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Diffstat (limited to 'npc/008-2-18/malik.txt')
-rw-r--r-- | npc/008-2-18/malik.txt | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/npc/008-2-18/malik.txt b/npc/008-2-18/malik.txt new file mode 100644 index 00000000..eb091e35 --- /dev/null +++ b/npc/008-2-18/malik.txt @@ -0,0 +1,64 @@ +// Evol scripts. +// Author: +// gumi +// Quest states: +// [1] 0 - cannot do the quest +// [1] 1 - can do the quest +// [1] 2 - talked to inspector (1) <= start +// [1] 3 - talked to old woman (1) +// [1] 4 - talked to old woman (2) +// [1] 5 - talked to inspector (2) +// [1] 6 - talked to troupe leader (1) +// [1] 7 - talked to inspector (3) +// [1] 8 - talked to old man +// [1] 9 - talked to old woman (3) +// [1] 10 - talked to inspector (4) +// [1] 11 - talked to old woman (4) +// [1] 12 - talked to malek +// [1] 13 - searched the bookcase +// [1] 14 - talked to inspector (5) +// [1] 15 - talked to troupe leader (2) <= reward +// [1] 16 - talked to inspector (6) <= reward, end +// [2] unused +// [3] unused +// [t] unused +// Description: +// robberies in hurnscald +// TODO: Make Malik prepare Crude Gem from shards, and make him produce Gem Powder later, once the player visited Tulim(dont tell WildX, though) + +008-2-18,32,24,0 script Malik#008-2-18 NPC_MALIK,{ + if (getq(.quest_inspector) == 11) + { + speech(4, + l("Hi, can I help you at all?")); + + selectd( + l("The inspector sent me here to investigate.")); + + speech(4, + l("Yeah, we did hear a commotion."), + l("We thought we heard someone go down to the basement, but we checked the whole place over and didn't see anything out of the ordinary.")); + + close2; + setq(.quest_inspector, 12); + end; + } + + npctalk3(generic(32 | 256)); + end; + +OnInit: + .quest_inspector = HurnscaldQuests_Inspector; + .quest_debug = .quest_inspector; + .distance = 3; + +////////// UNFINISHED ////////// +//////////////////////////////// +// REMOVE THIS CODE WHEN THIS // +// NPC IS NO LONGER A WIP ////// +//////////////////////////////// +//if (!debug) disablenpc(.name$); +///////// UNFINISHED /////////// + + end; +} |