Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-07-04 | Minor item DB fix | Kenpachi Developer | 1 | -26/+24 | |
2020-07-03 | Add combos which use bSubDefEle/bMagicSubDefEle bonus | Kenpachi Developer | 1 | -0/+134 | |
2020-07-03 | Add missing shoes for combos which use bSubDefEle/bMagicSubDefEle bonus | Kenpachi Developer | 1 | -0/+144 | |
2020-07-03 | Update shadow shields which use bSubDefEle/bMagicSubDefEle bonus | Kenpachi Developer | 1 | -41/+61 | |
2020-07-03 | Update cards which use bSubDefEle/bMagicSubDefEle bonus | Kenpachi Developer | 1 | -14/+14 | |
2020-07-03 | Update accessories which use bSubDefEle/bMagicSubDefEle bonus | Kenpachi Developer | 1 | -4/+4 | |
2020-07-03 | Update/add garments which use bSubDefEle/bMagicSubDefEle bonus | Kenpachi Developer | 1 | -1/+125 | |
2020-07-03 | Update/add shields which use bSubDefEle/bMagicSubDefEle bonus | Kenpachi Developer | 1 | -6/+77 | |
2020-07-03 | Update armors which use bSubDefEle/bMagicSubDefEle bonus | Kenpachi Developer | 1 | -2/+3 | |
2020-07-03 | Update headgears which use bSubDefEle/bMagicSubDefEle bonus | Kenpachi Developer | 1 | -38/+46 | |
2020-06-28 | Merge pull request #2785 from hemagx/fas_fix | Haru | 1 | -1/+1 | |
Fixed Focused Arrow Strike having a wrong width previously it was 2 c… | |||||
2020-06-28 | Fixed Focused Arrow Strike having a wrong width previously it was 2 columns ↵ | Ibrahim Zidan | 1 | -1/+1 | |
on each side of the attacker including the attacker column while it should be a single column on each side including attacker column Signed-off-by: Ibrahim Zidan <brahem@aotsw.com> | |||||
2020-06-07 | Fix wrong comment in db/re/attr_fix.txt | Jesusaves | 1 | -2/+2 | |
The description of rows and columns was swapped. | |||||
2020-06-02 | Make DamageType defaults to NK_NONE | Kenpachi Developer | 1 | -1/+1 | |
2020-06-01 | Merge pull request #2758 from Kenpachi2k13/loudhailer | Haru | 1 | -1/+1 | |
Add loudhailer() script command | |||||
2020-06-01 | Update entry structure in skill DBs | Kenpachi Developer | 1 | -11/+25 | |
2020-06-01 | Remove hard-coded required equipment and update skill DBs accordingly | Kenpachi Developer | 1 | -6/+9 | |
2020-06-01 | Remove hard-coded required item amounts and update skill DBs accordingly | Kenpachi Developer | 1 | -55/+123 | |
2020-06-01 | Cap SkillInstances to 25 (MAX_SKILLUNITGROUP) in (pre-)RE skill DB | Kenpachi Developer | 1 | -2/+2 | |
2020-05-31 | Update script of Megaphone_ item to use loudhailer() script command | Kenpachi Developer | 1 | -1/+1 | |
2020-05-24 | Update drop chances of Black and White Wing Suits | Kenpachi Developer | 1 | -2/+2 | |
2020-05-10 | Merge pull request #2708 from Kenpachi2k13/sc_resist_property_ | Haru | 1 | -12/+5 | |
Implement SC_RESIST_PROPERTY_* and icon display for SC_ARMOR_RESIST | |||||
2020-05-03 | Merge pull request #2691 from Kenpachi2k13/mob_skill_db | Haru | 1 | -4/+4 | |
Extend and clean up monster skill DB code | |||||
2020-05-02 | Update item scripts of Resist_* potions and Undead_Element_Scroll | Kenpachi Developer | 1 | -12/+5 | |
2020-04-14 | Update mob skill DB file headers (entry structure) | Kenpachi Developer | 1 | -4/+4 | |
2020-04-11 | Add jRO exclusive pets | Kenpachi Developer | 1 | -0/+88 | |
2020-04-11 | Add jRO exclusive pet monsters | Kenpachi Developer | 1 | -7/+35 | |
2020-04-11 | Add jRO exclusive pet items | Kenpachi Developer | 1 | -0/+49 | |
2020-04-11 | Update monster DB file headers (entry structure) | Kenpachi Developer | 1 | -2/+2 | |
2020-04-11 | Add new pets | Kenpachi Developer | 1 | -18/+339 | |
2020-04-11 | Update commented out pets | Kenpachi Developer | 1 | -34/+129 | |
2020-04-11 | Update all usable pets | Kenpachi Developer | 1 | -226/+770 | |
2020-04-11 | Add skills for new monsters | Kenpachi Developer | 1 | -0/+65 | |
2020-04-11 | Add new monsters for pet DB update | Kenpachi Developer | 1 | -3/+853 | |
2020-04-11 | Add new items for pet DB update | Kenpachi Developer | 2 | -0/+298 | |
2020-04-05 | Add intimacy validation to pet DB EquipScript fields | Kenpachi Developer | 1 | -111/+209 | |
2020-04-05 | Remove fields from pet DB where default values can be used | Kenpachi Developer | 1 | -559/+0 | |
2020-04-05 | Update pet DB file headers (entry structure) | Kenpachi Developer | 1 | -12/+12 | |
* Changed the field order. to be more logical. * Changed the description of *Item fields to use the item constants, since they are string fields. * Fixed indentation. | |||||
2020-04-05 | Add new field Intimacy.StarvingDecrement to pet DB | Kenpachi Developer | 1 | -0/+1 | |
2020-04-05 | Add new field Intimacy.StarvingDelay to pet DB | Kenpachi Developer | 1 | -0/+1 | |
2020-04-05 | Add new field HungerDecrement to pet DB | Kenpachi Developer | 1 | -0/+1 | |
2020-04-05 | Add default values and limits to pet DB fields | Kenpachi Developer | 1 | -12/+12 | |
2020-04-05 | Change EggItem field in pet DB to be mandatory | Kenpachi Developer | 1 | -1/+1 | |
2020-04-05 | Remove SpriteName field from pet DB | Kenpachi Developer | 1 | -90/+0 | |
Since it was never used for anything, the SpriteName field is removed from the pet DB. Internally it's kept and set to the sprite name corresponding to the defined monster ID, to not break plug-ins which may use it. | |||||
2020-04-05 | Merge pull request #2660 from Kenpachi2k13/skill_check_ammo_type | Haru | 1 | -0/+1 | |
Make skills check if equipped ammunition type is appropriate for equipped weapon | |||||
2020-04-05 | Merge pull request #2658 from Kenpachi2k13/new_status_changes | Haru | 1 | -4/+118 | |
Add new status changes and update related items | |||||
2020-03-17 | Add Grenades requirement to Spread Attack in RE mode to make Grenade ↵ | Kenpachi Developer | 1 | -0/+1 | |
Launchers usable | |||||
2020-03-14 | Update items which use new status changes | Kenpachi Developer | 1 | -4/+118 | |
2020-03-09 | Merge pull request #2648 from Kenpachi2k13/itemskill_fix | Haru | 2 | -11/+39 | |
Fix itemskill() script command | |||||
2020-03-06 | Add the requirement to have a weapon equipped to RK_CRUSHSTRIKE skill | Kenpachi Developer | 1 | -0/+25 | |
According to my tests on AEGIS, the CRUSHSTRIKE skill requires an equipped weapon for casting. |