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+// Evol scripts.
+// Author:
+// Reid
+// Description:
+// Panels to give advice and some random information to players.
+
+001-1,180,25,0 script #ArtisPanel1 NPC_NO_SPRITE,{
+ narrator S_LAST_NEXT,
+ l("You step on something, a panel half overgrown by moss, it has writing on it...");
+
+ mesq l("Don't fall!");
+ next;
+ mesq l("You've reached the highest natural place of Artis, enjoy the view.");
+ next;
+
+ closeclientdialog;
+ close;
+
+OnInit:
+ .distance = 2;
+ end;
+}
+
+001-1,95,51,0 script #ArtisPanel2 NPC_NO_SPRITE,{
+ narrator S_LAST_NEXT,
+ l("You step on something, a shaky and fragile panel with barely visible inscriptions on it...");
+
+ mesq l("Beware of falling stones from the cliff!");
+ next;
+ mesq l("The other part of this sign has been crushed by a rock.");
+ next;
+
+ closeclientdialog;
+ close;
+
+OnInit:
+ .distance = 2;
+ end;
+}
+
+001-1,103,66,0 script #ArtisPanel3 NPC_NO_SPRITE,{
+ narrator S_LAST_NEXT,
+ l("You step on something, a panel with a bitten corner and clear inscriptions on it...");
+
+ mesq l("Warning! Dangerous fish, do not fall into the lake!");
+ next;
+ narrator S_LAST_NEXT,
+ l("Somebody tried to stroke the word \"fish\" and tried to replace it with \"sharkes\".");
+
+ closeclientdialog;
+ close;
+
+OnInit:
+ .distance = 2;
+ end;
+}
+