// TMW Script.
// Author:
// Jesusalva
// Notes:
// Christmas 2021 - Configuration Files
function script X21ID {
return (getcharid(1) > 0 ? getcharid(1) : getcharid(3));
}
function script X21ID2 {
return (getcharid(1) > 0 ? getcharid(1) : getcharid(0));
}
function script X21TYPE {
return (getcharid(1) > 0 ? IOT_PARTY : IOT_CHAR);
}
function script X21BC1_CLEAR {
return (XMAS2021 & X21_BOSSDEFEAT);
}
function script X21BC1_DOCLEAR {
XMAS2021 = (XMAS2021 | X21_BOSSDEFEAT);
return;
}
function script X21ED1_CLEAR {
return (XMAS2021 & X21_ALYSSARESCUE);
}
function script X21ED1_DOCLEAR {
XMAS2021 = (XMAS2021 | X21_ALYSSARESCUE);
return;
}
function script X21INIT {
.@inst = instance_create("Northen Lights", X21ID(), X21TYPE());
// Instance must be created
if (.@inst >= 0) {
// We... Could use base name, actually, but whatever
.@mapa$ = "0812@"+X21ID2(); // Northern Lights
.@mapb$ = "0813@"+X21ID2(); // Existential Frontier
.@mapc$ = "0803@"+X21ID2(); // Forgotten/Mystic/Peaceful Glade
instance_attachmap("081-2", .@inst, false, .@mapa$);
instance_attachmap("081-3", .@inst, false, "0813@"+X21ID2());
instance_attachmap("080-3", .@inst, false, "0803@"+X21ID2());
instance_set_timeout(1800, 1800, .@inst);
instance_init(.@inst);
/* Spawn Monsters */
"#XMAS21Core"::spawn(Grinchboo, 3, .@mapa$);
"#XMAS21Core"::spawn(Grinchboo, 3, .@mapc$);
/* Northern Lights Dungeon */
"#XMAS21Core"::spawn(WhiteSlime, 40, .@mapa$);
"#XMAS21Core"::spawn(Archant, 9, .@mapa$);
//"#XMAS21Core"::spawn(BlueSpark, 1, .@mapa$); //?
//"#XMAS21Core"::spawn(RedSpark, 1, .@mapa$); //?
"#XMAS21Core"::spawn(AzulSlime, 20, .@mapa$);
"#XMAS21Core"::spawn(SantaSlime, 25, .@mapa$);
"#XMAS21Core"::spawn(Moggun, 30, .@mapa$);
"#XMAS21Core"::spawn(Yeti, 4, .@mapa$);
"#XMAS21Core"::spawn(Wisp, 5, .@mapa$);
"#XMAS21Core"::spawn(Poltergeist, 12, .@mapa$);
"#XMAS21Core"::spawn(Spectre, 5, .@mapa$);
"#XMAS21Core"::spawn(ManaGhost, 14, .@mapa$);
"#XMAS21Core"::spawn(IceElement, 3, .@mapa$);
"#XMAS21Core"::spawn(IceSkull, 3, .@mapa$);
"#XMAS21Core"::spawn(Nutcracker, 6, .@mapa$);
"#XMAS21Core"::spawn(Fluffy, 18, .@mapa$);
/* Peaceful/Mystic/Forgotten Glade */
"#XMAS21Core"::spawn(CrotcherScorpion, 14, .@mapc$);
"#XMAS21Core"::spawn(Snail, 22, .@mapc$);
"#XMAS21Core"::spawn(Bee, 9, .@mapc$);
"#XMAS21Core"::spawn(Butterfly, 27, .@mapc$);
"#XMAS21Core"::spawn(PinkFlower, 42, .@mapc$);
"#XMAS21Core"::spawn(Pinkie, 36, .@mapc$);
"#XMAS21Core"::spawn(Hyvern, 6, .@mapc$);
"#XMAS21Core"::spawn(WitchGuard, 8, .@mapc$);
}
if (instance_id() >= 0)
instance_set_timeout(1800, 1800);
return;
}
/* You cannot fiddle with party in this region */
080-1 mapflag partylock
080-3 mapflag partylock
//081-1 mapflag partylock
081-2 mapflag partylock
081-3 mapflag partylock
/* Secure regions */
081-3 mapflag zone MMO
081-3 mapflag nosave 081-1,68,31
- script #XMAS21Core NPC_HIDDEN,{
end;
// "#XMAS21Core"::spawn(MonsterID, {Amount=1, {Map=this}})
public function spawn {
.@m$=getarg(2, getmap());
.@n$="#XMAS21Core::On"+getarg(0);
if (mobcount(.@m$, .@n$) < 200)
areamonster .@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$)-20, getmapinfo(MAPINFO_SIZE_Y, .@m$)-20, strmobinfo(1, getarg(0)), getarg(0), getarg(1, 1), .@n$;
return;
}
/* Experimental */
On1162:
spawn(Grinchboo, 2);
end;
/* Ice Caves */
On1093:
spawn(WhiteSlime);
end;
On1060:
spawn(Archant);
end;
On1080:
spawn(BlueSpark);
end;
On1081:
spawn(RedSpark);
end;
On1100:
spawn(AzulSlime);
end;
On1015:
spawn(SantaSlime);
end;
On1061:
spawn(Moggun);
end;
On1072:
spawn(Yeti);
end;
On1040:
spawn(Wisp);
end;
On1047:
spawn(Poltergeist);
end;
On1042:
spawn(Spectre);
end;
On1125:
spawn(ManaGhost);
end;
On1071:
spawn(IceElement);
end;
On1085:
spawn(IceSkull);
end;
On1114:
spawn(Nutcracker);
end;
On1020:
spawn(Fluffy);
end;
/* Woodlands */
On1084:
spawn(CrotcherScorpion);
end;
On1041:
spawn(Snail);
end;
On1049:
spawn(Bee);
end;
On1055:
spawn(Butterfly);
end;
On1014:
spawn(PinkFlower);
end;
On1018:
spawn(Pinkie);
end;
On1088:
spawn(Hyvern);
end;
On1103:
spawn(WitchGuard);
end;
/* Ambush */
On1140:
spawn(Tengu);
end;
On1138:
spawn(ManaGuardian);
end;
On1143:
spawn(ManaSlayer);
end;
On1150:
spawn(ManaTyrant);
end;
On1147:
spawn(Koyntety);
end;
On1146:
spawn(Flashmob);
end;
}