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path: root/npc/030-2/wrapping_paper_helper.txt
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030-2,140,31,0	script	Reino	NPC328,{
    callfunc "XmasStates";

    if($@xmas_time)
        goto L_XmasMain;
    goto L_OffSeason;

L_OffSeason:
    mes "[Reino]";
    mes "\"Hrmm... I forgot what the real color of my hand was... \"";
    goto L_close;

L_XmasMain:
    if (@xmas_helper_bit) goto L_Helping;

    mes "[Reino]";
    mes "\"Excuse me, but please don't interrupt. We're all very busy.\"";
    goto L_close;

L_Helping:
    mes "[Reino]";
    mes "\"Oh, I see you're here to help. Maybe you can assist me with a problem we have.";
    mes "We're nearly out of wrapping paper for the present boxes.";
    mes "That's very very bad. Can you imagine how it would look if the presents didn't have wrapping paper?\"";
    next;
    mes "\"So, eh, I can only give you some of the remaining wrapping paper if you bring me the needed material to make new wrapping paper.";
    mes "For making one roll of wrapping paper, I need " + $@xmas_reed_amount + " Reed Bundles, " + $@xmas_water_amount + " Bottle of Water and some dye to make it colored.\"";
    next;
    goto L_Again;

L_Again:
    mes "\"Let's see... These are the regulations for wrapping paper colors and designs for this year. Tell me which you want.\"";
    mes "He shows you an official looking piece of paper.";
    menu
        "White dotted (" + $@xmas_poa_amount +" Piles of Ash)", L_White,
        "Yellow dotted (" + $@xmas_wrap_yellow_amount + " Yellow Dyes)", L_Yellow,
        "Blue dotted (" + $@xmas_wrap_ltblue_amount + " Light Blue Dyes)", L_Blue,
        "Purple striped (" + $@xmas_wrap_purple_amount + " Purple Dye)", L_Purple,
        "Green (" + $@xmas_wrap_green_amount + " Green Dye)", L_Green,
        "Why do you have a regulation for wrapping papers?!", L_Regulation,
        "I'm on my way.",L_close;

L_White:
getinventorylist;
    if (@inventorylist_count == 100 || (checkweight("WhiteWrap", $@xmas_wrap_reward) == 0))
        goto L_FullInv;
    if ((countitem("ReedBundle") < $@xmas_reed_amount) || (countitem("BottleOfWater") < $@xmas_water_amount) || (countitem("PileOfAsh") < $@xmas_poa_amount))
        goto L_NoItems;
    delitem "ReedBundle", $@xmas_reed_amount;
    delitem "BottleOfWater", $@xmas_water_amount;
    delitem "PileOfAsh", $@xmas_poa_amount;
    getitem "WhiteWrap", $@xmas_wrap_reward;
    mes "[Reino]";
    mes "\"This one is classical.\"";
    goto L_MadePaper;

L_Yellow:
    getinventorylist;
    if (@inventorylist_count == 100 || (checkweight("YellowWrap", $@xmas_wrap_reward) == 0))
        goto L_FullInv;
    if ((countitem("ReedBundle") < $@xmas_reed_amount) || (countitem("BottleOfWater") < $@xmas_water_amount) || (countitem("YellowDye") < $@xmas_wrap_yellow_amount))
        goto L_NoItems;
    delitem "ReedBundle", $@xmas_reed_amount;
    delitem "BottleOfWater", $@xmas_water_amount;
    delitem "YellowDye", $@xmas_wrap_yellow_amount;
    getitem "YellowWrap", $@xmas_wrap_reward;
    mes "[Reino]";
    mes "\"Right, bright paper brings good vibes.\"";
    goto L_MadePaper;

L_Blue:
    getinventorylist;
    if (@inventorylist_count == 100 || (checkweight("BlueWrap", $@xmas_wrap_reward) == 0))
        goto L_FullInv;
    if ((countitem("ReedBundle") < $@xmas_reed_amount) || (countitem("BottleOfWater") < $@xmas_water_amount) || (countitem("LightBlueDye") < $@xmas_wrap_ltblue_amount))
        goto L_NoItems;
    delitem "ReedBundle", $@xmas_reed_amount;
    delitem "BottleOfWater", $@xmas_water_amount;
    delitem "LightBlueDye", $@xmas_wrap_ltblue_amount;
    getitem "BlueWrap", $@xmas_wrap_reward;
    mes "[Reino]";
    mes "\"Plain and simple. Here.\"";
    goto L_MadePaper;

L_Purple:
    getinventorylist;
    if (@inventorylist_count == 100 || (checkweight("PurpleWrap", $@xmas_wrap_reward) == 0))
        goto L_FullInv;
    if ((countitem("ReedBundle") < $@xmas_reed_amount) || (countitem("BottleOfWater") < $@xmas_water_amount) || (countitem("PurpleDye") < $@xmas_wrap_purple_amount))
        goto L_NoItems;
    delitem "ReedBundle", $@xmas_reed_amount;
    delitem "BottleOfWater", $@xmas_water_amount;
    delitem "PurpleDye", $@xmas_wrap_purple_amount;
    getitem "PurpleWrap", $@xmas_wrap_reward;
    mes "[Reino]";
    mes "\"Mh, personally I don't like it that much, but here you go.\"";
    goto L_MadePaper;

L_Green:
    getinventorylist;
    if (@inventorylist_count == 100 || (checkweight("GreenWrap", $@xmas_wrap_reward) == 0))
        goto L_FullInv;
    if ((countitem("ReedBundle") < $@xmas_reed_amount) || (countitem("BottleOfWater") < $@xmas_water_amount) || (countitem("GreenDye") < $@xmas_wrap_green_amount))
        goto L_NoItems;
    delitem "ReedBundle", $@xmas_reed_amount;
    delitem "BottleOfWater", $@xmas_water_amount;
    delitem "GreenDye", $@xmas_wrap_green_amount;
    getitem "GreenWrap", $@xmas_wrap_reward;
    mes "[Reino]";
    mes "\"Yeah, this is really Christmas-styled.\"";
    goto L_MadePaper;

L_MadePaper:
    next;
    mes "\"Do you need more wrapping paper?\"";
    menu
        "Yes.",L_Again,
        "No, I have all I need.",L_close;

L_Regulation:
    mes "Reino seems irritated.";
    mes "[Reino]";
    mes "\"Well, because, ah - there would be total chaos without regulations!";
    mes "You know, this Christmas business requires a lot of coordination. Things have to be well-ordered.\"";
    goto L_close;

L_FullInv:
    mes "\"You need some space to put the wrapping paper.\"";
    goto L_close;

L_NoItems:
    mes "[Reino]";
    mes "\"Oh? It seems you don't have the required items.\"";
    goto L_close;

L_close:
    close;
}