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-// Evol scripts.
-// Authors:
-// Qwerty Dragon
-// Reid
-// Description:
-// Sailor part of the Gugli's quest.
-// Aquada box.
-
-000-1,55,23,0 script Ale#000-1 NPC_DEMON_MAN_SITTING,{
- if (getq(General_Narrator) > 0)
- {
- sailortalk;
- }
-
- .@g = getq(ShipQuests_Gugli);
- if (.@g == 0) goto L_NoTask;
-
- .@q = getq(ShipQuests_Ale);
- if (.@q == 1) goto L_CallFunc;
-
- mesn;
- mesq l("Ouch...");
- next;
- mesq l("These heavy boxes are killing me, I can't feel my arms anymore!");
- next;
-
- menu
- l("Gugli sent me down here to help you."), -,
- l("See you aboard."), L_Quit;
-
- mes "";
- mesn;
- mesq l("Really? That's kind of you, I accept your help!");
- next;
- mesq l("Hmm... Let's see, take this one.");
- next;
-
- inventoryplace AquadaBox, 1;
-
- setq ShipQuests_Ale, 1;
- getitem AquadaBox, 1;
-
- mes "";
- mesn;
- mesq l("I will take care of the other ones don't worry.");
-
- close;
-
-L_CallFunc:
- sailorfood;
-
- menu
- rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), L_TaskDone,
- rif(getq(ShipQuests_Ale) == 1 && (getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -;
-
- mes "";
- mesn;
- mesq l("Who are you looking for?");
- next;
-
- menu
- rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Bottom,
- rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Bottom,
- rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Jalad,
- rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Bottom,
- rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), L_Bottom,
- l("Nobody."), L_Quit;
-
-L_Bottom:
- mes "";
- mesn;
- mesq l("I've seen him down around the southern area of the island, ask Jalad for more information.");
-
- close;
-
-L_Jalad:
- setcamnpc "Jalad";
-
- next;
- mesn;
- mesq l("Look, here he is!");
- next;
-
- restorecam;
-
- close;
-
-L_NoTask:
- mes "";
- mesn;
- mesq l("Ouch... These boxes are so heavy!");
-
- close;
-
-L_TaskDone:
- mes "";
- mesn;
- mesq l("That's good to hear!");
-
- close;
-
-L_Quit:
- closeclientdialog;
- close;
-
-OnInit:
- .distance = 2;
- end;
-}