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-// The Mana World scripts.
-// Author:
-// Micksha
-// Description:
-// Auldsbel the Magician.
-// THIS IS A PLACEHOLDER!
-
-008-1,119,114,0 script Auldsbel NPC_WIZARD,{
- // Placeholder please remove
- if (!MASTERBOOK_PAGES)
- {
- inventoryplace MasterBook, 1;
- getitem MasterBook, 1;
- MASTERBOOK_PAGES=1;
- mesc l("Auldsbel discretly stuffs a book on your backpack.");
- next;
- speech
- l("Don't tell anyone about this. Once you kill you a boss, you can try to learn the boss skill by using the book."),
- l("Beware you have a limited number of pages. Do not let the Legion or the Brotherhood find out you have one."),
- l("And by the way. I know nothing about this book. And I don't know how to get more pages either.");
- close;
- }
- speech
- l("Hello."),
- l("Oh, you look more interested in magic.. the brotherhood did forbid most of the interesting paths of magic, but boring baby spells are still allowed.");
- // Give poor Auldsbel some weak magic D:
- if (!MAGIC_CLU[EVOL_MONSTER_IDENTIFY]) {
- mesn;
- mesq l("May I interest you in an useless skill?");
- ShowAbizit(true);
- next;
- mesc l("Identify Monsters - Unlocks the %s chat command.", "##B/mi##b");
- mesc l("It will analyse and inform about the monster stats and drops.");
- mesc l("If multiple monsters have same name, all of them will be listed.");
- mesc l("Alias: %s", "##B@monsterinfo##b");
- next;
- mesn;
- mesq l("May I interest you in an useless skill?");
- mesc l("Skill: %s", getskillname(EVOL_MONSTER_IDENTIFY));
- // FIXME You know that learn_magic has its own prompt, right?
- if (askyesno() == ASK_YES) {
- learn_magic(EVOL_MONSTER_IDENTIFY);
- }
- } else {
- mesn;
- mesq l("If you come back later, I may teach you something. But psst, practising magic is quite dangerous these days.");
- }
- close;
-
-OnInit:
- .distance = 4;
- end;
-}