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author | Jesusaves <cpntb1@ymail.com> | 2021-07-07 20:36:00 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-07-07 20:36:00 -0300 |
commit | 6967b9e0b63d19141d4f59b7933a960ac81916d0 (patch) | |
tree | 8ecd9cd2461f3598cb7faece71eb77162aa4ef2a /npc/051-1 | |
parent | 9877fd4ad81120af8e63e96d5d429092014dc017 (diff) | |
parent | 046c659193e1ca8bd13478678d1277df8bf9395c (diff) | |
download | serverdata-6967b9e0b63d19141d4f59b7933a960ac81916d0.tar.gz serverdata-6967b9e0b63d19141d4f59b7933a960ac81916d0.tar.bz2 serverdata-6967b9e0b63d19141d4f59b7933a960ac81916d0.tar.xz serverdata-6967b9e0b63d19141d4f59b7933a960ac81916d0.zip |
Merge branch 'master' into legacy
Override all files with 'master' version.
This version is meant to preserve git history as requested by bjorn.
Diffstat (limited to 'npc/051-1')
-rw-r--r-- | npc/051-1/_import.txt | 9 | ||||
-rw-r--r-- | npc/051-1/_mobs.txt | 4 | ||||
-rw-r--r-- | npc/051-1/desert.txt | 132 | ||||
-rw-r--r-- | npc/051-1/desertmonsters.txt | 153 | ||||
-rw-r--r-- | npc/051-1/forest.txt | 76 | ||||
-rw-r--r-- | npc/051-1/forestmonsters.txt | 22 | ||||
-rw-r--r-- | npc/051-1/janitor.txt | 23 | ||||
-rw-r--r-- | npc/051-1/mapflags.txt | 2 |
8 files changed, 421 insertions, 0 deletions
diff --git a/npc/051-1/_import.txt b/npc/051-1/_import.txt new file mode 100644 index 00000000..9b055a82 --- /dev/null +++ b/npc/051-1/_import.txt @@ -0,0 +1,9 @@ +// Map 051-1: Illia outskirts +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/051-1/_mobs.txt", +"npc/051-1/desert.txt", +"npc/051-1/desertmonsters.txt", +"npc/051-1/forest.txt", +"npc/051-1/forestmonsters.txt", +"npc/051-1/janitor.txt", +"npc/051-1/mapflags.txt", diff --git a/npc/051-1/_mobs.txt b/npc/051-1/_mobs.txt new file mode 100644 index 00000000..a3f58c03 --- /dev/null +++ b/npc/051-1/_mobs.txt @@ -0,0 +1,4 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 051-1: Illia outskirts mobs +051-1,42,35,21,12 monster Log Head 1025,30,100000,30000 +051-1,42,35,20,11 monster Spiky Mushroom 1019,10,100000,30000 diff --git a/npc/051-1/desert.txt b/npc/051-1/desert.txt new file mode 100644 index 00000000..172cb48e --- /dev/null +++ b/npc/051-1/desert.txt @@ -0,0 +1,132 @@ + +051-1,142,39,0 script Bones NPC367,{ + mes "You find a ruined paper next to these bones."; + mes "It says..."; + next; + mes "\"This waterfall is cursed... it feeds on living souls... I could not get past throught it.\""; + mes "\"God, they appeared from nowhere...\""; + mes "\"...\""; + next; + mes "The rest isn't legible."; + close; + +} + +051-1,170,24,0 script Cursed Waterfall NPC400,{ + $@illia_num_sealed_souls = 7; + @step = 3; + if ($@illia_progress < @step) goto L_ShouldNotBeHere; + if ($@illia_level_3_progress == 0 && strcharinfo(0) == $@iLLIA_HERO$) goto L_GiveTask; + if ($@illia_level_3_progress == 0 && strcharinfo(0) != $@iLLIA_HERO$) goto L_HintToHelpers; + if ($@illia_level_3_progress == 1) goto L_GiveSouls; + mes "Jump in the waterfall?"; + menu + "Yes", L_Warp, + "No", L_close; + +OnTimer1000: + npctalk strnpcinfo(0), "Youuuuuuu... Bring me souls... " + $@illia_num_sealed_souls + " fresh souls... Nooooow. And you shall paaass."; + end; + +OnTimer4750: + mapannounce "051-1", "You hear a loud scream coming from the wind... Something terrifying raised out there.", 0; + end; + +OnTimer6500: + npctalk strnpcinfo(0), "Nooooo... Do not let these things take them from youuuuuu!"; + stopnpctimer; + setnpctimer 0; + end; + +L_ShouldNotBeHere: + heal -Hp, 0; + end; + +L_HintToHelpers: + mes "[Cursed Waterfall]"; + mes "\"Who are you?... Bring " + $@iLLIA_HERO$ + " to me!