//====================================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
//= http://herc.ws/board/
//====================================================
//= Hercules Map Zone Database [Ind/Hercules]
//================ More Information ==================
//= http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/
//= (TODO: replace with wiki link and detail the wiki page in a decent format ^)
//====================================================
//================ Description =======================
//= A unlimited number of zones may be created, a zone
//= may be used to create a set of disabled items, disabled skills
//= and mapflags to be used by as many maps as one chooses.
//= Maps can be linked to a specific zone through the zone mapflag
//= '<map name><tab>mapflag<tab>zone<tab><zone name>'.
//====================================================
//= Available types for 'disabled_skills':
//= PLAYER, HOMUN, MERCENARY, MONSTER, PET, ELEMENTAL, MOB_BOSS, CLONE, ALL and NONE
//====================================================
zones: (
{
/* All zone is a dynamic (very special) zone that is forcebly inherited by ALL maps automatically */
name: "All" /* changing this name requires MAP_ZONE_ALL_NAME to also be changed in src/map/map.h file */
disabled_skills: {
//both examples below disable napalm beat (id 11) to players
//MG_NAPALMBEAT: "PLAYER"
//ID11: "PLAYER"
}
disabled_items: {
//Both examples below disable apple (id 501)
//Apple: true
//ID501: true
}
mapflags: (
)
/* "command:min-group-lv-to-override" e.g. "heal: 70" */
disabled_commands: {
//Example Below makes @heal be used in maps within this zone only by those group lv 70 and above
//heal: 70
}
skill_damage_cap: {
//Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage,
// (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h)
// when cast vs players and monsters.
//MG_COLDBOLT: (50,"PLAYER | MONSTER")
}
},
{
/* Normal zone is applied to all maps that are not pkable (where players cant fight each other) */
/* However, it wont be applied to maps with its own zones (specified thru mapflag) */
name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */
disabled_skills: {
WM_LULLABY_DEEPSLEEP: "PLAYER"
WM_SIRCLEOFNATURE: "PLAYER"
WM_SATURDAY_NIGHT_FEVER: "PLAYER"
SO_ARRULLO: "PLAYER"
CG_HERMODE: "PLAYER"
}
disabled_items: {
}
mapflags: (
)
},
{
/* PvP zone is applied to all maps with a pvp mapflag */
name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */
disabled_skills: {
BS_GREED: "PLAYER"
CG_HERMODE: "PLAYER"
}
disabled_items: {
}
/* cashshop disabled in pvp maps */
mapflags: (
"nocashshop",
)
},
{
name: "outside"
disabled_skills: {
WM_POEMOFNETHERWORLD: "PLAYER"
}
disabled_items: {
}
},
{
/* CvC zone is applied to all maps with a cvc mapflag */
name: "CvC" /* changing this name requires MAP_ZONE_CVC_NAME to also be changed in src/map/map.h file */
disabled_skills: {
BS_GREED: "PLAYER"
CG_HERMODE: "PLAYER"
}
disabled_items: {
}
/* cashshop disabled in cvc maps */
mapflags: (
"nocashshop",
)
},
{
/* PK Mode zone is only used when server is on pk_mode (battle.conf),
it applies to all pvp maps that don't have their own zone */
name: "PK Mode" /* changing this name requires MAP_ZONE_PK_NAME to also be changed in src/map/map.h file */
disabled_skills: {
}
disabled_items: {
}
/* PK Mode Damage Reductions */
/* - weapon_damage_rate -40% */
/* - magic_damage_rate -40% */
/* - misc_damage_rate -40% */
/* - long_damage_rate -30% */
/* - short_damage_rate -20% */
mapflags: (
"weapon_damage_rate 60",
"magic_damage_rate 60",
"misc_damage_rate 60",
"long_damage_rate 70",
"short_damage_rate 80",
)
},
{
/* GvG zone is applied to all maps with a gvg mapflag */
name: "GvG" /* changing this name requires MAP_ZONE_GVG_NAME to also be changed in src/map/map.h file */
disabled_skills: {
AL_TELEPORT: "PLAYER"
AL_WARP: "PLAYER"
WZ_ICEWALL: "PLAYER"
TF_BACKSLIDING: "PLAYER"
RG_INTIMIDATE: "PLAYER"
