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author | Jesusaves <cpntb1@ymail.com> | 2021-04-13 11:36:36 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-04-13 11:36:36 -0300 |
commit | 54df9a7486ae95fbc42183e27ab096edee8fd1ed (patch) | |
tree | 96bb1d280fc777926c1ed677e21b225776511263 /conf/map | |
parent | 582bdded52e48bc0b08828a8257b18a7a8786402 (diff) | |
download | serverdata-54df9a7486ae95fbc42183e27ab096edee8fd1ed.tar.gz serverdata-54df9a7486ae95fbc42183e27ab096edee8fd1ed.tar.bz2 serverdata-54df9a7486ae95fbc42183e27ab096edee8fd1ed.tar.xz serverdata-54df9a7486ae95fbc42183e27ab096edee8fd1ed.zip |
Some more conf. inheirted from TMWA; Change max stat from 99 to 100
Diffstat (limited to 'conf/map')
-rw-r--r-- | conf/map/battle/battle.conf | 6 | ||||
-rw-r--r-- | conf/map/battle/player.conf | 8 |
2 files changed, 7 insertions, 7 deletions
diff --git a/conf/map/battle/battle.conf b/conf/map/battle/battle.conf index 290e1ee7..f902e639 100644 --- a/conf/map/battle/battle.conf +++ b/conf/map/battle/battle.conf @@ -40,7 +40,7 @@ enable_perfect_flee: 1 // Who can have critical attacks? (Note 3) // (Note that there are some skills that always do critical hit regardless of this) -enable_critical: 17 +enable_critical: 27 // Critical adjustment rate for non-players (Note 2) mob_critical_rate: 100 @@ -74,7 +74,7 @@ player_damage_delay_rate: 100 // 0 = element undead // 1 = race undead // 2 = both (either one works) -undead_detect_type: 0 +undead_detect_type: 2 // Does HP recover if hit by an attribute that's same as your own? (Note 1) // (Will not work in Renewal) @@ -92,7 +92,7 @@ agi_penalty_type: 1 // When agi penalty is enabled, to whom it should apply to? (Note 3) // By default, only players get the penalty. -agi_penalty_target: 1 +agi_penalty_target: 9 // Amount of enemies required to be targetting player before FLEE begins to be penalized agi_penalty_count: 3 diff --git a/conf/map/battle/player.conf b/conf/map/battle/player.conf index aa9cf92f..263d47a6 100644 --- a/conf/map/battle/player.conf +++ b/conf/map/battle/player.conf @@ -43,7 +43,7 @@ left_cardfix_to_right: true // The amount of HP a player will respawn with, 0 is default. // (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.) -restart_hp_rate: 0 +restart_hp_rate: 50 // The amount of SP a player will respawn with, 0 is default. // (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.) @@ -105,7 +105,7 @@ max_hp: 1000000 max_sp: 1000000 // Max limit of char stats. (agi, str, etc.) -max_parameter: 99 +max_parameter: 100 // Same as max_parameter, but for 3rd classes. max_third_parameter: 130 @@ -172,7 +172,7 @@ invite_request_check: true // 0 = Disabled // 1 = Dropped only in PvP maps // 2 = Dropped in all situations -bone_drop: 1 +bone_drop: 0 // Do mounted (on Peco) characters increase their size // 0 = no @@ -189,7 +189,7 @@ idle_no_autoloot: 0 // Minimum distance a vending/chat room must be from a NPC in order to be placed // Default: 3 (0: disabled). -min_npc_vendchat_distance: 3 +min_npc_vendchat_distance: 0 // If min_npc_vendchat_distance is enabled, // can players vend/chat room nearby hidden npc? (Ie: FAKE_NPC/HIDDEN_WARP_NPC) |