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author | Jesusaves <cpntb1@ymail.com> | 2021-04-09 11:00:49 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-04-09 11:00:49 -0300 |
commit | 8a4bf716002a017de77fe7df301ef8e4aaf00a2e (patch) | |
tree | 4947d0b015baad639fa07133369e9a09c8a468bc /npc/001-1/qpid.txt | |
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Diffstat (limited to 'npc/001-1/qpid.txt')
-rw-r--r-- | npc/001-1/qpid.txt | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/npc/001-1/qpid.txt b/npc/001-1/qpid.txt new file mode 100644 index 00000000..5976c9cf --- /dev/null +++ b/npc/001-1/qpid.txt @@ -0,0 +1,169 @@ +// Evol scripts. +// Author: +// Reid +// Description: +// Potion seller, she is part of the Enora's noob quests. + +001-1,65,116,0 script Q'Pid#001-1 NPC_QPID,{ + + function riddle_enigma { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Ok fine, you have up to 3 tries, here is the riddle:"), + l("What is growing and shrinking at the same time?"); + narrator S_LAST_NEXT, + l("You need to type the answer of this riddle in the NPC window."), + l("The answer is a single word, without conjugation."), + l("You can also answer in your native language or in English."); + + do + { + input .@answer$; + .@i++; + + if (riddlevalidation(.@answer$, "life", l("life"))) + { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Oh..."), + l("You seem more cultivated than you look."); + + if (getq(ArtisQuests_Enora) == 7) + { + setq(ArtisQuests_Enora, 9); + speech S_LAST_NEXT | S_NO_NPC_NAME, + l("Fine, take these potions, I will replenish them in the next couple hours anyway."); + } + + break; + } + else if (.@i < 3) + { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Too bad, try again."); + } + else + { + if (getq(ArtisQuests_Enora) == 7) + { + setq(ArtisQuests_Enora, 8); + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("You failed!"), + l("Ivan is the one you should look for now."), + l("He is in a small house between the dock's warehouse and the dojo."), + l("Follow the canal to the north-east and you will find it."), + l("And get out of here, I'm not a map!"); + } + else + { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("You failed!"); + } + + break; + } + } while (true); + + return; + } + + function enora_quest { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("She wants? What if I don't want?"), + l("I'm not a pawn of the Legion, I don't have to obey you!"), + l("Oh and guess what! I'm almost out of potions anyway."); + + switch (select(l("And where can I find these potions?"), + l("You bored me, see you later."))) + { + case 1: + break; + case 2: + return; + } + + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("You don't seem to be from the Legion, let's do a game."), + l("If you find the correct answer, I will give you these potions..."), + l("But if you fail, you will have to get them from the alchemist."), + l("Deal?"); + + if (askyesno() == ASK_YES) + { + riddle_enigma; + } + return; + } + + function alchemist_information { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Do? I don't do them."), + l("I'm sure that you already knew the answer, didn't you?"), + l("You tried to embarrass me, am I right?!"), + l("It's Ivan... I'm sure that he sent you to annoy me..."), + l("I'm just a merchant, I trade and make deals, yes \"excuse\" me if I'm not as skilled as that stupid alchemist."), + l("But rare are those that receive grants from the Legion itself. For anybody else only a hard work can pay your bills!"); + emotion E_UPSET; + + switch (select(l("Sorry I didn't mean to bother you."), + l("You are just sitting on the shadow of your store."))) + { + case 1: + mes ""; + mesn; + break; + case 2: + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("You are honest, I like it."); + break; + } + mesq l("Is that all you had to say?"); + next; + + return; + } + + speech S_LAST_NEXT, + l("What?"); + + do + { + .@enora = getq(ArtisQuests_Enora); + + select + rif(.@enora == 7, l("Enora wants her potions.")), + menuaction(l("Trade")), + rif(.@enora > 7, l("What was your riddle?")), + l("How do you do your potions?"), + l("What are you reading?"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + enora_quest; + break; + case 2: + closeclientdialog; + shop "Store#Potion001-1"; + close; + case 3: + riddle_enigma; + break; + case 4: + alchemist_information; + break; + case 5: + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("It's a poem, about poems... Why are you asking that?"), + l("Because I am a Kralog I can't read such things? That's rubbish."), + l("I borrowed it from the library, you should try to cultivate yourself more instead of insinuate things about people you don't know!"); + break; + } + } while (@menu != 6); + + closeclientdialog; + goodbye; + close; + +OnInit: + .distance = 3; + end; +} |