diff options
Diffstat (limited to 'npc/001-1')
-rwxr-xr-x | npc/001-1/tinris.txt | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/npc/001-1/tinris.txt b/npc/001-1/tinris.txt index 2f5fcc0f..1e23ad51 100755 --- a/npc/001-1/tinris.txt +++ b/npc/001-1/tinris.txt @@ -25,7 +25,7 @@ mes "\"This is a magic school. I'm a student here and focus on ways to magically enhance growth of plants."; mes "That topic is very important in a desert area.\""; if (.@q != 1) - goto L_Close; + goto L_close; menu "The farmer Anwar sent me to ask for exactly that! Can you give me something for his field?",L_Next; @@ -38,14 +38,14 @@ L_Next: next; mes "\"When I have a present for her I can focus on creating some magic fertilizer.\""; .@q = 2; - goto L_Close; + goto L_close; L_Annual: // .@q == 2 mesn; mes "\"Hello, did you get the Chocolate Cake for my girlfriend? After that I can focus on creating some magic fertilizer for you.\""; menu "Fresh from the bakery!",L_FreshFrom, - "I didn't get it yet.",L_Close; + "I didn't get it yet.",L_close; L_FreshFrom: if (countitem("ChocolateCake") < 1) @@ -66,7 +66,7 @@ L_FirstTry: mes "The ingredients are " + @slime_amount1 + " Maggot Slimes, " + @bugleg_amount1 + " Bug Legs, " + @stinger_amount1 + " Scorpion Stingers and " + @ash_amount1 + " Piles of Ash.\""; menu "I have it.",L_Continue, - "Ok, I'll go and get it.",L_Close; + "Ok, I'll go and get it.",L_close; L_Continue: if ((countitem("MaggotSlime") < @slime_amount1) || (countitem("BugLeg") < @bugleg_amount1) || (countitem("ScorpionStinger") < @stinger_amount1) || (countitem("PileOfAsh") < @ash_amount1)) @@ -83,13 +83,13 @@ L_Continue: mes "\"Ok. This should do it. But I'm not sure. I'm still researching this topic."; mes "Here, bring this to Anwar.\""; mes "He gives you a bottle with the magic fertilizer. You put it away in a separate pocket, so it doesn't get mixed with your inventory."; - goto L_Close; + goto L_close; L_FirstTryDone: // .@q >= 4 but below 6 mesn; mes "\"Bring the fertilizer to Anwar and let me know if it worked.\""; if (.@q != 5) - goto L_Close; + goto L_close; menu "I did, the plants went brown and shriveled.",L_More; @@ -104,7 +104,7 @@ L_SecondTry: mes "Bring me " + @slime_amount2 + " Maggot Slimes, " + @bugleg_amount2 + " Bug Legs, " + @stinger_amount2 + " Scorpion Stingers, " + @ash_amount2 + " Piles of Ash and " + @cactusp_amount + " Cactus Potion.\""; menu "Here it is.",L_HereItIs, - "Ok, I'll go and get it.",L_Close; + "Ok, I'll go and get it.",L_close; L_HereItIs: if ((countitem("MaggotSlime") < @slime_amount2) || (countitem("BugLeg") < @bugleg_amount2) || (countitem("ScorpionStinger") < @stinger_amount2) || (countitem("PileOfAsh") < @ash_amount2) || (countitem("CactusPotion") < @cactusp_amount)) @@ -126,19 +126,19 @@ L_HereItIs: mesn; mes "\"Mh, I think the mixture itself is good. But I can't get the spells right. Maybe you should ask Professor Eomie to cast it; she's a genius with nature magic.\""; mes "He gives you the bottle with the magic fertilizer."; - goto L_Close; + goto L_close; L_Eomie: // .@q >= 7 but below 9 mesn; mes "\"I did the best I could, but it seems I'm not experienced enough to cast the spells correctly. Better ask Professor Eomie for help.\""; - goto L_Close; + goto L_close; L_FertilizerDone: // .@q == 9 mesn; mes "\"I heard Eomie cast the spell? I really hope it'll work this time. Bring the magic fertilizer to Anwar now.\""; - goto L_Close; + goto L_close; L_GiveGift: // .@q == 11 @@ -146,7 +146,7 @@ L_GiveGift: mes "\"Ah, did Anwar try the new fertilizer?\""; menu "Yes, it works great and he asked me to give you this Green V-Neck Sweater he made.",L_ItWorksGreat, - "Not yet.",L_Close; + "Not yet.",L_close; L_ItWorksGreat: if (countitem("GreenVNeckSweater") < 1) @@ -156,7 +156,7 @@ L_ItWorksGreat: .@q = 12; mesn; mes "\"Hey, that's really nice. Tell him my thanks.\""; - goto L_Close; + goto L_close; L_Done: // .@q >= 12 @@ -165,14 +165,14 @@ L_Done: mes "He twinkles."; mesn; mes "\"We're a good team.\""; - goto L_Close; + goto L_close; L_NoItem: mesn; mes "\"You don't have it!\""; - goto L_Close; + goto L_close; -L_Close: +L_close: @slime_amount1 = 0; @slime_amount2 = 0; @bugleg_amount1 = 0; |