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//================= Hercules Database =====================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2019-2020 Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//================= Description ===========================================
// Configurations file for status effects
//=========================================================================
/**************************************************************************
************* Entry structure ********************************************
**************************************************************************
SC_TYPE: {
// ================ Optional fields ===============================
Visible: (bool) SC can be visible for all players
Flags: {
NoDeathReset: (bool) SC cannot be removed by death.
NoSave: (bool) SC cannot be saved.
NoDispelReset: (bool) SC cannot be reset by dispell.
NoClearanceReset: (bool) SC cannot be reset by clearance.
Buff: (bool) SC considered as buff and be removed by Hermode and etc.
Debuff: (bool) SC considered as debuff and be removed by Gospel and etc.
NoMadoReset: (bool) SC cannot be reset when MADO Gear is taken off.
NoAllReset: (bool) SC cannot be reset by 'sc_end SC_ALL' and status change clear.
NoBoss: (bool) SC cannot be applied to boss monsters.
}
Icon: (string, defaults to SI_BLANK) The status icon attached to the SC
}
**************************************************************************/
SC_CONFUSION: {
Flags: {
NoSave: true
NoBoss: true
}
Icon: "SI_CONFUSION"
}
SC_PROVOKE: {
Flags: {
Debuff: true
NoBoss: true
}
Icon: "SI_PROVOKE"
}
SC_ENDURE: {
Flags: {
NoDeathReset: true
NoDispelReset: true
Buff: true
}
Icon: "SI_ENDURE"
}
SC_HIDING: {
Flags: {
NoDispelReset: true
}
Icon: "SI_HIDING"
}
SC_CLOAKING: {
Flags: {
NoSave: true
NoDispelReset: true
}
Icon: "SI_CLOAKING"
}
SC_TWOHANDQUICKEN: {
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_TWOHANDQUICKEN"
}
SC_CONCENTRATION: {
Flags: {
Buff: true
}
Icon: "SI_CONCENTRATION"
}
SC_ENCHANTPOISON: {
Flags: {
Buff: true
}
Icon: "SI_ENCHANTPOISON"
}
SC_POISONREACT: {
Flags: {
Buff: true
}
Icon: "SI_POISONREACT"
}
SC_QUAGMIRE: {
Flags: {
NoSave: true
NoClearanceReset: true
Debuff: true
}
Icon: "SI_QUAGMIRE"
}
SC_ANGELUS: {
Flags: {
Buff: true
}
Icon: "SI_ANGELUS"
}
SC_BLESSING: {
Flags: {
Buff: true
NoMadoReset: true
NoBoss: true
}
Icon: "SI_BLESSING"
}
SC_INC_AGI: {
Flags: {
Buff: true
NoMadoReset: true
}
}
SC_DEC_AGI: {
Flags: {
NoSave: true
Debuff: true
NoBoss: true
}
Icon: "SI_DEC_AGI"
}
SC_SLOWPOISON: {
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_SLOWPOISON"
}
SC_IMPOSITIO: {
Flags: {
Buff: true
}
Icon: "SI_IMPOSITIO"
}
SC_SUFFRAGIUM: {
Flags: {
Buff: true
}
Icon: "SI_SUFFRAGIUM"
}
SC_ASPERSIO: {
Flags: {
Buff: true
NoMadoReset: true
}
Icon: "SI_ASPERSIO"
}
SC_BENEDICTIO: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_BENEDICTIO"
}
SC_KYRIE: {
Flags: {
Buff: true
}
Icon: "SI_KYRIE"
}
SC_MAGNIFICAT: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_MAGNIFICAT"
}
SC_GLORIA: {
Flags: {
Buff: true
}
Icon: "SI_GLORIA"
}
SC_LEXAETERNA: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_LEXAETERNA"
}
SC_ADRENALINE: {
Flags: {
Buff: true
}
Icon: "SI_ADRENALINE"
}
SC_WEAPONPERFECT: {
Flags: {
Buff: true
}
Icon: "SI_WEAPONPERFECT"
}
SC_OVERTHRUST: {
Flags: {
Buff: true
}
Icon: "SI_OVERTHRUST"
}
SC_MAXIMIZEPOWER: {
Flags: {
Buff: true
}
Icon: "SI_MAXIMIZE"
}
SC_TRICKDEAD: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_TRICKDEAD"
}
SC_SHOUT: {
Flags: {
Buff: true
}
Icon: "SI_SHOUT"
}
SC_ENERGYCOAT: {
Flags: {
Buff: true
}
Icon: "SI_ENERGYCOAT"
}
SC_ATTHASTE_POTION1: {
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_ATTHASTE_POTION1"
}
SC_ATTHASTE_POTION2: {
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_ATTHASTE_POTION2"
}
SC_ATTHASTE_POTION3: {
Flags: {
Buff: true
}
Icon: "SI_ATTHASTE_POTION3"
}
SC_MOVHASTE_POTION: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_MOVHASTE_POTION"
}
SC_BARRIER: {
Flags: {
Buff: true
}
}
SC_NOEQUIPWEAPON: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_NOEQUIPWEAPON"
}
SC_NOEQUIPSHIELD: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_NOEQUIPSHIELD"
}
SC_NOEQUIPARMOR: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_NOEQUIPARMOR"
}
SC_NOEQUIPHELM: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_NOEQUIPHELM"
}
SC_PROTECTWEAPON: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PROTECTWEAPON"
}
SC_PROTECTSHIELD: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PROTECTSHIELD"
}
SC_PROTECTARMOR: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PROTECTARMOR"
}
SC_PROTECTHELM: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PROTECTHELM"
}
SC_AUTOGUARD: {
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_AUTOGUARD"
}
SC_REFLECTSHIELD: {
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_REFLECTSHIELD"
}
SC_DEVOTION: {
Flags: {
NoSave: true
Buff: true
}
}
SC_PROVIDENCE: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_PROVIDENCE"
}
SC_DEFENDER: {
Flags: {
Buff: true
}
Icon: "SI_DEFENDER"
}
SC_MAGICROD: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
}
SC_AUTOSPELL: {
Flags: {
NoDeathReset: true
NoDispelReset: true
Buff: true
}
Icon: "SI_AUTOSPELL"
}
SC_SPEARQUICKEN: {
Flags: {
Buff: true
}
Icon: "SI_SPEARQUICKEN"
}
SC_BLADESTOP: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
