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2013-10-18Minor HPM Updateshennetsind1-1/+8
Attempting to hook to a unknown hooking point will now display a message. Added support for item bonuses Check https://github.com/HerculesWS/StaffPlugins/tree/master/shennetsind/bCoolDownRate for a demonstration. Signed-off-by: shennetsind <ind@henn.et>
2013-10-18Item Drop (from any source) Processing Improvementshennetsind1-0/+2
Signed-off-by: shennetsind <ind@henn.et>
2013-10-08Merge branch 'master' of https://github.com/HerculesWS/Herculesshenhuyong1-2/+0
2013-10-07Fixed Bug #7744shennetsind1-2/+0
Adjusted missing #ifdef behavior to be friendly to the hooking. http://hercules.ws/board/tracker/issue-7744-compiler-error-on-hpm-hooking-after-undefined-packetver-re/ Signed-off-by: shennetsind <ind@henn.et>
2013-10-05* Follow up dedec165eaeb0d291279b1d5b53fac242bcf7b4cshenhuyong1-1/+1
-Update pre-re/skill_db.txt * Updated the const.txt to support the newest common status, as well as the latest NPC's. * Fixed a issue where the Dark Collector's assigned MAPID was incorrect. * Updated all Rebellion skills to have official ranges and SP requirements. -Also updated the skill_db entrys for these skills to have near official settings.
2013-10-02HPM: Map.c Completedshennetsind1-45/+149
Fully Interfaced. Moved missing vars and declarations of interest into the interface, removed duplicate mentions of map within calls to shorten wherever it made sense to. Ladies and Gentleman its my pleasure to announce that with this commit we've revised all of map-server, we've learned a hell lot from this, improved many things on the go and have a number of features to be released thanks to this. *cough* hpm hooking *cough*. Signed-off-by: shennetsind <ind@henn.et>
2013-09-29Provided argument-list equivalent for several variadic functionsHaru1-0/+15
This is necessary for the upcoming HPM hooking system
2013-09-28Merge pull request #161 from shenhuyong/mastershennetsind1-0/+1
Added full support for the Rebellion.
2013-09-27Renamed iMap interface to mapHaru1-6/+6
Signed-off-by: Haru <haru@dotalux.com>
2013-09-27Added full support for the Rebellion.shenhuyong1-0/+1
Credits to 3ceam2 for the base,Thanks to Rytech. -The skill still needs to be completed, as well as support for higher base stats. -Bonus stats are set to temporarily values until the official ones are known. -Updated the item_db.txt file with information on the Rebellion's job equip mask. -Added packets and packet keys for 2013-08-07Ragexe with the info provided by Shakto,Thanks to Shakto. -A 2013-08-07Ragexe client or higher is required for this job to be properly playable.
2013-09-26Renamed variables that would conflict with a rename of iMap to mapHaru1-8/+8
Note to plugin developers: if you were importing the "map", you'll need to change it to "maplist" Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Renamed more forgotten variables during interface conversionsHaru1-6/+6
(related: b9c8f57) Most renames are trivial (just to avoid shadowing global variables, even if they currently did no harm), but there were some cases of partly renamed variables that caused some NULL checks to always pass and who knows what could have been happened when they were too subtle to make the application crash. Also corrected some potentially unsafe macro definitions Signed-off-by: Haru <haru@dotalux.com>
2013-08-20Fixed a mapserver crash when using instanced maps with custom namesHaru1-2/+1
- Fixes bugreport:7658 (thanks to purityz) http://hercules.ws/board/tracker/issue-7658-instance-mapserver-crashing/ - The crash was caused by a pointer becoming invalid when reallocating map[] (i.e. when adding maps), since 20bdc01f Signed-off-by: Haru <haru@dotalux.com>
2013-08-14Fixed Bug #7646shennetsind1-32/+16
Fixed changing map zones/flag of a instance map crashing, also added IOT_ (Instance Owner Type) constants to db/const.txt Special Thanks to purityz for all the help and test scenarios. http://hercules.ws/board/tracker/issue-7646-bg-mapflag-instance-reloadscript-mapserver-crash/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-23Refactored map_foreach* functions.Piotr Hałaczkiewicz1-2/+13
Removed a lot of duplicated code. Added some documentation & comments.
