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author | Jesusaves <cpntb1@ymail.com> | 2021-04-09 13:33:57 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-04-09 13:33:57 -0300 |
commit | cf18ce071c79ae37e14ea38943e0b1d88da70a7b (patch) | |
tree | f9159c9b60b3018300dd22ffba0d797bc5e828e5 /npc/027-1/graves.txt | |
parent | 8a4bf716002a017de77fe7df301ef8e4aaf00a2e (diff) | |
download | serverdata-cf18ce071c79ae37e14ea38943e0b1d88da70a7b.tar.gz serverdata-cf18ce071c79ae37e14ea38943e0b1d88da70a7b.tar.bz2 serverdata-cf18ce071c79ae37e14ea38943e0b1d88da70a7b.tar.xz serverdata-cf18ce071c79ae37e14ea38943e0b1d88da70a7b.zip |
Override
Diffstat (limited to 'npc/027-1/graves.txt')
-rwxr-xr-x | npc/027-1/graves.txt | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/npc/027-1/graves.txt b/npc/027-1/graves.txt new file mode 100755 index 00000000..7ed82bac --- /dev/null +++ b/npc/027-1/graves.txt @@ -0,0 +1,108 @@ + +027-1,89,62,0 script Grave#1 NPC400,{ + @npc_distance = 1; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "~ FotherJ ~"; + mes "The mad sprite making genius who made all the creepy undead monster graphics."; + close; +} + +027-1,118,54,0 script Grave#2 NPC400,{ + @npc_distance = 1; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "~ Yosuhara ~"; + mes "Contributed some of the tombstones."; + close; +} + +027-1,111,62,0 script Grave#3 NPC400,{ + @npc_distance = 1; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "~ Feline Monstrosity ~"; + mes "Made the background music you are hearing."; + close; +} + +027-1,112,76,0 script Grave#4 NPC400,{ + @npc_distance = 1; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "~ Superkoop ~"; + mes "Mapped the swamp to the south."; + close; +} + +027-1,120,76,0 script Grave#5 NPC400,{ + @npc_distance = 1; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "~ Aroleon ~"; + mes "Mapped the swamp to the southeast."; + close; +} + +027-1,100,68,0 script Grave#6 NPC400,{ + @npc_distance = 1; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "~ John P ~"; + mes "Wrote the graveyard backstory and the dialog for the caretaker quest."; + close; +} + +027-1,94,70,0 script Grave#7 NPC400,{ + @npc_distance = 1; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "~ Spit23 ~"; + mes "Made those freakin awesome cemetery gates."; + close; +} + +027-1,106,60,0 script Grave#8 NPC400,{ + @npc_distance = 1; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "~ Black Don ~"; + mes "Contributed those cool gargoyle statues."; + close; +} + +027-1,92,54,0 script Grave#9 NPC400,{ + @npc_distance = 1; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "~ Jaxad0127 ~"; + mes "Did all the scripting work for the graveyard. Made Caretaker's house."; + close; +} + +027-1,122,64,0 script Grave#10 NPC400,{ + @npc_distance = 1; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "~ Ces Vargavind ~"; + mes "Scripted caretaker's daughter."; + close; +} + +027-1,102,62,0 script Grave#11 NPC400,{ + @npc_distance = 1; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "~ Crush ~"; + mes "Organizer of the whole graveyard project, graveyard fence graphics, mapping of the graveyard itself."; + close; +} + +027-1,104,76,0 script Grave#12 NPC400,{ + @npc_distance = 1; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "~ Freeyorp ~"; + mes "Planned out monster stats and placements."; + close; +} |