}
SC_EXPLOSIONSPIRITS: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_EXPLOSIONSPIRITS"
}
SC_STEELBODY: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_STEELBODY"
}
SC_PROPERTYFIRE: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PROPERTYFIRE"
}
SC_PROPERTYWATER: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PROPERTYWATER"
}
SC_PROPERTYWIND: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PROPERTYWIND"
}
SC_PROPERTYGROUND: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PROPERTYGROUND"
}
SC_STOP: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_STOP"
}
SC_PROPERTYUNDEAD: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PROPERTYUNDEAD"
}
SC_AURABLADE: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_AURABLADE"
}
SC_PARRYING: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PARRYING"
}
SC_LKCONCENTRATION: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_LKCONCENTRATION"
}
SC_TENSIONRELAX: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_TENSIONRELAX"
}
SC_BERSERK: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_BERSERK"
}
SC_SACRIFICE: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
}
SC_GOSPEL: {
Flags: {
NoSave: true
Debuff: true
}
}
SC_SAFETYWALL: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
}
SC_PNEUMA: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
}
SC_ASSUMPTIO: {
Flags: {
Buff: true
}
Icon: "SI_ASSUMPTIO"
}
SC_BASILICA: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
}
SC_VOLCANO: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_GROUNDMAGIC"
}
SC_DELUGE: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_GROUNDMAGIC"
}
SC_VIOLENTGALE: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_GROUNDMAGIC"
}
SC_MAGICPOWER: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_MAGICPOWER"
}
SC_EDP: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
Buff: true
}
Icon: "SI_EDP"
}
SC_TRUESIGHT: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_TRUESIGHT"
}
SC_WINDWALK: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_WINDWALK"
}
SC_MELTDOWN: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
Buff: true
}
Icon: "SI_MELTDOWN"
}
SC_CARTBOOST: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
Buff: true
}
Icon: "SI_CARTBOOST"
}
SC_BLOODING: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_BLOODING"
}
SC_JOINTBEAT: {
Flags: {
NoSave: true
NoClearanceReset: true
Debuff: true
}
Icon: "SI_JOINTBEAT"
}
SC_MINDBREAKER: {
Flags: {
NoSave: true
Buff: true
}
}
SC_MEMORIZE: {
Flags: {
NoSave: true
Buff: true
}
}
SC_FOGWALL: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
NoBoss: true
}
}
SC_SPIDERWEB: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Debuff: true
}
}
SC_SUB_WEAPONPROPERTY: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
Buff: true
}
}
SC_RUN: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_RUN"
}
SC_STRUP: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_STRUP"
}
SC_PROPERTYDARK: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PROPERTYDARK"
}
SC_ADRENALINE2: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_ADRENALINE2"
}
SC_PROPERTYTELEKINESIS: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PROPERTYTELEKINESIS"
}
SC_SOULLINK: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_SOULLINK"
}
SC_PLUSATTACKPOWER: {
Flags: {
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_PLUSATTACKPOWER"
}
SC_PLUSMAGICPOWER: {
Flags: {
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_PLUSMAGICPOWER"
}
SC_KAITE: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_KAITE"
}
SC_KAAHI: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_KAAHI"
}
SC_KAUPE: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_KAUPE"
}
SC_ONEHANDQUICKEN: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_ONEHANDQUICKEN"
}
SC_PRESERVE: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_PRESERVE"
}
SC_CHASEWALK: {
Flags: {
NoDispelReset: true
}
}
SC_CHASEWALK2: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_INCSTR"
}
SC_MOVESLOW_POTION: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_MOVESLOW_POTION"
}
SC_DOUBLECASTING: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_DOUBLECASTING"
}
SC_GRAVITATION: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
NoBoss: true
}
}
SC_OVERTHRUSTMAX: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_OVERTHRUSTMAX"
}
SC_TAROTCARD: {
Flags: {
NoSave: true
NoClearanceReset: true
Debuff: true
}
Icon: "SI_TAROTCARD"
}
SC_CR_SHRINK: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
Buff: true
}
Icon: "SI_CR_SHRINK"
}
SC_WZ_SIGHTBLASTER: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
Buff: true
}
Icon: "SI_WZ_SIGHTBLASTER"
}
SC_RG_CCONFINE_M: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_RG_CCONFINE_M"
}
SC_RG_CCONFINE_S: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_RG_CCONFINE_S"
}
SC_NJ_UTSUSEMI: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_NJ_UTSUSEMI"
}
SC_NJ_BUNSINJYUTSU: {
Flags: {
NoSave: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_NJ_BUNSINJYUTSU"
}
SC_NJ_SUITON: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Debuff: true
NoBoss: true
}
Icon: "SI_NJ_SUITON"
}
SC_FOOD_STR: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_STR"
}
SC_FOOD_AGI: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_AGI"
}
SC_FOOD_VIT: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_VIT"
