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authorFate <fate-tmw@googlemail.com>2009-05-13 20:55:54 +0000
committerFate <fate-tmw@googlemail.com>2009-05-13 20:55:54 +0000
commit447323193742ec47c23d0fa4ebe0443eb322c4b9 (patch)
treeeec07dc4151a731efb08baf7a8768846bc680a11
parentdbd1aa402ed6fc1c4d6851d2fab32a782f0dc757 (diff)
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Fixed auldsbel spell invocation description syntax, though the content is still off
-rw-r--r--npc/011-1_Woodland/auldsbel.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/011-1_Woodland/auldsbel.txt b/npc/011-1_Woodland/auldsbel.txt
index fb467dbd..d4f1f6c2 100644
--- a/npc/011-1_Woodland/auldsbel.txt
+++ b/npc/011-1_Woodland/auldsbel.txt
@@ -943,7 +943,7 @@ L_learn_spell:
LL_repeat_spell:
mes "[Auldsbel the Wizard]";
- mes "\"The invocation is ' + getspellinvocation("transmute-wood-to-mouboo") + ', followed by the last syllable of the name of the creature you want to shape the log into. But this only works if you know the old Tritan name of the creature. For now, it should just make a Mouboo figurine, which should be enough.\"";
+ mes "\"The invocation is " + getspellinvocation("transmute-wood-to-mouboo") + ", followed by the last syllable of the name of the creature you want to shape the log into. But this only works if you know the old Tritan name of the creature. For now, it should just make a Mouboo figurine, which should be enough.\"";
next;
mes "[Auldsbel the Wizard]";