2013-07-17Added missing initialization of some functions in the homunculus interfaceHaru1-1/+1
- Fixes issue #7536 (thanks to jTynne for the report) http://hercules.ws/board/tracker/issue-7536-map-crash-july-15th/ - Minor corrections to the other interfaces as well (reordered initialization to follow the definitions, removed duplicate entry in the skill interface initialization, commented out some unused entries) Signed-off-by: Haru <haru@dotalux.com>
2013-07-04Split use_sql_db into the three available: item_db, mob_db, mob_skill_db.Matheus Macabu1-1/+3
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
2013-07-01Fixed Bug #7216shennetsind1-1/+1
Special Thanks to Shikazu, wouldn't have been able to identify this issue without his help! http://hercules.ws/board/index.php?app=tracker&showissue=7216 Signed-off-by: shennetsind <ind@henn.et>
2013-06-25Implemented notomb MapflagCairoLee1-0/+1
2013-06-23Official Item Group/Package/Chainshennetsind1-1/+1
http://hercules.ws/board/topic/1244-official-item-grouppackagechain/ Also Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin. Signed-off-by: shennetsind <ind@henn.et>
2013-06-09Fixed Bug #7319shennetsind1-0/+1
Special Thanks to KeiKun~! http://hercules.ws/board/tracker/issue-7319-db-name/ Signed-off-by: shennetsind <ind@henn.et>
2013-06-07Hercules Renewal Phase One : pc, party, map, timerSusu1-209/+235
Added iPc, iParty, iMap, iTimer to HPM exported interfaces
2013-05-30Memory Slasher | May 30 Patchshennetsind1-16/+16
http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/ Signed-off-by: shennetsind <ind@henn.et>
2013-05-30Memory Slasher - May 30 Patchshennetsind1-10/+21
http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/ Signed-off-by: shennetsind <ind@henn.et>
2013-05-17MOTD redesignshennetsind1-1/+0
much more flexible, as per community suggestion in http://hercules.ws/board/topic/320-motd-change-suggestion/ dropped motd_type config new motd is at npc/MOTD.txt dropped @motd, @gmotd commands Signed-off-by: shennetsind <ind@henn.et>
2013-05-15HPM Updateshennetsind1-20/+25
Made SQL and strlib functions HPM-friendly, special thanks to Yommy for bringing the issue up. Added partial map.c support, for the all-handy map[] array, beware that soon the whole map.c renewal design will be commit and when that happens your usage of map.c functions in plugins might require some updates. Signed-off-by: shennetsind <ind@henn.et>
2013-05-09Added Item #12790shennetsind1-0/+1
Special Thanks to Yommy~! Thanks <3 Signed-off-by: shennetsind <ind@henn.et>
2013-05-09Fixed Item #12786shennetsind1-0/+1
Special Thanks to Yommy <3~ Thanks! Signed-off-by: shennetsind <ind@henn.et>
2013-04-22Hercules April 22 MEGA-ULTRA-LONG Patch~!shennetsind1-21/+30
http://hercules.ws/board/topic/470-hercules-april-22-patch/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-07Fixed zone changing not reverting mapflags from previous zoneshennetsind1-1/+7
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-02Introducing 5 new/official mapflags.shennetsind1-0/+13
They're: - weapon_damage_rate - magic_damage_rate - misc_damage_rate - long_damage_rate - short_damage_rate Dropped 15 battle settings that became pointless with this upgrade. Updated battleground zone damage reductions, skill damage from -30% to -20% and weapon damage from -40% to -30%. Special Thanks to Muad_Dib. Signed-off-by: shennetsind <ind@henn.et>
2013-04-02Introducing New/Official Mapflag: noknockbackshennetsind1-0/+1
Used officially in gvg and battleground maps (implemented under their respective zones) Special Thanks to Muad_Dib! Signed-off-by: shennetsind <ind@henn.et>
2013-04-02Introducing New/Official mapflag: invincible_time_incshennetsind1-0/+3
Used officially in gvg maps (Implemented under GvG zone) Special Thanks to Muad_Dib! Signed-off-by: shennetsind <ind@henn.et>
2013-04-02Updated Map Zone Databaseshennetsind1-5/+5
Introducing unit-type-based skill restrictions, details in the link http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/?p=2227 Special Thanks to lighta and Muad_Dib Signed-off-by: shennetsind <ind@henn.et>
2013-03-30Hercules Renewal: clif.c completeshennetsind1-2/+5
Added the last missing functions into the interface, all functions in clif.c are now wired to the interface. http://hercules.ws/board/topic/237-hercules-renewal/ Also shortened clif->displaymessage to clif->message, removed the old clif->message and merged its functionality with clif->disp_overhead (both use the same packet and do the same thing :P) - and a gazillion other stuff: http://hercules.ws/board/topic/316-introducing-hercules-channel-system/ Signed-off-by: shennetsind <ind@henn.et>
