blob: 798d40379b1c12716f77f76e76ca51749d1d37b7 (
plain) (
tree)
|
|
031-2,27,26,0 script Cindy#house NPC197,{
if (getq(KaizeiQuest_Cindy) > 3) goto L_Happy_Random;
mes "...";
goto L_close;
L_Happy_Random:
getinventorylist;
@candy = rand(50);
if (@inventorylist_count < 100 && @candy == 42)
goto L_Candy;
setarray @quote_Cindy$, "Thank you so much for rescuing me!",
"My mother made really tasty cookies yesterday. But I already ate them all...",
"I want to go ice skating tomorrow. That will be fun!",
"I wonder when Daddy will come home next time. He always brings exciting stuff!",
strcharinfo(0) + "! You're my hero!",
"My mother is so upset about the Yetis - they are very very shy usually. You have to be lucky to see one. I wonder what's wrong with them.",
"When I'm a little older, I want to travel like you and my father. I want to see every place on the world!",
"Did you ever meet Santa? He's very kind! He always gives me some candy when we go to see him.",
strcharinfo(0) + ", you are sooo strong! Amazing! But my dad is strong too!";
@random = rand(9);
if (@random != 5)
emotion EMOTE_HAPPY, strcharinfo(0);
@quote$ = "\"" + @quote_Cindy$[@random] + "\"";
mes "[Cindy]";
mes @quote$;
goto L_close;
L_Candy:
mes "[Cindy]";
mes "\"Santa gave me some candy! Please, take that!\"";
getitem "Candy", 1;
goto L_close;
L_close:
@candy = 0;
@inventorylist_count = 0;
@random = 0;
@quote$ = "";
close;
}
|