}
SC_FOOD_DEX: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_DEX"
}
SC_FOOD_INT: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_INT"
}
SC_FOOD_LUK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_LUK"
}
SC_FOOD_BASICAVOIDANCE: {
Flags: {
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_BASICAVOIDANCE"
}
SC_FOOD_BASICHIT: {
Flags: {
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_BASICHIT"
}
SC_FOOD_CRITICALSUCCESSVALUE: {
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_FOOD_CRITICALSUCCESSVALUE"
}
SC_CASH_PLUSEXP: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_CASH_PLUSEXP"
}
SC_CASH_DEATHPENALTY: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_CASH_DEATHPENALTY"
}
SC_CASH_RECEIVEITEM: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_CASH_RECEIVEITEM"
}
SC_CASH_BOSS_ALARM: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_CASH_BOSS_ALARM"
}
SC_FOOD_STR_CASH: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_STR_CASH"
}
SC_FOOD_AGI_CASH: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_AGI_CASH"
}
SC_FOOD_VIT_CASH: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_VIT_CASH"
}
SC_FOOD_DEX_CASH: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_DEX_CASH"
}
SC_FOOD_INT_CASH: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_INT_CASH"
}
SC_FOOD_LUK_CASH: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_FOOD_LUK_CASH"
}
SC_SAVAGE_STEAK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
Icon: "SI_SAVAGE_STEAK"
}
SC_COCKTAIL_WARG_BLOOD: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
Icon: "SI_COCKTAIL_WARG_BLOOD"
}
SC_MINOR_BBQ: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
Icon: "SI_MINOR_BBQ"
}
SC_SIROMA_ICE_TEA: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
Icon: "SI_SIROMA_ICE_TEA"
}
SC_DROCERA_HERB_STEAMED: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
Icon: "SI_DROCERA_HERB_STEAMED"
}
SC_PUTTI_TAILS_NOODLES: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
Icon: "SI_PUTTI_TAILS_NOODLES"
}
SC_MELON_BOMB: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_MELON_BOMB"
}
SC_BANANA_BOMB_SITDOWN_POSTDELAY: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_BANANA_BOMB_SITDOWN_POSTDELAY"
}
SC_BANANA_BOMB: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_BANANA_BOMB"
}
SC_PROMOTE_HEALTH_RESERCH: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_PROMOTE_HEALTH_RESERCH"
}
SC_ENERGY_DRINK_RESERCH: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_ENERGY_DRINK_RESERCH"
}
SC_EXTRACT_WHITE_POTION_Z: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_VITATA_500: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_EXTRACT_SALAMINE_JUICE: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_BOOST500: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_FULL_SWING_K: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_MANA_PLUS: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_MUSTLE_M: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_LIFE_FORCE_F: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_MER_FLEE: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_MER_FLEE"
}
SC_MER_ATK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_MER_ATK"
}
SC_MER_HP: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_MER_HP"
}
SC_MER_SP: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_MER_SP"
}
SC_MER_HIT: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_MER_HIT"
}
SC_SLOWCAST: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_SLOWCAST"
}
SC_CRITICALWOUND: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
Buff: true
}
Icon: "SI_CRITICALWOUND"
}
SC_MOVHASTE_HORSE: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_MOVHASTE_HORSE"
}
SC_PROTECT_DEF: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PROTECT_DEF"
}
SC_PROTECT_MDEF: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_PROTECT_MDEF"
}
SC_HEALPLUS: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_HEALPLUS"
}
SC_S_LIFEPOTION: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_S_LIFEPOTION"
}
SC_L_LIFEPOTION: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_L_LIFEPOTION"
}
SC_CRITICALPERCENT: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_CRITICALPERCENT"
}
SC_PLUSAVOIDVALUE: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_PLUSAVOIDVALUE"
}
SC_ATKER_ASPD: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_ATKER_ASPD"
}
SC_TARGET_ASPD: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_TARGET_ASPD"
}
SC_ATKER_MOVESPEED: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_ATKER_MOVESPEED"
}
SC_ATKER_BLOOD: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_ATKER_BLOOD"
}
SC_TARGET_BLOOD: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_TARGET_BLOOD"
}
SC_ARMOR_PROPERTY: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_ARMOR_PROPERTY"
}
SC_HELLPOWER: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_HELLPOWER"
}
SC_STEAMPACK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Debuff: true
NoMadoReset: true
}
Icon: "SI_STEAMPACK"
}
SC_CASH_PLUSONLYJOBEXP: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_CASH_PLUSONLYJOBEXP"
}
SC_PARTYFLEE: {
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_PARTYFLEE"
}
SC_ANGEL_PROTECT: {
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_ANGEL_PROTECT"
}
SC_ENCHANTBLADE: {
Flags: {
Buff: true