2013-03-27Introducing Hercules' Map Zone Databaseshennetsind1-7/+26
Click the link for full info~! http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-16Updating the Headers across source filesshennetsind1-1/+1
And adding missing ones. Signed-off-by: shennetsind <ind@henn.et>
2013-02-14New Mapflag adjust_skill_damageshennetsind1-3/+7
Made as a improvement of the original ADJUST_SKILL_DAMAGE -- special thanks to Muad_Dib! . This mapflag allows you to modify the damage of any skill in any map, for example "prontera mapflag adjust_skill_damage MG_FIREBOLT 200" doubles the damage of Firebolt in prontera Another Example: "prontera mapflag adjust_skill_damage MG_FIREBOLT 50" Halves the damage of Firebolt in prontera. Signed-off-by: shennetsind <ind@henn.et>
2013-02-14New Mapflag adjust_unit_durationshennetsind1-0/+8
Made as a improvement of the original ADJUST_TRAP_DURATION -- special thanks to Muad_Dib! . This mapflag allows you to control the duration of unit skills in any map, for example. "prontera mapflag adjust_unit_duration PR_SANCTUARY 50" halves the duration of sanctuary in prontera Another Example: "prontera mapflag adjust_unit_duration WZ_QUAGMIRE 250" Increases duration of quagmire by 2.5 times in prontera map. Be aware that some skill units have their visual effect durations not controlled by the server (e.g. storm gust). Signed-off-by: shennetsind <ind@henn.et>
2013-02-07Fixing mistake in modified source code headersshennetsind1-1/+1
Signed-off-by: shennetsind <ind@henn.et>
2013-02-05Updating Headers of modified filesshennetsind1-2/+3
Signed-off-by: shennetsind <ind@henn.et>
2013-02-05Fix Bug # 7049malufett1-1/+1
Added new item bonuses bFixedCast, bVariableCast & bFixedCastrate. (see 'doc/item_bonus.txt' for info) Added new conf for max walk path.(Bug Report # 7042) http://hercules.ws/board/tracker/issue-7049-do-we-need-new-bonus/?gopid=16578#entry16578
2013-01-05* Follow up r17065markzd1-1/+1
1. Removed some unnecessary checks.(bugreport:7078) 2. Fixed some index's which would access an invalid array position, crashing the server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17077 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-30* Follow up r17065markzd1-1/+2
Fixed some error when creating vars and some warnings.(bugreport:7074) * Removed an undisered warning on script's sscanf. (bugreport:7059) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17066 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-30-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for ↵glighta1-31/+31
skill_lv -Optimise type from int to int16 in order to reduce ram consumtion. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-20* Follow up r16676markzd1-2/+2
1. Fixed a behavior which allowed devotion to be bypassed when the caster was under Reflect Damage Buff. 2. Fixed the reflected magic damage to always hit the target and not the paladin when it's not reflected by kaite. - Implemented bonus2 bMagicAtkEle which increases/decreases the caster magic damage based on its element.(bugreport:6943) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17030 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-05- Re-committed r16981/trunk/src/ and follow up r16988/trunk/src/ (pid:161281).glighta1-1/+1
-Fix previous recommit since r16995 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16999 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-05- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).brianluau1-482/+485
[16969:16991/trunk/src/] will be re-committed in the next 24 hours. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-29Fixed bugreport:5689 recoded/reimplement RE Matk formula(including RE Heal)rud0lp201-3/+3
Fixed bugreport:5745 WL_RECOGNIZED us now functional. Fixed bugreport:5663 where HW_MAGICPOWER shows glitch in status window. Fixed bugreport:6759 where items granting matk bonus didn't work. Follow up r16980 small performance enhancement...:) Done some TODO in skill_cast_db.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16981 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-25Applied AStyle code formating as discussed on tid:74602.greenboxal21-485/+482
Removed /SAFESEH option from MSVC11 projects. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec