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+// Evol scripts.
+// Author:
+// gumi
+// The Mana World Project
+// Quest states:
+// [1] 0 - cannot do the quest
+// [1] 1 - can do the quest
+// [1] 2 - talked to inspector (1) <= start
+// [1] 3 - talked to old woman (1)
+// [1] 4 - talked to old woman (2)
+// [1] 5 - talked to inspector (2)
+// [1] 6 - talked to troupe leader (1)
+// [1] 7 - talked to inspector (3)
+// [1] 8 - talked to old man
+// [1] 9 - talked to old woman (3)
+// [1] 10 - talked to inspector (4)
+// [1] 11 - talked to old woman (4)
+// [1] 12 - talked to malek
+// [1] 13 - searched the bookcase
+// [1] 14 - talked to inspector (5)
+// [1] 15 - talked to troupe leader (2) <= reward
+// [1] 16 - talked to inspector (6) <= reward, end
+// [2] unused
+// [3] unused
+// [t] unused
+// Description:
+// The crazy Hurnscald Doctor.
+
+008-2-14,27,27,0 script Doctor NPC_DOCTOR_LEGACY,{
+ function doctorAxeHat;
+ function doctorEyePatch;
+
+ if (getequipid(EQI_HEAD_TOP) == AxeHat)
+ doctorAxeHat();
+ if (getequipid(EQI_ACC_R) == Eyepatch)
+ doctorEyePatch();
+
+ speech(4,
+ l("Hello, can I help you?"));
+
+ selectd(
+ l("I think I am sick!"),
+ l("No, I feel fine."),
+ rif(getq(.quest_inspector) == 2, l("Have you seen anything strange in town? Anything that might have to do with the robberies?")));
+
+ switch (@menu)
+ {
+ case 1:
+ narrator(4,
+ l("The doctor examines you briefly."));
+ // TODO: check for poison or other status conditions currently in use
+ speech(
+ l("Nonsense!"),
+ l("You look fine and dandy to me."),
+ l("All you need is a bit more exercise and fresh fruit in your diet!"));
+ close;
+ case 2:
+ speech(
+ l("Then please stop wasting my precious time."));
+ close;
+ case 3:
+ speech(
+ l("No, I haven't seen anything."));
+ close;
+ }
+ end;
+
+function doctorAxeHat {
+ mesn;
+ mesq l("Oh my, what happened to you?");
+ next;
+ mesn;
+ mesq l("Wait. Thats just a fake. Shame on you!");
+ next;
+ mesn;
+ mesq l("Anyway...");
+ next;
+ return;
+}
+
+function doctorEyePatch {
+ mesn;
+ mesq l("Would you like a glass eye to replace that eye patch you have? We just got a whole load of them in today. I'll even let you keep the patch as a souvenir.");
+ next;
+ select
+ l("No, thank you."),
+ l("Yes, please.");
+ mes "";
+ if (@menu == 1) {
+ mesn;
+ mesq l("If you change your mind, just say the word. Anyway...");
+ next;
+ return;
+ }
+ mesn;
+ mesq l("Now, where did I put that box of eyes...");
+ next;
+ mesn;
+ mesc l("He goes off to look for them and comes back empty handed.");
+ mesq l("I can't seem to find where I put that box. You should come back later, I may have found them by then.");
+ next;
+ mesn;
+ mesq l("Anyway...");
+ next;
+ return;
+}
+
+
+OnInit:
+ .quest_inspector = HurnscaldQuests_Inspector;
+ .quest_debug = .quest_inspector;
+ .distance = 3;
+ end;
+}