}
Icon: "SI_ENCHANTBLADE"
}
SC_DEATHBOUND: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_DEATHBOUND"
}
SC_REFRESH: {
Flags: {
NoSave: true
NoDispelReset: true
Buff: true
}
Icon: "SI_REFRESH"
}
SC_GIANTGROWTH: {
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_GIANTGROWTH"
}
SC_STONEHARDSKIN: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
Buff: true
}
Icon: "SI_STONEHARDSKIN"
}
SC_VITALITYACTIVATION: {
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_VITALITYACTIVATION"
}
SC_FIGHTINGSPIRIT: {
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_FIGHTINGSPIRIT"
}
SC_ABUNDANCE: {
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_ABUNDANCE"
}
SC_EPICLESIS: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_EPICLESIS"
}
SC_ORATIO: {
Visible: true
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_ORATIO"
}
SC_LAUDAAGNUS: {
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_LAUDAAGNUS"
}
SC_LAUDARAMUS: {
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_LAUDARAMUS"
}
SC_CLOAKINGEXCEED: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_CLOAKINGEXCEED"
}
SC_HALLUCINATIONWALK: {
Visible: true
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_HALLUCINATIONWALK"
}
SC_HALLUCINATIONWALK_POSTDELAY: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_HALLUCINATIONWALK_POSTDELAY"
}
SC_RENOVATIO: {
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_RENOVATIO"
}
SC_WEAPONBLOCKING: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_WEAPONBLOCKING"
}
SC_ROLLINGCUTTER: {
Visible: true
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_ROLLINGCUTTER"
}
SC_EXPIATIO: {
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_EXPIATIO"
}
SC_POISONINGWEAPON: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_POISONINGWEAPON"
}
SC_TOXIN: {
Flags: {
NoDispelReset: true
Buff: true
NoBoss: true
}
Icon: "SI_TOXIN"
}
SC_PARALYSE: {
Flags: {
NoDispelReset: true
Buff: true
NoBoss: true
}
Icon: "SI_PARALYSE"
}
SC_VENOMBLEED: {
Flags: {
NoDispelReset: true
Buff: true
NoBoss: true
}
Icon: "SI_VENOMBLEED"
}
SC_MAGICMUSHROOM: {
Flags: {
NoDispelReset: true
Buff: true
NoBoss: true
}
Icon: "SI_MAGICMUSHROOM"
}
SC_DEATHHURT: {
Flags: {
NoDispelReset: true
Buff: true
NoBoss: true
}
Icon: "SI_DEATHHURT"
}
SC_PYREXIA: {
Flags: {
NoDispelReset: true
Buff: true
NoBoss: true
}
Icon: "SI_PYREXIA"
}
SC_OBLIVIONCURSE: {
Flags: {
NoDispelReset: true
Buff: true
NoBoss: true
}
Icon: "SI_OBLIVIONCURSE"
}
SC_LEECHESEND: {
Flags: {
NoDispelReset: true
Buff: true
NoBoss: true
}
Icon: "SI_LEECHESEND"
}
SC_DUPLELIGHT: {
Visible: true
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_DUPLELIGHT"
}
SC_FEARBREEZE: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_FEARBREEZE"
}
SC_ELECTRICSHOCKER: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoBoss: true
}
Icon: "SI_ELECTRICSHOCKER"
}
SC_MARSHOFABYSS: {
Flags: {
NoDispelReset: true
Buff: true
NoBoss: true
}
Icon: "SI_MARSHOFABYSS"
}
SC_RECOGNIZEDSPELL: {
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_RECOGNIZEDSPELL"
}
SC_WUGDASH: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_WUGDASH"
}
SC_WUGBITE: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoBoss: true
}
}
SC_CAMOUFLAGE: {
Visible: true
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_CAMOUFLAGE"
}
SC_ACCELERATION: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_ACCELERATION"
}
SC_HOVERING: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_HOVERING"
}
SC_SUMMON1: {
Visible: true
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_SPHERE_1"
}
SC_SUMMON2: {
Visible: true
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_SPHERE_2"
}
SC_SUMMON3: {
Visible: true
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_SPHERE_3"
}
SC_SUMMON4: {
Visible: true
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_SPHERE_4"
}
SC_SUMMON5: {
Visible: true
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_SPHERE_5"
}
SC_MVPCARD_TAOGUNKA: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
Debuff: true
}
Icon: "SI_MVPCARD_TAOGUNKA"
}
SC_MVPCARD_MISTRESS: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
Debuff: true
}
Icon: "SI_MVPCARD_MISTRESS"
}
SC_MVPCARD_ORCHERO: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
Debuff: true
}
Icon: "SI_MVPCARD_ORCHERO"
}
SC_MVPCARD_ORCLORD: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
Debuff: true
}
Icon: "SI_MVPCARD_ORCLORD"
}
SC_OVERHEAT_LIMITPOINT: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_OVERHEAT_LIMITPOINT"
}
SC_OVERHEAT: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_OVERHEAT"
}
SC_SHAPESHIFT: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_SHAPESHIFT"
}
SC_INFRAREDSCAN: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_INFRAREDSCAN"
}
SC_MAGNETICFIELD: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoBoss: true
}
Icon: "SI_MAGNETICFIELD"
}
SC_NEUTRALBARRIER: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_NEUTRALBARRIER"
}
SC_NEUTRALBARRIER_MASTER: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_NEUTRALBARRIER_MASTER"
}
SC_STEALTHFIELD_MASTER: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_STEALTHFIELD_MASTER"
}
SC_MANU_ATK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_MANU_ATK"
}
SC_MANU_DEF: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_MANU_DEF"
}
SC_SPL_ATK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_SPL_ATK"
