summaryrefslogtreecommitdiff
path: root/npc/magic/level1-grow-mauve.txt
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2021-04-09 22:46:21 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-09 22:46:21 -0300
commitb376c7433420d59afcc36c94cab1f9cb38192ff2 (patch)
tree157aa2310f91935f5a68b003e839c7bd71a2f6b0 /npc/magic/level1-grow-mauve.txt
parenta9cb0b4cf5273d5d84669dd916deb3e9a1e64b7a (diff)
downloadserverdata-b376c7433420d59afcc36c94cab1f9cb38192ff2.tar.gz
serverdata-b376c7433420d59afcc36c94cab1f9cb38192ff2.tar.bz2
serverdata-b376c7433420d59afcc36c94cab1f9cb38192ff2.tar.xz
serverdata-b376c7433420d59afcc36c94cab1f9cb38192ff2.zip
Remove magic directory (would need a reimplementation anyway)
Diffstat (limited to 'npc/magic/level1-grow-mauve.txt')
-rwxr-xr-xnpc/magic/level1-grow-mauve.txt37
1 files changed, 0 insertions, 37 deletions
diff --git a/npc/magic/level1-grow-mauve.txt b/npc/magic/level1-grow-mauve.txt
deleted file mode 100755
index 3a12be2d..00000000
--- a/npc/magic/level1-grow-mauve.txt
+++ /dev/null
@@ -1,37 +0,0 @@
-- script grow-mauve NPC32767,{
- if(call("magic_checks")) end;
- if (Sp < 4) end;
- if (getskilllv(SKILL_MAGIC) < .level) end;
- if (countitem("MauveHerb") < 1 || countitem("Root") < 1) end;
- delitem "MauveHerb", 1;
- delitem "Root", 1;
- set @_M_BLOCK, 1; // block casting, until the timer clears it
- addtimer 2000, "Magic Timer::OnClear"; // set the new debuff
- callfunc "adjust_spellpower";
- Sp = Sp - 4;
- misceffect FX_MAGIC_GREEN, strcharinfo(0);
- misceffect FX_PENTAGRAM_BUILDUP, strcharinfo(0);
- setarray @summon[0], 0, (getskilllv(.school)/2)+1;
- callfunc "magic_exp";
- addtimer 4000-(@spellpower-9), strnpcinfo(0)+"::OnSummon";
- end;
-
-OnSummon:
- misceffect FX_PENTAGRAM_BURST, strcharinfo(0);
- callsub S_SummonAll;
- end;
-
-S_SummonAll:
- summon getmapname(), rand(POS_X-2,POS_X+2), rand(POS_Y-2,POS_Y+2), BL_ID, 1029, 1, (@spellpower*50)+10000;
- @summon[0] = @summon[0] + 1;
- if (@summon[0] < @summon[1]) goto S_SummonAll;
- return;
-
-OnInit:
- .school = SKILL_MAGIC_NATURE;
- set .invocation$, chr(MAGIC_SYMBOL) + "modrilax"; // used in npcs that refer to this spell
- void call("magic_register");
- .level = 1;
- .exp_gain = 1;
- end;
-}