048-2,97,78,0 script Santeri NPC366,{
@claw_amount = 8;
@claw_exp = 10000;
if (QUEST_BlueSage & $@Q_BlueSageMaterialClaw) goto L_Done;
if (BaseLevel >= $@Q_BlueSageMinimumLevel) goto L_Quest;
mes "[Santeri]";
mes "\"Hm. Please don't disturb me, I'm trying to concentrate.\"";
goto L_close;
L_Quest:
mes "[Santeri]";
mes "\"Welcome. Are you an adventurer? I could use some help.\"";
menu
"I am. What heroic action is needed?",L_HeroicAction,
"How can I help?",L_HeroicAction,
"I'm not interested.",L_close;
L_HeroicAction:
mes "[Santeri]";
mes "\"You see, we're working on repairing all of the damaged books and creating new ones for those that were lost.";
mes "Therefore we need a lot of glue, but our supplies are nearly used up. I need " + @claw_amount + " Yeti Claws as ingredient to make new glue. Do you have that?\"";
menu
"Yes, here you go.",L_TurnIn,
"I need to look in my storage.",L_close,
"No, sorry.",L_Investigate;
L_TurnIn:
if(countitem("YetiClaw") < @claw_amount)
goto L_NoItem;
delitem "YetiClaw", @claw_amount;
getexp @claw_exp, 0;
QUEST_BlueSage = (QUEST_BlueSage | $@Q_BlueSageMaterialClaw);
mes "[Santeri]";
mes "\"Great! Thank you!\"";
goto L_Investigate;
L_Done:
mes "[Santeri]";
mes "\"Thanks to you, our glue supply is replenished and we can repair those books.\"";
goto L_Investigate;
L_NoItem:
mes "[Santeri]";
mes "\"What are you telling me? You don't have it!\"";
goto L_close;
L_Investigate:
if ((QL_BSAGE_INVESTIGATE == 3) || (QL_BSAGE_INVESTIGATE == 4)) goto L_Ask_Visitor;
if ((QL_BSAGE_INVESTIGATE == 5) || (QL_BSAGE_INVESTIGATE == 8)) goto L_Ask_Helper;
if ((QL_BSAGE_INVESTIGATE == 6) || (QL_BSAGE_INVESTIGATE == 7) || (QL_BSAGE_INVESTIGATE == 9) || (QL_BSAGE_INVESTIGATE == 10)) goto L_Ask_Both;
goto L_close;
L_Ask_Visitor:
menu
"Can you tell me anything about the visitor with the mask?",L_Visitor,
"I need to leave.",L_close;
L_Ask_Helper:
menu
"What's your opinion of Peetu and how he does his work?",L_Helper,
"See you later.",L_close;
L_Ask_Both:
menu
"Can you tell me anything about the visitor with the mask?",L_Visitor,
"What's your opinion of Peetu and how he does his work?",L_Helper,
"Bye.",L_close;
L_Visitor:
mes "[Santeri]";
mes "\"There was a visitor with a mask? I didn't notice. You see, I spend most of my time in the workshop, and concentrate on my work. There are other helpers who attend to the visitors. And hopefully keep them from disturbing my concentration.\"";
goto L_close;
L_Helper:
mes "[Santeri]";
mes "\"Oh, that's an interesting question. I was really surprised when I heard that he was responsible for the sealing spell. I've worked together with him before, and I have to say, it really was a pleasure. He's very accurate and diligent, but also polite and helpful.\"";
next;
mes "\"I really wonder what went wrong with that sealing spell. I can't imagine Peetu messing up something so important.\"";
if ((QL_BSAGE_INVESTIGATE != 5) && (QL_BSAGE_INVESTIGATE != 6) && (QL_BSAGE_INVESTIGATE != 7))
goto L_close;
QL_BSAGE_INVESTIGATE = QL_BSAGE_INVESTIGATE + 3;
goto L_close;
L_close:
@claw_amount = 0;
@claw_exp = 0;
close;
}