summaryrefslogtreecommitdiff
path: root/world/map/npc/033-1/kimarr.txt
diff options
context:
space:
mode:
authorStefan Dombrowski <stefan@uni-bonn.de>2012-01-16 22:12:16 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2012-01-17 20:04:43 +0100
commitaf937c6f932cdea5b56f0ee7c4976c7706e986a8 (patch)
tree1863e9bc227dbcaf9e8192df2e30d6643aba47e2 /world/map/npc/033-1/kimarr.txt
parent589f8f9ec044dd8ee00fb01f6e5e1206d0f716e4 (diff)
downloadserverdata-af937c6f932cdea5b56f0ee7c4976c7706e986a8.tar.gz
serverdata-af937c6f932cdea5b56f0ee7c4976c7706e986a8.tar.bz2
serverdata-af937c6f932cdea5b56f0ee7c4976c7706e986a8.tar.xz
serverdata-af937c6f932cdea5b56f0ee7c4976c7706e986a8.zip
Some fixes to the Barbarian quests
Diffstat (limited to 'world/map/npc/033-1/kimarr.txt')
-rw-r--r--world/map/npc/033-1/kimarr.txt36
1 files changed, 18 insertions, 18 deletions
diff --git a/world/map/npc/033-1/kimarr.txt b/world/map/npc/033-1/kimarr.txt
index a4e3f6f2..0070089c 100644
--- a/world/map/npc/033-1/kimarr.txt
+++ b/world/map/npc/033-1/kimarr.txt
@@ -77,7 +77,7 @@ L_Explain_Game:
next;
mes "\"I also saw one of them getting excited about one of that sweet things you call 'cake'.\"";
next;
- mes "\"You should be careful, other monsters living here might like the food as well\"";
+ mes "\"You should be careful, other monsters living here might like the food as well.\"";
next;
mes "\"Go to the cave entrance and throw food on the floor to make them come out.\"";
next;
@@ -97,8 +97,9 @@ L_Ask:
goto L_Close;
L_AlreadyGotReward:
+ npctalk strcharinfo(0) + " killed " + $@Fluffy_Kills + " Fluffies and has once again proven to be a good hunter.";
+ message strcharinfo(0), "Kimarr: Once again you prove you are worth as a hunter! You killed " + $@Fluffy_Kills + " Fluffies.";
callsub S_Clean;
- mes "Once again you prove you are worth as a hunter, " + strcharinfo(0) + ".";
goto L_Close;
L_Reward1:
@@ -109,14 +110,16 @@ L_Reward1:
if (@state >= 2)
goto L_AlreadyGotReward;
- set @state, 2;
- callsub S_Update_Mask;
- callsub S_Clean;
+ npctalk "Hooray! " + strcharinfo(0) + " killed " + $@Fluffy_Kills + " Fluffies and is now a worthy hunter.";
// as far as I can tell, this fails because it won't resume from the "next"
// when the script is executed via the "OnFluffyDeath" callback
// (I haven't tried via the 301st call of OnTimer1000)
- message strcharinfo(0), "Kimarr: Talk to me for your reward.";
+ message strcharinfo(0), "Kimarr: Hooray! You hunted " + $@Fluffy_Kills + " Fluffies. Talk to me for your reward.";
+
+ set @state, 2;
+ callsub S_Update_Mask;
+ callsub S_Clean;
goto L_Close;
// this label is reached on completion of the quest, or, if you inventory was
@@ -234,9 +237,6 @@ L_TimeOver:
goto L_MaybeRecordScore;
L_CheckDrops:
- if ($@Fluffy_Alive >= 100)
- goto L_TooManyFluffies;
- set @Fluffy_Toomany, 0;
set @Fluffy_RedApple, getareadropitem("033-1.gat", 79, 29, 88, 42, "RedApple", 1);
set @Fluffy_XmasCake, getareadropitem("033-1.gat", 79, 29, 88, 42, "XmasCake", 1);
set @Fluffy_Cake, getareadropitem("033-1.gat", 79, 29, 88, 42, "Cake", 1);
@@ -245,19 +245,17 @@ L_CheckDrops:
goto L_BeginHunting;
goto L_ContinueTimer;
-L_TooManyFluffies:
- if (@Fluffy_Toomany)
- goto L_ContinueTimer;
- message strcharinfo(0), "Wow, calm down, there are already too many fluffies around here.";
- set @Fluffy_Toomany, 1;
- goto L_ContinueTimer;
-
L_BeginHunting:
set $@Fluffy_Spawn, @Fluffy_RedApple + 5 * @Fluffy_XmasCake + 3 * @Fluffy_Cake + @Fluffy_GreenApple;
// limit the number of monsters that can be spawned, to prevent people creating lag with massive amount of monsters
- if ($@Fluffy_Spawn > 100)
- set $@Fluffy_Spawn, 100;
+ if (($@Fluffy_Spawn + $@Fluffy_Alive) <= 100)
+ goto L_SpawnFluffies;
+ message strcharinfo(0), "Wow, calm down, there are already too many fluffies around here.";
+ set $@Fluffy_Spawn, 100 - $@Fluffy_Alive;
+ if ($@Fluffy_Spawn <= 0)
+ goto L_ContinueTimer;
+ L_SpawnFluffies:
areamonster "033-1.gat", 79, 29, 88, 42, "", 1089, $@Fluffy_Spawn, "Kimarr::OnFluffyDeath";
set $@Fluffy_Extra, 5 * @Fluffy_XmasCake + 3 * @Fluffy_Cake + 12 * ($@Fluffy_Alive + $@Fluffy_Spawn) + 7 * BaseLevel;
@@ -399,6 +397,8 @@ L_FinallyInsertMe:
goto L_Reward1;
L_NotGoodEnough:
+ npctalk "What a disapointment, " + strcharinfo(0) + " hunted only " + $@Fluffy_Kills + " Fluffies.";
+ message strcharinfo(0), "Kimarr: What a disapointment, you hunted only " + $@Fluffy_Kills + " Fluffies.";
callsub S_Clean;
end;