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Ported to modern Hercules and cleaned up from Panikon's commits: a0e4da63ef3afcd896603398e2468876681ac54a, b5f487c2676833492a6d4044b5d1f1bb1e552b04
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: 2a7c931b9b4e0f9c6e7766cb25701514230ec7e3, f5b1ee3df777ba7e69f1f99abaf0d00b987fc0e3, 6d1f8f50b0e7349bdab2c53bb172d0b036e47c04
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: ca009582cb22340951aa3e86c044ec1dca05df36, 6d6adf9bab2ba6f4274395018b8def566b880197
Signed-off-by: Haru <haru@dotalux.com>
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There's no need to parse the map list twice anymore
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: ee48838b12d15902fc14738cfa46d58b39080d11, 55498ebb7ac5d28444d0b01506c88ef6874f6055, 6d1f8f50b0e7349bdab2c53bb172d0b036e47c04, 25dde7e46524ace330b83cb4bf0255cc4d796792
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: ceb8a486ac47c2ed9aae4baa1ec39a11f31e9368, c1049123a4ea6ae6f0992ffe766db8aed7435ab5, 6feb097046355610d2288670a569ccc175358580, 9f6e27a96d655f2b4555310786d9d10898754404, 21fa5d24255ba026f96b1dbedf74ac5ef831d3ae, e22a56ad4def8ca22e94d44377a5364b9db1a425, f753a754923140bfec02057c16e6e8429b863d0e, 25dde7e46524ace330b83cb4bf0255cc4d796792
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: 40f9ec33868e2240cab013308897898ed252b3e0, a9d646da19e25ab6fcf44dbd1ae7d90c30f6686c, 1aa8581a0aecbfd53e877686c399ffb731dcd75e, 72c645b015ae6130ca7d4309d0fb1413340e7f23, f8c906a0496b9acdae1d8244b1544fa03592061e, 51d88a58983c9552dfd1a0f059e5a031742aed61, 443684b3c77f4c32fe7877a7f8d62debf73b1e93, cf93eafef1f322cd1583226272b7d4008f562da4
Signed-off-by: Haru <haru@dotalux.com>
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Fixed issue: 8115, now start items can be equipped as well
Ported to modern Hercules and cleaned up from Panikon's commits: c6482e9870645ffe59a6a059b819574d4ac79fd9, 832fb27d4f767e4bc8b68c432d0da00b7cb7a4f9, f81b579899e3a15bd472ca8c6a6e0116c43bec92, e23723725499b617def03d05661eca637edaeabd, 0b783a83d82e588efd760f7f4baec0c8074a6fd1, 1b7de91308a57ea07b158ed95a2515a3c8cc36bd, 677d3430cbda0962b320a60cf499e9dadf637d00
Signed-off-by: Haru <haru@dotalux.com>
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- `int save_log` -> `bool chr->show_save_log`
- `bool char_new` -> `bool enable_char_creation`
- `int log_char` -> `bool chr->enable_logs`
- `int log_inter` -> `bool inter->enable_logs`
- `int chr->new_display` -> `int16 chr->new_display`
- `int char_aegis_delete` -> `bool char_aegis_delete`
Split and improved from Panikon's commit 832fb27d4f767e4bc8b68c432d0da00b7cb7a4f9
Signed-off-by: Haru <haru@dotalux.com>
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The showscript packet was being sent to all players logged in which can be
network intensive.
Thanks to @Tokeiburu & aleos89!
Based on https://github.com/rathena/rathena/commit/47a69c082a9520f14b19ebfd335c4956d0c5a13b
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Enable @b/joblvl trigger OnPCLvUpEvent
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Signed-off-by: HerculesWSAPI <dev@herc.ws>
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Added skill_lv as parameter to *pc_steal_coin()
Closes #1395 as merged
Signed-off-by: Haru <haru@dotalux.com>
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Based on @Lemongrass3110's commit
https://github.com/rathena/rathena/commit/9157318ee9939728b8d332a5668c13d4ad0a6f8b:
Added a configuration to enable the atcommands baselevel and joblevel to
trigger their respective npc events.
This will help you guys with testing your custom scripts that are
listening to OnPCBaseLvUpEvent or OnPCJobLvUpEvent.
For safety reasons we only trigger the events on level increase.
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- OnPCBaseLvUpEvent
- OnPCJobLvUpEvent
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initiate server termination.
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Closes #1379
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missing, ref #1282
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New SkillInfo attributes:
FreeCastReduced - allow move while casting with slowdown
FreeCastNormal - allow move while casting with normal speed
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Signed-off-by: HerculesWSAPI <dev@herc.ws>
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Fixed various issues reported by coverity
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Fixes #1240
Closes #1353 as merged
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Fixes several -Wsign-compare issues
Signed-off-by: Haru <haru@dotalux.com>
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min_level and max_level
Fixes several -Wsign-compare issues
Signed-off-by: Haru <haru@dotalux.com>
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map_session_data::change_level_3rd to int
Fixes several -Wsign-compare issues
Signed-off-by: Haru <haru@dotalux.com>
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Fixes several -Wsign-compare issues
Signed-off-by: Haru <haru@dotalux.com>
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- Affected functions: pc->nextbaseex(), pc->nextjobexp(), pc->thisbaseexp(), pc->thisjobexp(), pc->readparam()
- Fixes an accidental '+=' in pc->readparam() due to copy-paste failure, detected thanks to the const enforcement (luckily it had no current ill effects, since the value was 0)
Signed-off-by: Haru <haru@dotalux.com>
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const sd
Removes some FIXME (and continues a chain reaction)
Fixes some of the many -Wsign-compare warnings
Signed-off-by: Haru <haru@dotalux.com>
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Fixes a possible unsigned underflow (and changes the type of some unnecessarily unsigned variables to signed, such as pc->max_level[][])
Signed-off-by: Haru <haru@dotalux.com>
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Fixes a buffer overflow
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: HerculesWSAPI <dev@herc.ws>
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Signed-off-by: HerculesWSAPI <dev@herc.ws>
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Also improve a bit cast end functions call.
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Signed-off-by: Haru <haru@dotalux.com>
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Mostly stylistic changes. Cleaned up documentation.
Signed-off-by: Haru <haru@dotalux.com>
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