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Diffstat (limited to 'npc/008-1/rossy.txt')
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1 files changed, 0 insertions, 391 deletions
diff --git a/npc/008-1/rossy.txt b/npc/008-1/rossy.txt deleted file mode 100644 index f0acfa67..00000000 --- a/npc/008-1/rossy.txt +++ /dev/null @@ -1,391 +0,0 @@ -// The Mana World scripts. -// Author: -// Jesusalva -// Description: -// Daughter of Olana and sister of Juliet. PLACEHOLDER SPRITE - -008-1,62,220,0 script Rossy NPC_TANISHA,{ - function rossyFirstmet; - function rossyBasket; - function rossyLetter; - function rossyPotionList; - function rossyPotionDone; - function rossyDeliverRoses; - function rossyDeliverTulip; - function rossyJulietIntro; - .@q=getq(HurnscaldQuests_Rossy); - mesn; - mesq l("Hello, wanderer."); - switch (.@q) { - case 1: - rossyFirstmet(); - break; - case 3: - rossyBasket(); - break; - case 6: - rossyLetter(); - break; - case 7: - rossyPotionList(); - break; - case 8: - mesn; - mesq l("What, you still have my potion with you??"); - next; - mesn; - mesq l("Could you please deliver it to %s in the magic academy? He is the head of alchemy.", b("David")); - break; - case 9: - case 10: - rossyPotionDone(); - break; - case 11: - rossyDeliverRoses(); - break; - case 13: - rossyDeliverTulip(); - break; - case 14: - mesn; - mesq l("Go and tell my mother that she is the nicest mother in the world."); - next; - select - l("Right on it."), - l("Did you find your sister? I am starting to get worried too."); - mes ""; - if (@menu == 2) { - mesn; - if (BaseLevel < .minLevel_rescue) - mesq l("I think I have an idea where Juliet might be. Come back in a few levels, and I will tell you if she is ok."); - else - mesq l("I think I have an idea where she might be. Come back in a few minutes, I will tell you if she is ok."); - } - break; - case 15: - rossyJulietIntro(); - break; - case 16: - mesn; - mesq l("Oh no! Juliet ... why would you go to that scary place? ... Please help her, %s!", strcharinfo(0)); - mesc l("The cave is %s", b(l("Northwest of here."))); - break; - case 17: - mesn; - mesq l("Hey %s!", strcharinfo(0)); - next; - mesn; - mesq l("Thanks for finding Juliet again. I'm so relieved!"); - next; - mesn; - mesq l("...I still wonder what was that thing Juliet was running from... Hm? Nothing! Just thinking out loud."); - break; - // Default messages - case 12: - mesc l("Achooo!"); - // FALLTHROUGH - default: - mesn; - mesq l("I'm being lazy right now, so please %s", any( - l("don't tell devs I'm slacking off again."), - l("tell my mother there is no reason to worry."), - l("don't worry with me.") - )); - } - close; - -function rossyFirstmet { - mesc l("A young girl looks at you in tears."); - next; - select - l("Hey there... Why are you crying? Are you hurt?"), - l("Sorry kid, I don't have time to play with children."); - mes ""; - if (@menu == 2) - return; - mesn l("Young Girl"); - mesq l("No. I'm crying because I lost all my fruits. My sister and I were collecting some near Dimond's Cove, but then I stumbled on a giant snail and it attacked us!"); - next; - mesn l("Young Girl"); - mesq l("But we were lucky, because the snail is really slow and we ran away from it. Juliet ran to the left and I ran to the right. The snail got pretty confused, because we are identical twins. The problem is that I dropped the basket full of fruits on the ground and that evil snail ate them all! And now I can't find Juliet to help me collect more fruits."); - next; - mesn strcharinfo(0); - select - l("Did you say \"Juliet\"? I talked to your mother Olana, She's very worried about you!"); - mes ""; - // You know she is Rossy, so mesn; won't need args anymore - mesn; - mesq l("Really? But she let us play in the woods. There's no reason to be worried – unless...."); - next; - mesn; - mesc l("Rossy suddenly gets a strange look on her face, mumbling something about Juliet."); - mesq l("Could you do me a favor? Please, tell my mother that we're alright. There's ... well ... there's no reason to worry about us."); - next; - select - l("Very