\""; + close; + +L_GiveTask: + $@illia_level_3_progress = 1; + mes "[Cursed Waterfall]"; + mes "\"Yooouuuuuu...\""; + next; + + mes "You look around and see this ghostly voice comes from the waterfall."; + next; + + // This message will be in the timed messages, + // but display it here anyway to be sure the hero sees it. + mes "\"Youuuuuuu... Bring me souls... " + $@illia_num_sealed_souls + " fresh souls... Nooooow.\""; + mes "\"And you shall paaass.\""; + + // Reset the soul eaters counters. + $@SoulEaters0_count = 0; + $@SoulEaters1_count = 0; + $@SoulEaters2_count = 0; + $@SoulEaters3_count = 0; + $@SoulEaters4_count = 0; + // Spawn 7 additional soul snakes in the north building, as a bait. + areamonster "051-1", 125, 14, 143, 18, "", 1096, 7, "IlliaDMobs051-1::On1096"; + // Same with 5, in the island + areamonster "051-1", 138, 34, 145, 41, "", 1096, 5, "IlliaDMobs051-1::On1096"; + // Start timed messages + initnpctimer; + goto L_close; + +L_GiveSouls: + if (strcharinfo(0) != $@iLLIA_HERO$) + goto L_GiveSoulsToHero; + mes "[Cursed Waterfall]"; + mes "\"Give me the souuuuuuls... Noooooooow!!\""; + menu + "Please, have a look at these.", L_CheckSouls, + "Sorry, I don't have any.", L_close; + +L_GiveSoulsToHero: + mes "[Cursed Waterfall]"; + mes "\"Who are you?.... I want the souuuuuuls from " + $@iLLIA_HERO$ + "!\""; + goto L_close; + +L_CheckSouls: + if (countitem ("SealedSoul") < $@illia_num_sealed_souls) + goto L_NotEnough; + delitem "SealedSoul", $@illia_num_sealed_souls; + $@illia_level_3_progress = 2; + $@illia_progress = 4; + callfunc "UpdateIlliaProgress"; + $@illia_max_time = $@illia_max_time + 540; + + // Clean all spawned monsters + killmonster "051-1", "IlliaDMobs051-1::On1096"; + killmonster "051-1", "#SoulEaters0::OnSoulEaterDeath"; + killmonster "051-1", "#SoulEaters1::OnSoulEaterDeath"; + killmonster "051-1", "#SoulEaters2::OnSoulEaterDeath"; + killmonster "051-1", "#SoulEaters3::OnSoulEaterDeath"; + killmonster "051-1", "#SoulEaters4::OnSoulEaterDeath"; + + + mes "\"Goooood... Tasty souuuuuls...\""; + mes "You shall pass now... before I change my mind...\""; + next; + mes "A blinding light appears from inside the waterfall."; + + // Display an effect to show the waterfall opens itself / kills remaining monsters + misceffect FX_MEDIUM_BLINDINGLIGHT; + goto L_close; + +L_NotEnough: + mes "[Cursed Waterfall]"; + mes "\"Moooooooooore... Give me more...\""; + goto L_close; + +L_Warp: + warp "052-1", 23, 52; + // Count the player who reached the island. + $@illia_players_in_luvia_territory = $@illia_players_in_luvia_territory + 1; + goto L_close; + +L_close: + close; +} diff --git a/npc/051-1/desertmonsters.txt b/npc/051-1/desertmonsters.txt new file mode 100644 index 00000000..9424d63e --- /dev/null +++ b/npc/051-1/desertmonsters.txt @@ -0,0 +1,153 @@ +051-1,134,36,67,49 monster SoulSnake 1096,12,100000,30000,IlliaDMobs051-1::On1096 + +051-1,0,0,0 script IlliaDMobs051-1 NPC32767,{ + end; + +On1096: + if (rand(4) == 0 && $@illia_progress == 3 && $@illia_level_3_progress == 1) + getitem SealedSoul, 1; + fix_mobkill(Snake); + end; + +} + + +051-1,142,38,0 script #SoulEaters0Trigger NPC32767,3,3,{ + if ($@illia_progress != 3 || $@illia_level_3_progress != 1) + end; + if ($@SoulEaters0_count > 0) + end; + donpcevent "#SoulEaters0::OnSpawn"; + end; +} + +051-1,142,38,0 script #SoulEaters0 NPC32767,{ + end; + +OnSpawn: + $@SoulEaters0_count = 5; + areamonster "051-1", 139, 34, 145, 41, "", 1097, $@SoulEaters0_count, "#SoulEaters0::OnSoulEaterDeath"; + end; + +OnSoulEaterDeath: + $@SoulEaters0_count = $@SoulEaters0_count - 1; + if ($@illia_progress != 3 || $@illia_level_3_progress != 1) + end; + if (countitem(SealedSoul) == 0) + end; + delitem SealedSoul, countitem(SealedSoul); + message strcharinfo(0), "The Soul Eater feeds on the Sealed Souls you are carrying."; + end; +} + +051-1,134,16,0 script #SoulEaters1Trigger NPC32767,9,2,{ + if ($@illia_progress != 3 || $@illia_level_3_progress != 1) + end; + if ($@SoulEaters1_count > 0) + end; + donpcevent "#SoulEaters1::OnSpawn"; + end; +} + +051-1,134,16,0 script #SoulEaters1 NPC32767,{ + end; + +OnSpawn: + $@SoulEaters1_count = 7; + areamonster "051-1", 125, 14, 143, 18, "", 1097, $@SoulEaters1_count, "#SoulEaters1::OnSoulEaterDeath"; + end; + +OnSoulEaterDeath: + $@SoulEaters1_count = $@SoulEaters1_count - 1; + if ($@illia_progress != 3 || $@illia_level_3_progress != 1) + end; + if (countitem(SealedSoul) == 0) + end; + delitem SealedSoul, countitem(SealedSoul); + message strcharinfo(0), "The Soul Eater feeds on the Sealed Souls you are carrying."; + end; +} + +051-1,137,55,0 script #SoulEaters2Trigger NPC32767,5,4,{ + if ($@illia_progress != 3 || $@illia_level_3_progress != 1) + end; + if ($@SoulEaters2_count > 0) + end; + donpcevent "#SoulEaters2::OnSpawn"; + end; +} + +051-1,137,55,0 script #SoulEaters2 NPC32767,{ + end; + +OnSpawn: + $@SoulEaters2_count = 4; + areamonster "051-1", 134, 54, 139, 58, "", 1097, $@SoulEaters2_count, "#SoulEaters2::OnSoulEaterDeath"; + end; + +OnSoulEaterDeath: + $@SoulEaters2_count = $@SoulEaters2_count - 1; + if ($@illia_progress != 3 || $@illia_level_3_progress != 1) + end; + if (countitem(SealedSoul) == 0) + end; + delitem SealedSoul, countitem(SealedSoul); + message strcharinfo(0), "The Soul Eater feeds on the Sealed Souls you are carrying."; + end; +} + +051-1,155,35,0 script #SoulEaters3Trigger NPC32767,4,7,{ + if ($@illia_progress != 3 || $@illia_level_3_progress != 1) + end; + if ($@SoulEaters3_count > 0) + end; + donpcevent "#SoulEaters3::OnSpawn"; + end; +} + +051-1,155,35,0 script #SoulEaters3 NPC32767,{ + end; + +OnSpawn: + $@SoulEaters3_count = 4; + areamonster "051-1", 151, 29, 160, 45, "", 1097, $@SoulEaters3_count, "#SoulEaters3::OnSoulEaterDeath"; + end; + +OnSoulEaterDeath: + $@SoulEaters3_count = $@SoulEaters3_count - 1; + if ($@illia_progress != 3 || $@illia_level_3_progress != 1) + end; + if (countitem(SealedSoul) == 0) + end; + delitem SealedSoul, countitem(SealedSoul); + message strcharinfo(0), "The Soul Eater feeds on the Sealed Souls you are carrying."; + end; +} + +051-1,120,38,0 script #SoulEaters4Trigger NPC32767,6,9,{ + if ($@illia_progress != 3 || $@illia_level_3_progress != 1) + end; + if ($@SoulEaters4_count > 0) + end; + donpcevent "#SoulEaters4::OnSpawn"; + end; +} + +051-1,120,38,0 script #SoulEaters4 NPC32767,{ + end; + +OnSpawn: + $@SoulEaters4_count = 4; + areamonster "051-1", 116, 29, 127, 50, "", 1097, $@SoulEaters4_count, "#SoulEaters4::OnSoulEaterDeath"; + end; + +OnSoulEaterDeath: + $@SoulEaters4_count = $@SoulEaters4_count - 1; + if ($@illia_progress != 3 || $@illia_level_3_progress != 1) + end; + if (countitem(SealedSoul) == 0) + end; + delitem SealedSoul, countitem(SealedSoul); + message strcharinfo(0), "The Soul Eater feeds on the Sealed Souls you are carrying."; + end; +} diff --git a/npc/051-1/forest.txt b/npc/051-1/forest.txt new file mode 100644 index 00000000..d9c21625 --- /dev/null +++ b/npc/051-1/forest.txt @@ -0,0 +1,76 @@ + +051-1,64,46,0 script Strange Stone NPC400,{ + @step = 1; + if ($@illia_progress < @step) goto L_ShouldNotBeHere; + if (isin("051-1", 65,45, 67,48) == 0) end; + if (strcharinfo(0) != $@iLLIA_HERO$) goto L_HandleHelper; + if ($@illia_level_1_progress == 0) goto L_GiveTask; + if ($@illia_level_1_progress == 1) goto L_TaskNotComplete; + if ($@illia_level_1_progress == 2) goto L_TaskComplete; + if ($@illia_level_1_progress == 3) goto L_NothingElseToDo; + end; + +L_ShouldNotBeHere: + heal -Hp, 0; + end; + +L_HandleHelper: + mes "This stuff sounds complicated."; + mes "I should ask " + $@iLLIA_HERO$ + " what to do."; + close; + +L_NothingElseToDo: + mes "The door is opened... What am I waiting for?"; + close; + +L_GiveTask: + mes "You look at the rocks with attention."; + mes "You are smart enough to notice that there seems to be a missing rock that could activate a mechanism."; + next; + menu + "This rock must not be far... Let's look around.", L_Foo; +L_Foo: + $@illia_level_1_progress = 1; + $@illia_level_1_num_deaths = 0; + close; + +L_TaskNotComplete: + mes "It's not working. I have to find the rock."; + mes "With all the slimes around here, maybe one absorbed it."; + close; + +L_TaskComplete: + $@illia_level_1_progress = 3; + $@illia_progress = 2; + callfunc "UpdateIlliaProgress"; + $@illia_max_time = $@illia_max_time + 360; + mes "You insert the rock in the mechanism, then hear an unlock noise. The rocks move by themselves in a rumbling noise, making an opening in the wall."; + close; + +} + +051-1,66,44,0 script #ToCave NPC32767,1,1,{ + @step = 1; + if ($@illia_progress < @step) goto L_ShouldNotBeHere; + if ($@illia_level_1_progress < 2) goto L_Blocked; + if ($@illia_level_1_progress == 2 && strcharinfo(0) == $@iLLIA_HERO$) goto L_SeeStone; + if ($@illia_level_1_progress == 3) goto L_Warp; + end; + +L_ShouldNotBeHere: + heal -Hp, 0; + end; + +L_Blocked: + message strcharinfo(0), "There should be a way to open this... but not with my bare hands."; + end; + +L_SeeStone: + message strcharinfo(0), "I should take a look at the stone."; + end; + +L_Warp: + warp "051-3", 24, 60; + end; +} + diff --git a/npc/051-1/forestmonsters.txt b/npc/051-1/forestmonsters.txt new file mode 100644 index 00000000..b6a6c102 --- /dev/null +++ b/npc/051-1/forestmonsters.txt @@ -0,0 +1,22 @@ +051-1,52,32,10,8 monster GreenSlime 1005,20,100000,30000,IlliaFMobs051-1::On1005 + +051-1,0,0,0 script IlliaFMobs051-1 NPC32767,{ + end; + +On1005: + if ($@illia_level_1_progress == 1) + goto L_RockFinding; + end; + +L_RockFinding: + $@illia_level_1_num_deaths = $@illia_level_1_num_deaths + 1; + @p = 50 - $@illia_level_1_num_deaths; + if (@p < 0) + @p = 0; + if ($@illia_progress != 1 || $@iLLIA_STATUS != 4 || rand(@p) != 0) + end; + message strcharinfo(0), "This slime released a rock with a weird shape, that seems to fit in the mechanism!"; + $@illia_level_1_progress = 2; + end; + +} diff --git a/npc/051-1/janitor.txt b/npc/051-1/janitor.txt new file mode 100644 index 00000000..15a849c1 --- /dev/null +++ b/npc/051-1/janitor.txt @@ -0,0 +1,23 @@ +051-1,1,1,0 script #IlliaJanitor1 NPC32767,{ +end; + +OnCommandClean: + // Nothing to do here. + end; + +} + +051-1,1,1,0 script #IlliaJanitor3 NPC32767,{ +end; + +OnCommandClean: + killmonster "051-1", "IlliaDMobs051-1::On1096"; + // Kill the soul eaters that were spawned + killmonster "051-1", "#SoulEaters0::OnSoulEaterDeath"; + killmonster "051-1", "#SoulEaters1::OnSoulEaterDeath"; + killmonster "051-1", "#SoulEaters2::OnSoulEaterDeath"; + killmonster "051-1", "#SoulEaters3::OnSoulEaterDeath"; + killmonster "051-1", "#SoulEaters4::OnSoulEaterDeath"; + end; + +} diff --git a/npc/051-1/mapflags.txt b/npc/051-1/mapflags.txt new file mode 100644 index 00000000..620a8d3c --- /dev/null +++ b/npc/051-1/mapflags.txt @@ -0,0 +1,2 @@ +051-1 mapflag nosave 007-2,36,23 +051-1 mapflag zone MMO |