}
SC_SPL_DEF: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_SPL_DEF"
}
SC__REPRODUCE: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_REPRODUCE"
}
SC_MANU_MATK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_MANU_MATK"
}
SC_SPL_MATK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_SPL_MATK"
}
SC_STR_SCROLL: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
Debuff: true
}
Icon: "SI_STR_SCROLL"
}
SC_INT_SCROLL: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
Debuff: true
}
Icon: "SI_INT_SCROLL"
}
SC_FORCEOFVANGUARD: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_FORCEOFVANGUARD"
}
SC_BUCHEDENOEL: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
Debuff: true
}
Icon: "SI_BUCHEDENOEL"
}
SC__AUTOSHADOWSPELL: {
Flags: {
Buff: true
}
Icon: "SI_AUTOSHADOWSPELL"
}
SC__SHADOWFORM: {
Visible: true
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_SHADOWFORM"
}
SC_RAID: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
}
SC_SHIELDSPELL_DEF: {
Flags: {
Buff: true
}
Icon: "SI_SHIELDSPELL_DEF"
}
SC_SHIELDSPELL_MDEF: {
Flags: {
Buff: true
}
Icon: "SI_SHIELDSPELL_MDEF"
}
SC_SHIELDSPELL_REF: {
Flags: {
Buff: true
}
Icon: "SI_SHIELDSPELL_REF"
}
SC__BODYPAINT: {
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_BODYPAINT"
}
SC_EXEEDBREAK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_EXEEDBREAK"
}
SC_ADORAMUS: {
Flags: {
Buff: true
NoBoss: true
}
Icon: "SI_ADORAMUS"
}
SC_PRESTIGE: {
Flags: {
Buff: true
}
Icon: "SI_PRESTIGE"
}
SC__INVISIBILITY: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_INVISIBILITY"
}
SC__DEADLYINFECT: {
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_DEADLYINFECT"
}
SC_BANDING: {
Visible: true
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_BANDING"
}
SC_BANDING_DEFENCE: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_BANDING_DEFENCE"
}
SC_EARTHDRIVE: {
Flags: {
NoDispelReset: true
Buff: true
}
Icon: "SI_EARTHDRIVE"
}
SC_INSPIRATION: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_INSPIRATION"
}
SC__ENERVATION: {
Flags: {
Buff: true
NoBoss: true
}
Icon: "SI_ENERVATION"
}
SC__GROOMY: {
Flags: {
Buff: true
NoBoss: true
}
Icon: "SI_GROOMY"
}
SC_RAISINGDRAGON: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_RAISINGDRAGON"
}
SC__IGNORANCE: {
Flags: {
Buff: true
NoBoss: true
}
Icon: "SI_IGNORANCE"
}
SC__LAZINESS: {
Flags: {
Buff: true
NoBoss: true
}
Icon: "SI_LAZINESS"
}
SC_LIGHTNINGWALK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_LIGHTNINGWALK"
}
SC_ACARAJE: {
Flags: {
NoClearanceReset: true
Buff: true
}
Icon: "SI_ACARAJE"
}
SC__UNLUCKY: {
Flags: {
Buff: true
NoBoss: true
}
Icon: "SI_UNLUCKY"
}
SC_CURSEDCIRCLE_ATKER: {
Visible: true
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_CURSEDCIRCLE_ATKER"
}
SC_CURSEDCIRCLE_TARGET: {
Visible: true
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_CURSEDCIRCLE_TARGET"
}
SC__WEAKNESS: {
Flags: {
Buff: true
NoBoss: true
}
Icon: "SI_WEAKNESS"
}
SC_CRESCENTELBOW: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_CRESCENTELBOW"
}
SC__STRIPACCESSARY: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_STRIPACCESSARY"
}
SC__MANHOLE: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_MANHOLE"
}
SC__BLOODYLUST: {
Flags: {
Debuff: true
}
}
SC_SWING: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_SWINGDANCE"
}
SC_SYMPHONY_LOVE: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_SYMPHONYOFLOVERS"
}
SC_PROPERTYWALK: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_PROPERTYWALK"
}
SC_SPELLFIST: {
Flags: {
Buff: true
}
Icon: "SI_SPELLFIST"
}
SC_NETHERWORLD: {
Flags: {
Buff: true
NoBoss: true
}
Icon: "SI_NETHERWORLD"
}
SC_SIREN: {
Flags: {
Buff: true
}
Icon: "SI_SIREN"
}
SC_DEEP_SLEEP: {
Visible: true
Flags: {
NoSave: true
Debuff: true
NoBoss: true
}
Icon: "SI_DEEPSLEEP"
}
SC_SIRCLEOFNATURE: {
Flags: {
Buff: true
}
Icon: "SI_SIRCLEOFNATURE"
}
SC_GLOOMYDAY: {
Flags: {
Buff: true
}
Icon: "SI_GLOOMYDAY"
}
SC_GLOOMYDAY_SK: {
Flags: {
Buff: true
}
}
SC_SONG_OF_MANA: {
Flags: {
Buff: true
}
Icon: "SI_SONG_OF_MANA"
}
SC_DANCE_WITH_WUG: {
Flags: {
Buff: true
}
Icon: "SI_DANCEWITHWUG"
}
SC_RUSH_WINDMILL: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_RUSHWINDMILL"
}
SC_ECHOSONG: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_ECHOSONG"
}
SC_HARMONIZE: {
Flags: {
Buff: true
}
Icon: "SI_HARMONIZE"
}
SC_MOONLIT_SERENADE: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_MOONLITSERENADE"
}
SC_SATURDAY_NIGHT_FEVER: {
Flags: {
Buff: true
}
Icon: "SI_SATURDAYNIGHTFEVER"
}
SC_SITDOWN_FORCE: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
}
SC_ANALYZE: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_ANALYZE"
}
SC_LERADS_DEW: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_LERADSDEW"
}
SC_MELODYOFSINK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_MELODYOFSINK"
}
SC_BEYOND_OF_WARCRY: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_WARCRYOFBEYOND"
}
SC_UNLIMITED_HUMMING_VOICE: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_UNLIMITEDHUMMINGVOICE"
}
SC_WARMER: {
Flags: {
NoSave: true
}
}
SC_VENOMIMPRESS: {
Visible: true
Flags: {
NoDispelReset: true
}
Icon: "SI_VENOMIMPRESS"
}
SC_FROSTMISTY: {
Visible: true
Flags: {
Debuff: true
NoBoss: true
}
Icon: "SI_FROSTMISTY"
}
SC_STOMACHACHE: {
Flags: {
Debuff: true
}
Icon: "SI_STOMACHACHE"
}
SC_MYSTERIOUS_POWDER: {
Flags: {
Debuff: true
}
Icon: "SI_MYSTERIOUS_POWDER"
