); - return; - } - // Register the inn - INN_REGISTER = RUSTYPICK_INN; - PC_IS_DEAD = false; - savepoint "008-2-4", 26, 27; - return; -} - -function olanaDeliverBerries { - mesn; - mesq l("Hello there."); - next; - select - l("Erm, hi."), - l("Hi, Rossy asked me to give you this. She says it is a gift from both her and Juliet."); - mes ""; - if (@menu == 1) - return; - mesn; - mesq l("Ohhh... How sweet... Sometimes Rossy impresses me with her kindness. Here... You are spending so much time helping us, and we give nothing back. Take this as a small reward."); - quest_xp(.maxLevel, 2000); - quest_jxp(.maxLevel, 200); - quest_gp(.maxLevel, 10000); - setq HurnscaldQuests_Rossy, 5; - next; - mesn; - mesq l("Could you do me a small favor, though? I know I barely know you, and you must be very busy, but..."); - next; - olanaGetLetter(); - return; -} - -function olanaGetLetter { - mesn; - mesq l("Would you mind giving this letter to my little Rossy? You see, Rossy and Juliet are enrolled at Tulimshar Magic School..."); - next; - mesn; - mesq l("Rossy is doing alchemy, and I received a letter signed by Hocus, the Grandmaster. She did not submit her exam before we travelled, and now she is running out of time..."); - next; - mesn; - mesq l("Pretty please?"); - next; - if (askyesno() == ASK_NO) - return; - mesn; - mesq l("Thank you again. Please, bring it to her as fast as you can."); - setq HurnscaldQuests_Rossy, 6; - return; -} - -function olanaRossyGoodGirl { - mesn strcharinfo(0); - select - l("Rossy passed her exam."); - mes ""; - mesn; - mesq l("That's a relief to hear! I'm so proud of her."); - next; - mesn; - mesq l("Could you do me a favor? Could you bring her %d %s? I am sure she will love them!", 15, getitemlink(ARedRose)); - next; - select - l("Okay, I'll get the roses and give them to her."), - l("What? No way!"); - mes ""; - if (@menu == 2) - return; - mesn; - mesq l("I know this won't be enough, but here is %d E to help you.", 50); - next; - mesn; - mesq l("After you get them, please deliver them to my brilliant daughter, Rossy."); - Zeny+=50; - setq HurnscaldQuests_Rossy, 11; - return; -} - -function olanaRossyBadMom { - mesn; - mesq l("Did she like my present?"); - next; - select - l("Sure she did..."), - l("Well, you should have known that your daughter is allergic to roses."); - mes ""; - if (@menu == 1) { - mesn; - mes "%%H"; - return; - } - mesn; - mesq l("Oh, how stupid I am! Here, take some of my money and buy Red Tulips instead, the same amount. Keep the flowers."); - next; - mesn; - mesq l("Please, tell Rossy I am really sorry. My mind was on Juliet when I asked you to bring the red roses — they are her favorite."); - next; - mesn strcharinfo(0); - select - l("I will give her the tulips when I see her."); - mes ""; - mesn; - mesq l("Thank you. And don't forget to tell her that I'm really sorry."); - Zeny+=450; - setq HurnscaldQuests_Rossy, 13; - return; -} - -function olanaRossyHappy { - mesn; - mesq l("So?"); - next; - select - l("Rossy was happy with your gift, and asked me to say you are the nicest mother in the world."); - mes ""; - mesn; - mesq l("I'm so glad to hear that! But, have you seen Juliet too, by any chance?"); - next; - select - l("Erm, no, sorry."), - l("I'm sure she is fine."); - mes ""; - mesn; - mesq l("For some reason, I can't get off my mind she is in danger... Motherly instincts."); - next; - mesn; - mesq l("For now, I should reward you for all your effort thus far."); - .@item=any(Diamond, Ruby, Emerald, Sapphire, Topaz, Amethyst); - inventoryplace .@item, 1; - setq HurnscaldQuests_Rossy, 15; - getitem .@item, 1; - next; - mesn; - mesq l("But please, could you look for Juliet as well? I'm starting to get deeply worried, here."); - return; -} - -OnInit: - .distance = 4; - .minLevel = 40; - .maxLevel = 80; // Differs from Juliet/Rossy - end; -} |