WE_CALLPARTNER: "PLAYER"
HP_ASSUMPTIO: "PLAYER"
HP_BASILICA: "PLAYER"
CG_MOONLIT: "PLAYER"
WE_CALLPARENT: "PLAYER"
WE_CALLBABY: "PLAYER"
CR_CULTIVATION: "PLAYER"
NJ_KIRIKAGE: "PLAYER"
CASH_ASSUMPTIO: "PLAYER"
BS_GREED: "PLAYER"
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
SU_LOPE: "PLAYER"
}
disabled_items: {
}
/* 5 second duration increase on GvG */
/* knockback disabled */
/* GvG Mode Damage Reductions */
/* - weapon_damage_rate -40% */
/* - magic_damage_rate -40% */
/* - misc_damage_rate -40% */
/* - long_damage_rate -20% */
/* - short_damage_rate -20% */
mapflags: (
"invincible_time_inc 5000",
"noknockback",
"weapon_damage_rate 60",
"magic_damage_rate 60",
"misc_damage_rate 60",
"long_damage_rate 80",
"short_damage_rate 80",
"nocashshop",
"gvg_noparty",
)
},
{
/* Battlegrounds zone is applied to all maps with a battlegrounds mapflag */
name: "Battlegrounds" /* changing this name requires MAP_ZONE_BG_NAME to also be changed in src/map/map.h file */
disabled_skills: {
AL_TELEPORT: "PLAYER"
AL_WARP: "PLAYER"
WZ_ICEWALL: "PLAYER"
TF_BACKSLIDING: "PLAYER"
RG_INTIMIDATE: "PLAYER"
MO_BODYRELOCATION: "PLAYER"
WE_CALLPARTNER: "PLAYER"
HP_ASSUMPTIO: "PLAYER"
HP_BASILICA: "PLAYER"
CG_MOONLIT: "PLAYER"
WE_CALLPARENT: "PLAYER"
WE_CALLBABY: "PLAYER"
CR_CULTIVATION: "PLAYER"
TK_RUN: "PLAYER"
TK_HIGHJUMP: "PLAYER"
SG_FEEL: "PLAYER"
SG_SUN_WARM: "PLAYER"
SG_MOON_WARM: "PLAYER"
SG_STAR_WARM: "PLAYER"
SG_SUN_COMFORT: "PLAYER"
SG_MOON_COMFORT: "PLAYER"
SG_STAR_COMFORT: "PLAYER"
SG_HATE: "PLAYER"
SG_SUN_ANGER: "PLAYER"
SG_MOON_ANGER: "PLAYER"
SG_STAR_ANGER: "PLAYER"
SG_SUN_BLESS: "PLAYER"
SG_MOON_BLESS: "PLAYER"
SG_STAR_BLESS: "PLAYER"
NJ_KIRIKAGE: "PLAYER"
CASH_ASSUMPTIO: "PLAYER"
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
SU_LOPE: "PLAYER"
}
disabled_items: {
}
/* knockback disabled */
/* Battlegrounds Damage Reductions */
/* - weapon_damage_rate -30% */
/* - magic_damage_rate -30% */
/* - misc_damage_rate -30% */
/* - long_damage_rate -25% */
/* - short_damage_rate -25% */
mapflags: (
"noknockback",
"weapon_damage_rate 70",
"magic_damage_rate 70",
"misc_damage_rate 70",
"long_damage_rate 75",
"short_damage_rate 75",
)
},
{
name: "Aldebaran Turbo Track"
disabled_skills: {
SM_ENDURE: "PLAYER"
AL_TELEPORT: "PLAYER"
AL_WARP: "PLAYER"
AL_CURE: "PLAYER"
TF_HIDING: "PLAYER"
WZ_ICEWALL: "PLAYER"
AS_CLOAKING: "PLAYER"
RG_INTIMIDATE: "PLAYER"
MO_BODYRELOCATION: "PLAYER"
LK_CONCENTRATION: "PLAYER"
LK_BERSERK: "PLAYER"
HP_BASILICA: "PLAYER"
WS_CARTBOOST: "PLAYER"
ST_CHASEWALK: "PLAYER"
CG_MOONLIT: "PLAYER"
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
GN_CARTBOOST: "PLAYER"
}
disabled_items: {
}
},
{
name: "Jail"
disabled_skills: {
TK_JUMPKICK: "PLAYER"
TK_HIGHJUMP: "PLAYER"
}
disabled_items: {
}
},
{
name: "Izlude Battle Arena"
disabled_skills: {
RG_INTIMIDATE: "PLAYER"
AL_TELEPORT: "PLAYER"
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
}
disabled_items: {
}
},
{
name: "GvG2"
inherit: ( "GvG" ) /* will import all gvg has */
disabled_skills: {
TK_HIGHJUMP: "PLAYER"
SA_ABRACADABRA: "PLAYER"
}
},
{
name: "WoE TE"
inherit: ( "GvG" ) /* will import all gvg has */
disabled_items: {
}
},
{
name: "Sealed Shrine"
disabled_skills: {
MG_SAFETYWALL: "PLAYER"
AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY"
RG_INTIMIDATE: "PLAYER | MONSTER"
HP_ASSUMPTIO: "PLAYER"
CASH_ASSUMPTIO: "PLAYER"
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
}
},
{
name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */
disabled_skills: {
AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY"
WZ_ICEWALL: "PLAYER"
RG_INTIMIDATE: "PLAYER | MONSTER"
PF_SPIDERWEB: "PLAYER"
NPC_EXPULSION: "PLAYER"
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
}
},
{
name: "Towns"
disabled_skills: {
AM_CANNIBALIZE: "PLAYER"
AM_SPHEREMINE: "PLAYER"
CR_CULTIVATION: "PLAYER"
BS_GREED: "PLAYER"
SC_MANHOLE: "PLAYER"
WM_POEMOFNETHERWORLD: "PLAYER"
GN_WALLOFTHORN: "PLAYER"
}
disabled_items: {
}
}
)