}
SC_WATER_BARRIER: {
Flags: {
NoSave: true
}
Icon: "SI_WATER_BARRIER"
}
SC_ZEPHYR: {
Flags: {
NoSave: true
}
Icon: "SI_ZEPHYR"
}
SC_POWER_OF_GAIA: {
Flags: {
NoSave: true
}
Icon: "SI_POWER_OF_GAIA"
}
SC_FIRE_INSIGNIA: {
Flags: {
NoSave: true
}
Icon: "SI_FIRE_INSIGNIA"
}
SC_WATER_INSIGNIA: {
Flags: {
NoSave: true
}
Icon: "SI_WATER_INSIGNIA"
}
SC_WIND_INSIGNIA: {
Flags: {
NoSave: true
}
Icon: "SI_WIND_INSIGNIA"
}
SC_EARTH_INSIGNIA: {
Flags: {
NoSave: true
}
Icon: "SI_EARTH_INSIGNIA"
}
SC_MORA_BUFF: {
Flags: {
NoSave: true
}
Icon: "SI_MORA_BUFF"
}
SC_NEEDLE_OF_PARALYZE: {
Flags: {
NoDeathReset: true
NoBoss: true
}
Icon: "SI_NEEDLE_OF_PARALYZE"
}
SC_PAIN_KILLER: {
Flags: {
NoDeathReset: true
}
Icon: "SI_PAIN_KILLER"
}
SC_G_LIFEPOTION: {
Flags: {
NoDispelReset: true
NoMadoReset: true
}
Icon: "SI_G_LIFEPOTION"
}
SC_LIGHT_OF_REGENE: {
Flags: {
NoDeathReset: true
}
Icon: "SI_LIGHT_OF_REGENE"
}
SC_MAGIC_CANDY: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
NoMadoReset: true
}
Icon: "SI_MAGIC_CANDY"
}
SC_MONSTER_TRANSFORM: {
Visible: true
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_MONSTER_TRANSFORM"
}
SC_MTF_ASPD: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_MTF_RANGEATK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_MTF_MATK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_MTF_MLEATKED: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_MTF_CRIDAMAGE: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_FULL_THROTTLE: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_FULL_THROTTLE"
}
SC_REBOUND: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_REBOUND"
}
SC_TELEKINESIS_INTENSE: {
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_TELEKINESIS_INTENSE"
}
SC_SKELSCROLL: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoMadoReset: true
}
}
SC_DISTRUCTIONSCROLL: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoMadoReset: true
}
}
SC_ROYALSCROLL: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoMadoReset: true
}
}
SC_IMMUNITYSCROLL: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoMadoReset: true
}
}
SC_MYSTICSCROLL: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoMadoReset: true
}
}
SC_BATTLESCROLL: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoMadoReset: true
}
}
SC_ARMORSCROLL: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoMadoReset: true
}
}
SC_FREYJASCROLL: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoMadoReset: true
}
}
SC_SOULSCROLL: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoMadoReset: true
}
}
SC_QUEST_BUFF1: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_QUEST_BUFF1"
}
SC_QUEST_BUFF2: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_QUEST_BUFF2"
}
SC_QUEST_BUFF3: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_QUEST_BUFF3"
}
SC_GEFFEN_MAGIC1: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_GEFFEN_MAGIC1"
}
SC_GEFFEN_MAGIC2: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_GEFFEN_MAGIC2"
}
SC_GEFFEN_MAGIC3: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_GEFFEN_MAGIC3"
}
SC_OVERLAPEXPUP: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_OVERLAPEXPUP"
}
SC_M_LIFEPOTION: {
Flags: {
NoDispelReset: true
NoMadoReset: true
}
Icon: "SI_M_LIFEPOTION"
}
SC_LEADERSHIP: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
}
SC_GLORYWOUNDS: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
}
SC_SOULCOLD: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
}
SC_HAWKEYES: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
}
SC_GDSKILL_REGENERATION: {
Flags: {
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
SC_ORCISH: {
Flags: {
NoSave: true
}
}
SC_WEIGHTOVER50: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_WEIGHTOVER50"
}
SC_WEIGHTOVER90: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_WEIGHTOVER90"
}
SC_WEDDING: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
SC_XMAS: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
SC_SUMMER: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
SC_NOCHAT: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
}
SC_FUSION: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
SC_EARTHSCROLL: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
Icon: "SI_EARTHSCROLL"
}
SC_STORMKICK_READY: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
Icon: "SI_STORMKICK_ON"
}
SC_DOWNKICK_READY: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
Icon: "SI_DOWNKICK_ON"
}
SC_COUNTERKICK_READY: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
Icon: "SI_COUNTER_ON"
}
SC_TURNKICK_READY: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
Icon: "SI_TURNKICK_ON"
}
SC_DODGE_READY: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
Icon: "SI_DODGE_ON"
}
SC_JAILED: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
}
SC_AUTOTRADE: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
SC_DANCING: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
}
}
SC_WHISTLE: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
SC_ASSNCROS: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
SC_POEMBRAGI: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
SC_APPLEIDUN: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
SC_HUMMING: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
SC_DONTFORGETME: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
SC_FORTUNE: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