well, if you say so...."), - l("Sorry, but I really don't have time for this."); - mes ""; - if (@menu == 2) { - mesn; - mesq l("Then why bother? Weird person..."); - return; - } - setq HurnscaldQuests_Rossy, 2; - mesn; - mesq l("Thank you very much!"); - return; -} - -function rossyBasket { - mesn; - mesq l("Hey, that is nice of you to come back. I was thinking about giving a basket full of %s to my mother, to make her happy, you know.", getitemlink(Blueberries)); - next; - mesn; - mesq l("But I would need at least %d berries, and it would take ages to get so many by myself!", .blueberries_amount); - next; - select - l("That is no problem for me. Just wait and I will come back with the cherries."), - l("Ask Juliet, not me."), - rif(countitem(Blueberries), l("Hey, I have some in my backpack!")), - l("You should get them yourself."); - mes ""; - if (@menu == 2) { - mesn; - mesq l("Juliet ran to the left, and I'm pretty sure she is doing the same."); - } - if (@menu != 3) - return; - if (countitem(Blueberries) < .blueberries_amount) { - mesn; - mesq l("You do, but that's not enough. I need %d %s.", .blueberries_amount, getitemlink(Blueberries)); - } - delitem Blueberries, .blueberries_amount; - quest_xp(.maxLevel, 2000); - quest_jxp(.maxLevel, 500); - setq HurnscaldQuests_Rossy, 4; - // FIXME: Perhaps give player a [Berries Bag] item? Hmm. - mesn; - mesq l("I can't believe it! You got all the berries needed! Lemme just wrap them and... done! Please give them to my mother. Tell her that it is a gift from me and Juliet, and that there's no reason to worry about us."); // Lemme = Let me - next; - mesn; - mesc l("%s mumbles to herself.", .name$); - mesq l("I hope..."); - next; - mesn; - mesq l("Oh, and after you give the berries to my mother, please come back here. Err, if you have some free time, of course."); - return; -} - -function rossyLetter { - mesn; - mesq l("I'm being lazy right now, so please %s", any( - l("don't tell devs I'm slacking off again."), - l("tell my mother there is no reason to worry."), - l("don't worry with me.") - )); - next; - select - l("Hocus sent a letter to you."), - l("Erm, okay."); - mes ""; - if (@menu == 2) - return; - mesn; - mesq l("The Grandmaster? %%U Lemme read..."); - next; - mesn; - mesc l("%s's face suddenly turns pale.", .name$); - mesq l("Oh no! I completely forgot. The exam! Dang, I knew I should not have picked Alchemy for study..."); - next; - mesn; - mesc l("%s looks at you with beady eyes.", .name$); - mesq l("I haven't found Juliet yet, and I don't even have any of the ingredients required. Could you get them for me? Pretty please? %%J"); - next; - select - l("Alright, tell me what I must get."), - l("Your cute face will not convince me - Your test, your responsibility."); - mes ""; - if (@menu == 2) { - mesn; - mesq l("Yes, I know. I really should have started it earlier... But I can't look for Juliet AND get the ingredients at the same time. Some of them are only found in Tulimshar."); - next; - mesn; - mesq l("You don't even know how Juliet looks. Please come back if you reconsider. Please. Juliet could be being eaten by a creature, as we speak. %%i"); - return; - } - setq HurnscaldQuests_Rossy, 7, 0; - mesn; - mesq l("Excellent! So, as for the materials I need to brew the potion..."); - next; - rossyPotionList(); - return; -} - -function rossyPotionList { - .@t=getq2(HurnscaldQuests_Rossy); - // Potion submitted - if (.@t) { - // Finished! - if (.@t < gettimetick(2)) { - // Yay - mesn; - mesq l("I'm done! Thanks for the help. It is just the shade of blue I wanted."); - next; - mesn; - mesq l("Could you please deliver it to %s in the magic academy? He is the head of alchemy.", b("David")); - setq HurnscaldQuests_Rossy, 8, 0; - } else { - // Brewing - mesn; - mesq l("Please be patient... I'll be done in %s.", FuzzyTime(.