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-// Evol scripts.
-// Author:
-// Reid
-// Description:
-// Light Armor shop keeper.
-// Variables:
-// ArtisQuests_Enora
-// Values:
-// 0 Default.
-// 1 BlackSmith quest delivered.
-// 2 Chelios Quest given.
-// 3 Chelios Quest done.
-// 4 BlackSmith gave the sword.
-// 5 Light Armor Shop quest delivered.
-// 6 Light Armor Shop gave the cloths.
-
-001-2-0,37,28,0 script Resa NPC_ELVEN_FEMALE_ARMOR_SHOP,{
-
- function explain_craft {
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("Did you see Don the blacksmith? He might know how you could improve your metal equipment."),
- l("Nevertheless, you can craft some cards that you can then attach to your equipment."),
- l("We sell a brimmed hat, you can craft a feather card and attach it to this hat to obtain an enhanced version of it!");
-
- return;
- }
-
- function enora_quest {
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("I thought that she would never come to pick it up!"),
- l("Here it is, a fashionable @@.", getitemlink(ArtisTankTop, CamelCottonDye)),
- l("I asked Calypsan to dye this tank top, now it has an unique look!");
-
- narrator S_LAST_NEXT, l("You pick up the package.");
-
- setq ArtisQuests_Enora, 6;
-
- return;
- }
-
- speech S_LAST_NEXT,
- l("Welcome to my office."),
- l("What would you like today?");
-
- do
- {
- .@enora = getq(ArtisQuests_Enora);
- select
- rif(.@enora == 5, l("I came to retrieve a package for Enora.")),
- menuaction(l("Trade")),
- l("How can I improve my equipment?"),
- menuaction(l("Quit"));
-
- switch (@menu)
- {
- case 1:
- enora_quest;
- closeclientdialog;
- goodbye;
- close;
- case 2:
- closeclientdialog;
- shop "Store#001-2-0";
- close;
- case 3:
- explain_craft;
- break;
- case 4:
- closeclientdialog;
- goodbye;
- close;
- }
- } while (1);
-
-
-OnInit:
- .distance = 2;
- end;
-}