SC_SERVICEFORYOU: {
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
}
/*SC_INCSTR: {
// TODO: add this SC to Hercules upstream
Visible: true
Icon: "SI_INCSTR"
}*/
SC_INCAGI: {
Visible: true
Icon: "SI_INCAGI"
}
SC_INCVIT: {
Visible: true
Icon: "SI_INCVIT"
}
SC_INCINT: {
Visible: true
Icon: "SI_INCINT"
}
SC_INCDEX: {
Visible: true
Icon: "SI_INCDEX"
}
SC_INCLUK: {
Visible: true
Icon: "SI_INCLUK"
}
SC_INCFLEE: {
Visible: true
Icon: "SI_INCFLEE"
}
SC_WALKSPEED: {
Visible: true
Icon: "SI_INCWALKSPEED"
}
SC_INCMHPRATE: {
Visible: true
Icon: "SI_INCMHPRATE"
}
SC_INCMSPRATE: {
Visible: true
Icon: "SI_INCMSPRATE"
}
SC_INCHIT: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
}
Icon: "SI_INCHIT"
}
SC_PUSH_CART: {
Visible: true
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_ON_PUSH_CART"
}
SC_COLD: {
Visible: true
Flags: {
NoBoss: true
}
Icon: "SI_COLD"
}
SC_BLOOD_SUCKER: {
Visible: true
Flags: {
}
Icon: "SI_BLOODSUCKER"
}
SC_MOONSTAR: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_MOONSTAR"
}
SC_SUPER_STAR: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_SUPER_STAR"
}
SC_STRANGELIGHTS: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_STRANGELIGHTS"
}
SC_DECORATION_OF_MUSIC: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_DECORATION_OF_MUSIC"
}
SC_LJOSALFAR: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_LJOSALFAR"
}
SC_MERMAID_LONGING: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_MERMAID_LONGING"
}
SC_HAT_EFFECT: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_HAT_EFFECT"
}
SC_FLOWERSMOKE: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_FLOWERSMOKE"
}
SC_FSTONE: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_FSTONE"
}
SC_HAPPINESS_STAR: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_HAPPINESS_STAR"
}
SC_MAPLE_FALLS: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_MAPLE_FALLS"
}
SC_TIME_ACCESSORY: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_TIME_ACCESSORY"
}
SC_MAGICAL_FEATHER: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_MAGICAL_FEATHER"
}
SC_BLOSSOM_FLUTTERING: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_BLOSSOM_FLUTTERING"
}
SC_SPRITEMABLE: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_SPRITEMABLE"
}
SC_BITESCAR: {
Flags: {
NoDispelReset: true
NoBoss: true
}
Icon: "SI_BITESCAR"
}
SC_CLAN_INFO: {
Visible: true
Flags: {
NoDeathReset: true
NoSave: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_CLAN_INFO"
}
SC_ALL_RIDING: {
Visible: true
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoAllReset: true
}
Icon: "SI_ALL_RIDING"
}
SC_DAILYSENDMAILCNT: {
Visible: true
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoMadoReset: true
NoAllReset: true
}
Icon: "SI_DAILYSENDMAILCNT"
}
SC_ATTHASTE_INFINITY: {
Icon: "SI_ATTHASTE_INFINITY"
}
SC_PYROCLASTIC: {
Icon: "SI_PYROCLASTIC"
}
SC_VACUUM_EXTREME: {
Icon: "SI_VACUUM_EXTREME"
}
SC_MOON_COMFORT: {
Icon: "SI_MOON_COMFORT"
}
SC_OFFERTORIUM: {
Icon: "SI_OFFERTORIUM"
}
SC_WIND_STEP: {
Icon: "SI_WIND_STEP"
}
SC_STEALTHFIELD: {
Icon: "SI_STEALTHFIELD"
}
SC_INVINCIBLE: {
Icon: "SI_INVINCIBLE"
}
SC_CURSED_SOIL: {
Icon: "SI_CURSED_SOIL"
}
SC_RIDING: {
Icon: "SI_RIDING"
}
SC_GRANITIC_ARMOR: {
Icon: "SI_GRANITIC_ARMOR"
}
SC_CURSED_SOIL_OPTION: {
Icon: "SI_CURSED_SOIL_OPTION"
}
SC_MOVHASTE_INFINITY: {
Icon: "SI_MOVHASTE_INFINITY"
}
SC_GOLDENE_FERSE: {
Icon: "SI_GOLDENE_FERSE"
}
SC_GS_ACCURACY: {
Icon: "SI_GS_ACCURACY"
}
SC_GENSOU: {
Icon: "SI_GENSOU"
}
SC_MAGMA_FLOW: {
Icon: "SI_MAGMA_FLOW"
}
SC_SHRIMP: {
Icon: "SI_SHRIMP"
}
SC_SPELLBOOK1: {
Icon: "SI_SPELLBOOK1"
}
SC_UNLIMIT: {
Icon: "SI_UNLIMIT"
}
SC_AQUAPLAY_OPTION: {
Icon: "SI_AQUAPLAY_OPTION"
}
SC_GS_GATLINGFEVER: {
Icon: "SI_GS_GATLINGFEVER"
}
SC_ROCK_CRUSHER_ATK: {
Icon: "SI_ROCK_CRUSHER_ATK"
}
SC_HEATER_OPTION: {
Icon: "SI_HEATER_OPTION"
}
SC_FALLENEMPIRE: {
Icon: "SI_FALLENEMPIRE"
}
SC_MANDRAGORA: {
Icon: "SI_MANDRAGORA"
}
SC_ANKLESNARE: {
Icon: "SI_ANKLESNARE"
}
SC_KAIZEL: {
Icon: "SI_KAIZEL"
}
SC_DC_WINKCHARM: {
Icon: "SI_DC_WINKCHARM"
}
SC_WUGRIDER: {
Icon: "SI_WUGRIDER"
}
SC_SPELLBOOK7: {
Icon: "SI_SPELLBOOK7"
}
SC_CATNIPPOWDER: {
Icon: "SI_CATNIPPOWDER"
}
SC_TIDAL_WEAPON_OPTION: {
Icon: "SI_TIDAL_WEAPON_OPTION"
}
SC_ANGRIFFS_MODUS: {
Icon: "SI_ANGRIFFS_MODUS"
}
SC_AUTOBERSERK: {
Icon: "SI_AUTOBERSERK"
}
SC_CRUCIS: {
Icon: "SI_CRUCIS"
}
SC_SECRAMENT: {
Icon: "SI_SECRAMENT"
}
SC_CRUSHSTRIKE: {
Icon: "SI_CRUSHSTRIKE"
}
SC_SPELLBOOK3: {
Icon: "SI_SPELLBOOK3"
}
SC_BLAST: {
Icon: "SI_BLAST"
}
SC_IZAYOI: {
Icon: "SI_IZAYOI"
}
SC_ODINS_POWER: {
Icon: "SI_ODINS_POWER"
}
SC_TING: {
Icon: "SI_TING"
}
SC_SIT: {
Icon: "SI_SIT"
}
SC_GS_MADNESSCANCEL: {
Icon: "SI_GS_MADNESSCANCEL"
}
SC_SV_ROOTTWIST: {
Icon: "SI_SV_ROOTTWIST"
}
SC_COOLER: {
Icon: "SI_COOLER"
}
SC_WIND_STEP_OPTION: {
Icon: "SI_WIND_STEP_OPTION"
}
SC_RESIST_PROPERTY_GROUND: {
Icon: "SI_RESIST_PROPERTY_GROUND"
}
SC_ILLUSIONDOPING: {
Icon: "SI_ILLUSIONDOPING"
}
SC_KO_JYUMONJIKIRI: {
Icon: "SI_KO_JYUMONJIKIRI"
}
SC_PHI_DEMON: {
Icon: "SI_PHI_DEMON"
}
SC_KYOUGAKU: {
Icon: "SI_KYOUGAKU"
}
SC_KAGEMUSYA: {
Icon: "SI_KAGEMUSYA"
}
SC_SPELLBOOK6: {
Icon: "SI_SPELLBOOK6"
}
SC_BLAST_OPTION: {
Icon: "SI_BLAST_OPTION"
}
SC_DARKCROW: {
Icon: "SI_DARKCROW"
}
SC_PYROTECHNIC: {
Icon: "SI_PYROTECHNIC"
}
SC_STAR_COMFORT: {
Icon: "SI_STAR_COMFORT"
}
SC_LG_REFLECTDAMAGE: {
Icon: "SI_LG_REFLECTDAMAGE"
}
SC_GENTLETOUCH_REVITALIZE: {
Icon: "SI_GENTLETOUCH_REVITALIZE"