@t)); - } - return; - } - - // Potion not yet finished - //mesf("- %d/%d %s", countitem(CactusDrink), 24, getitemlink(CactusDrink)); - mesf("- %d/%d %s", countitem(MaggotSlime), 32, getitemlink(MaggotSlime)); - mesf("- %d/%d %s", countitem(GambogeHerb), 50, getitemlink(GambogeHerb)); - mesf("- %d/%d %s", countitem(AlizarinHerb), 43, getitemlink(AlizarinHerb)); - mesf("- %d/%d %s", countitem(BugLeg), 30, getitemlink(BugLeg)); - mesf("- %d/%d %s", countitem(Pearl), 1, getitemlink(Pearl)); - next; - mesn; - mesq l("Do you have these materials with you?"); - next; - select - l("Not yet."), - l("Yes, here they are!"), - l("No, but I'll be right back."); - mes ""; - if (@menu != 2) - return; - if (countitem(MaggotSlime) < 32 || - countitem(GambogeHerb) < 50 || - countitem(AlizarinHerb) < 43 || - countitem(BugLeg) < 30 || - //countitem(CactusDrink) < 24 || - countitem(Pearl) < 1) { - mesn; - mesq l("You would lie to a poor, small, frail girl like me? %%S"); - next; - mesn; - mesq l("Don't you think that to be very coward on your part?"); - return; - } - //delitem CactusDrink, 24; - delitem MaggotSlime, 32; - delitem GambogeHerb, 50; - delitem AlizarinHerb, 43; - delitem BugLeg, 30; - delitem Pearl, 1; - setq2 HurnscaldQuests_Rossy, gettimetick(2)+900; - mesn; - mesq l("Perfect! Please allow me some time to brew this potion. It should be ready in 15 minutes or so."); - return; -} - -function rossyPotionDone { - mesn; - mesq l("So... How did it go?"); - next; - select - l("David said it was \"okay-ish\"."), - l("David said he would grade it later, but you had nothing to worry about."); - mes ""; - if (@menu == 1) { - mesn; - mesq l("That's a relief. Okay-ish is actually a pretty good grade in the Academy."); - next; - } - mesn; - mesq l("Could you please tell my mother about that? She is already worried with Juliet and me, no need to have her worried about the exam as well."); - compareandsetq HurnscaldQuests_Rossy, 9, 10; - return; -} - -function rossyDeliverRoses { - if (countitem(ARedRose) < 15) { - mesn; - mesq l("Hello %s.", strcharinfo(0)); - return; - } - select - l("Your mother was so happy that she asked me to bring you these flowers."); - mes ""; - delitem ARedRose, 15; - setq HurnscaldQuests_Rossy, 12; - mesn; - mesq l("How nice!"); - next; - mesn; - mesc l("Rossy takes the flowers from your hands and suddenly throws them on the ground. She begins sneezing."); - next; - select - l("I presume you don't like roses, right?"), - l("Are you feeling well?"); - mes ""; - mesn; - mesq l("I am allergic to roses; my mother should already know that!"); - next; - mesn strcharinfo(0); - mesc l("Maybe we should talk to Olana about this."); - return; -} - -function rossyDeliverTulip { - if (countitem(ARedTulip) < 15) { - mesc l("Achooo!"); - mesn; - mesq l("I'm being lazy right now, so please %s", any( - l("don't tell devs I'm slacking off again."), - l("tell my mother there is no reason to worry."), - l("don't worry with me.") - )); - return; - } - select - l("Your mother is sorry about the roses. Here are some beautiful red tulips instead."); - mes ""; - delitem ARedTulip, 15; - setq HurnscaldQuests_Rossy, 14; - quest_xp(.maxLevel, 2500); - quest_jxp(.maxLevel, 250); - mesn; - mesq l("That's better! Go and tell my mother that she is the nicest mother in the world."); - next; - mesn; - mesq l("However... Now I should really find my sister. Come back later."); - return; -} - -function rossyJulietIntro { - if (BaseLevel < .minLevel_rescue) { - mesn; - mesq l("I think I have an idea where Juliet might be. Come back in a few levels, and I will tell you if she is ok."); - return; - } - mesn; - mesq l("%s, you have to help me! I saw Juliet, but something was wrong!!", strcharinfo(0)); - next; - select - l("Calm down and tell me what happened."); - mes ""; - mesn; - mesq l("No time for that! She was running away from something and entered a cave not far from here. I heard her scream. Please, can you enter the cave and save her? I'm so scared!"); - next; - mesc l("%s is too distressed to be of any help. It might be a better idea to go inside the cave and look for Juliet.", .name$); - mesc l("The cave is %s", b(l("Northwest of here."))); - setq HurnscaldQuests_Rossy, 16; - return; -} - -OnInit: - .distance = 4; - - // Quest conf - .blueberries_amount=30; - .minLevel_rescue = 60; - .maxLevel = 90; - end; -} |