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author | Jesusaves <cpntb1@ymail.com> | 2021-04-09 11:00:49 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-04-09 11:00:49 -0300 |
commit | 8a4bf716002a017de77fe7df301ef8e4aaf00a2e (patch) | |
tree | 4947d0b015baad639fa07133369e9a09c8a468bc /npc/020-2-28 | |
download | serverdata-8a4bf716002a017de77fe7df301ef8e4aaf00a2e.tar.gz serverdata-8a4bf716002a017de77fe7df301ef8e4aaf00a2e.tar.bz2 serverdata-8a4bf716002a017de77fe7df301ef8e4aaf00a2e.tar.xz serverdata-8a4bf716002a017de77fe7df301ef8e4aaf00a2e.zip |
Initial commit
Diffstat (limited to 'npc/020-2-28')
-rw-r--r-- | npc/020-2-28/_import.txt | 4 | ||||
-rw-r--r-- | npc/020-2-28/_warps.txt | 5 | ||||
-rw-r--r-- | npc/020-2-28/pauline.txt | 39 |
3 files changed, 48 insertions, 0 deletions
diff --git a/npc/020-2-28/_import.txt b/npc/020-2-28/_import.txt new file mode 100644 index 00000000..cbdcd407 --- /dev/null +++ b/npc/020-2-28/_import.txt @@ -0,0 +1,4 @@ +// Map 020-2-28: Magic Acedemy Central, Second Floor +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/020-2-28/_warps.txt", +"npc/020-2-28/pauline.txt", diff --git a/npc/020-2-28/_warps.txt b/npc/020-2-28/_warps.txt new file mode 100644 index 00000000..bb588fb5 --- /dev/null +++ b/npc/020-2-28/_warps.txt @@ -0,0 +1,5 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 020-2-28: Magic Acedemy Central, Second Floor warps +020-2-28,43,23,0 warp #020-2-28_43_23 2,0,020-2-27,46,24 +020-2-28,34,33,0 warp #020-2-28_34_33 0,0,020-1,56,108 +020-2-28,42,33,0 warp #020-2-28_42_33 0,0,020-1,60,108 diff --git a/npc/020-2-28/pauline.txt b/npc/020-2-28/pauline.txt new file mode 100644 index 00000000..72b47959 --- /dev/null +++ b/npc/020-2-28/pauline.txt @@ -0,0 +1,39 @@ +// Evol scripts. +// Author: +// Micksha +// Description: +// Pauline, the War Mage. +// THIS IS A PLACEHOLDER! + +020-2-28,36,20,0 script Pauline NPC_PAULINE,{ + speech + l("Hi!"), + l("Should I tell you the secret of a good fight?"), + l("CONFRONT AND DESTROY!! (Don't tell your parents I said that."); + select + l("You're weird, I have to go sorry."), + l("I can't do that, I keep getting killed."); + mes ""; + if (@menu == 1) + close; + mesn; + mesq l("Oh no! Well, I never said to confront alone. Did you try going with friends?"); + next; + if (askyesno() == ASK_NO) { + mesn; + mesq l("Then you should do that. It is always more fun with friends."); + close; + } + mesn; + mesq l("Ah... Then maybe you should summon a monster to your aid, or hire a mercenary."); + next; + mesn; + mesq l("Hold tight. Hire a mercenary? That was not in the script. Please call Jesusalva ASAP."); + close; + +OnInit: + .distance = 4; + end; +} + + |