}
SC_HEATER: {
Icon: "SI_HEATER"
}
SC_CIRCLE_OF_FIRE_OPTION: {
Icon: "SI_CIRCLE_OF_FIRE_OPTION"
}
SC_ROCK_CRUSHER: {
Icon: "SI_ROCK_CRUSHER"
}
SC_MOON: {
Icon: "SI_MOON"
}
SC_PETROLOGY: {
Icon: "SI_PETROLOGY"
}
SC_SUN_COMFORT: {
Icon: "SI_SUN_COMFORT"
}
SC_TROPIC_OPTION: {
Icon: "SI_TROPIC_OPTION"
}
SC_ARCLOUSEDASH: {
Icon: "SI_ARCLOUSEDASH"
}
SC_STRIKING: {
Icon: "SI_STRIKING"
}
SC_AQUAPLAY: {
Icon: "SI_AQUAPLAY"
}
SC_WATER_DROP: {
Icon: "SI_WATER_DROP"
}
SC_GM_BATTLE2: {
Icon: "SI_GM_BATTLE2"
}
SC_BROKENWEAPON: {
Icon: "SI_BROKENWEAPON"
}
SC_CUP_OF_BOZA: {
Icon: "SI_CUP_OF_BOZA"
}
SC_FRIGG_SONG: {
Icon: "SI_FRIGG_SONG"
}
SC_POSTDELAY: {
Icon: "SI_POSTDELAY"
}
SC_BROKENARMOR: {
Icon: "SI_BROKENARMOR"
}
SC_DRESS_UP: {
Icon: "SI_DRESS_UP"
}
SC_2011RWC: {
Icon: "SI_2011RWC"
}
SC_WATER_SCREEN_OPTION: {
Icon: "SI_WATER_SCREEN_OPTION"
}
SC_FIRE_CLOAK: {
Icon: "SI_FIRE_CLOAK"
}
SC_FALCON: {
Icon: "SI_FALCON"
}
SC_ZENKAI: {
Icon: "SI_ZENKAI"
}
SC_CLAIRVOYANCE: {
Icon: "SI_CLAIRVOYANCE"
}
SC_STONE_SHIELD: {
Icon: "SI_STONE_SHIELD"
}
SC_FIRE_EXPANSION_TEAR_GAS: {
Icon: "SI_FIRE_EXPANSION_TEAR_GAS"
}
SC_ZANGETSU: {
Icon: "SI_ZANGETSU"
}
SC_RESIST_PROPERTY_WIND: {
Icon: "SI_RESIST_PROPERTY_WIND"
}
SC_FLASHCOMBO: {
Icon: "SI_FLASHCOMBO"
}
SC_GUST_OPTION: {
Icon: "SI_GUST_OPTION"
}
SC_GENTLETOUCH_ENERGYGAIN: {
Icon: "SI_GENTLETOUCH_ENERGYGAIN"
}
SC_PYROTECHNIC_OPTION: {
Icon: "SI_PYROTECHNIC_OPTION"
}
SC_CIRCLE_OF_FIRE: {
Icon: "SI_CIRCLE_OF_FIRE"
}
SC_DEVIL1: {
Icon: "SI_DEVIL1"
}
SC_GS_ADJUSTMENT: {
Icon: "SI_GS_ADJUSTMENT"
}
SC_SPELLBOOK5: {
Icon: "SI_SPELLBOOK5"
}
SC_UPHEAVAL_OPTION: {
Icon: "SI_UPHEAVAL_OPTION"
}
SC_SUHIDE: {
Icon: "SI_SUHIDE"
}
SC_NJ_NEN: {
Icon: "SI_NJ_NEN"
}
SC_VOLCANIC_ASH: {
Icon: "SI_VOLCANIC_ASH"
}
SC_KYOMU: {
Icon: "SI_KYOMU"
}
SC_WILD_STORM: {
Icon: "SI_WILD_STORM"
}
SC_PETROLOGY_OPTION: {
Icon: "SI_PETROLOGY_OPTION"
}
SC_SPELLBOOK2: {
Icon: "SI_SPELLBOOK2"
}
SC_MYSTICPOWDER: {
Icon: "SI_MYSTICPOWDER"
}
SC_RESIST_PROPERTY_FIRE: {
Icon: "SI_RESIST_PROPERTY_FIRE"
}
SC_COOLER_OPTION: {
Icon: "SI_COOLER_OPTION"
}
SC_TROPIC: {
Icon: "SI_TROPIC"
}
SC_UPHEAVAL: {
Icon: "SI_UPHEAVAL"
}
SC_GENTLETOUCH_CHANGE: {
Icon: "SI_GENTLETOUCH_CHANGE"
}
SC_WATER_DROP_OPTION: {
Icon: "SI_WATER_DROP_OPTION"
}
SC_CHILLY_AIR_OPTION: {
Icon: "SI_CHILLY_AIR_OPTION"
}
SC_FENRIR_CARD: {
Icon: "SI_FENRIR_CARD"
}
SC_CLIENT_ONLY_EQUIP_ARROW: {
Icon: "SI_CLIENT_ONLY_EQUIP_ARROW"
}
SC_STASIS: {
Icon: "SI_STASIS"
}
SC_KINGS_GRACE: {
Icon: "SI_KINGS_GRACE"
}
SC_OVERED_BOOST: {
Icon: "SI_OVERED_BOOST"
}
SC_AKAITSUKI: {
Icon: "SI_AKAITSUKI"
}
SC_MARIONETTE: {
Icon: "SI_MARIONETTE"
}
SC_WIND_CURTAIN: {
Icon: "SI_WIND_CURTAIN"
}
SC_ON_PUSH_CART: {
Icon: "SI_ON_PUSH_CART"
}
SC_SPELLBOOK4: {
Icon: "SI_SPELLBOOK4"
}
SC_ILLUSION: {
Icon: "SI_ILLUSION"
}
SC_WIND_CURTAIN_OPTION: {
Icon: "SI_WIND_CURTAIN_OPTION"
}
SC_SU_STOOP: {
Icon: "SI_SU_STOOP"
}
SC_SOLID_SKIN_OPTION: {
Icon: "SI_SOLID_SKIN_OPTION"
}
SC_TUNAPARTY: {
Icon: "SI_TUNAPARTY"
}
SC_RESIST_PROPERTY_WATER: {
Icon: "SI_RESIST_PROPERTY_WATER"
}
SC_KG_KAGEHUMI: {
Icon: "SI_KG_KAGEHUMI"
}
SC_SMA_READY: {
Icon: "SI_SMA_READY"
}
SC_FIRE_CLOAK_OPTION: {
Icon: "SI_FIRE_CLOAK_OPTION"
}
SC_WATER_SCREEN: {
Icon: "SI_WATER_SCREEN"
}
SC_GM_BATTLE: {
Icon: "SI_GM_BATTLE"
}
SC_GUST: {
Icon: "SI_GUST"
}
SC_SOLID_SKIN: {
Icon: "SI_SOLID_SKIN"
}
SC_CHILLY_AIR: {
Icon: "SI_CHILLY_AIR"
}
SC_MEIKYOUSISUI: {
Icon: "SI_MEIKYOUSISUI"
}
SC_FIRE_EXPANSION_SMOKE_POWDER: {
Icon: "SI_FIRE_EXPANSION_SMOKE_POWDER"
}
SC_MARIONETTE_MASTER: {
Icon: "SI_MARIONETTE_MASTER"
}
SC_FRESHSHRIMP: {
Icon: "SI_FRESHSHRIMP"
}
SC_STONE_SHIELD_OPTION: {
Icon: "SI_STONE_SHIELD_OPTION"
}
SC_SWORDREJECT: {
Icon: "SI_SWORDREJECT"
}
SC_WILD_STORM_OPTION: {
Icon: "SI_WILD_STORM_OPTION"
}
SC_BABY: {
Icon: "SI_PROTECTEXP"
}
SC_EXTREMITYFIST2: {
Icon: "SI_EXTREMITYFIST"
}
SC_GN_CARTBOOST: {
Icon: "SI_CARTSBOOST"
}
SC_MIRACLE: {
Icon: "SI_SOULLINK"
}
SC_POISON: {
Icon: "SI_CLOUDKILL"
}
SC_SILENCE: {
Icon: "SI_SILENT_BREEZE"
}
SC_THORNS_TRAP: {
Icon: "SI_THORNTRAP"
}
SC_WARM: {
Icon: "SI_SG_SUN_WARM"
}
SC_COMA: {
Flags: {
NoBoss: true
}
}
SC_RICHMANKIM: {
Flags: {
NoBoss: true
}
}
SC_ROKISWEIL: {
Flags: {
NoBoss: true
}
}
SC_BURNING: {
Flags: {
NoBoss: true
}
}
SC_VACUUM_EXTREME: {
Flags: {
NoBoss: true
}
}
SC_FRESHSHRIMP: {
Flags: {
NoBoss: true
}
}
SC_SV_ROOTTWIST: {
Flags: {
NoBoss: true
}
}
SC_MADOGEAR: {
Visible: true
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
NoAllReset: true
NoBoss: true
}
Icon: "SI_MADOGEAR"
}
SC_POPECOOKIE: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_POPECOOKIE"
}
SC_VITALIZE_POTION: {
Flags: {
NoDispelReset: true
}
Icon: "SI_VITALIZE_POTION"
}
SC_SKF_MATK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_SKF_MATK"
}
SC_SKF_ATK: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_SKF_ATK"
}
SC_SKF_ASPD: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_SKF_ASPD"
}
SC_SKF_CAST: {
Flags: {
NoDispelReset: true
NoClearanceReset: true
Buff: true
}
Icon: "SI_SKF_CAST"
}
SC_ALMIGHTY: {
Flags: {
NoDeathReset: true
NoDispelReset: true
NoClearanceReset: true
}
Icon: "SI_ALMIGHTY"
}
// evol effects
SC_PHYSICAL_SHIELD: {
Visible: true
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_PHYSICAL_SHIELD"
}
SC_MDEFSET: {
Visible: true
Flags: {
NoSave: true
Buff: true
}
Icon: "SI_MDEFSET"
}
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