// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 026-1: Asphodel Moor mobs
026-1,0,0,0,0 monster Wisp 1040,34,120000,40000
026-1,0,0,0,0 monster Spectre 1042,34,120000,40000
026-1,0,0,0,0 monster Poltergeist 1047,34,120000,40000
026-1,0,0,0,0 monster Silkworm 1035,10,300000,60000
026-1,0,0,0,0 monster Log Head 1025,8,300000,40000
026-1,49,31,28,7 monster Drunken Skeleton 1077,4,100000,30000
026-1,50,31,26,5 monster Tipsy Skeleton 1078,4,100000,30000
026-1,56,77,33,15 monster Drunken Skeleton 1077,4,100000,30000
026-1,57,77,29,11 monster Tipsy Skeleton 1078,4,100000,30000
026-1,110,59,15,37 monster Drunken Skeleton 1077,4,100000,30000
026-1,110,59,14,35 monster Tipsy Skeleton 1078,4,100000,30000
026-1,110,59,15,37 monster Drunken Lady Skeleton 1079,4,100000,30000
026-1,57,79,34,16 monster Drunken Lady Skeleton 1079,4,100000,30000
026-1,48,31,27,6 monster Drunken Lady Skeleton 1079,4,100000,30000