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-rw-r--r--src/plugins/HPMHooking/HPMHooking.Defs.inc8
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc16
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc4
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.Hooks.inc105
4 files changed, 133 insertions, 0 deletions
diff --git a/src/plugins/HPMHooking/HPMHooking.Defs.inc b/src/plugins/HPMHooking/HPMHooking.Defs.inc
index a8d48546d..81e25f033 100644
--- a/src/plugins/HPMHooking/HPMHooking.Defs.inc
+++ b/src/plugins/HPMHooking/HPMHooking.Defs.inc
@@ -282,6 +282,8 @@ typedef void (*HPMHOOK_pre_battle_drain) (struct map_session_data **sd, struct b
typedef void (*HPMHOOK_post_battle_drain) (struct map_session_data *sd, struct block_list *tbl, int64 rdamage, int64 ldamage, int race, int boss);
typedef void (*HPMHOOK_pre_battle_reflect_damage) (struct block_list **target, struct block_list **src, struct Damage **wd, uint16 *skill_id);
typedef void (*HPMHOOK_post_battle_reflect_damage) (struct block_list *target, struct block_list *src, struct Damage *wd, uint16 skill_id);
+typedef void (*HPMHOOK_pre_battle_reflect_trap) (struct block_list **target, struct block_list **src, struct Damage **md, uint16 *skill_id);
+typedef void (*HPMHOOK_post_battle_reflect_trap) (struct block_list *target, struct block_list *src, struct Damage *md, uint16 skill_id);
typedef int (*HPMHOOK_pre_battle_attr_ratio) (int *atk_elem, int *def_type, int *def_lv);
typedef int (*HPMHOOK_post_battle_attr_ratio) (int retVal___, int atk_elem, int def_type, int def_lv);
typedef int64 (*HPMHOOK_pre_battle_attr_fix) (struct block_list **src, struct block_list **target, int64 *damage, int *atk_elem, int *def_type, int *def_lv);
@@ -2628,6 +2630,8 @@ typedef void (*HPMHOOK_pre_clif_camera_showWindow) (struct map_session_data **sd
typedef void (*HPMHOOK_post_clif_camera_showWindow) (struct map_session_data *sd);
typedef void (*HPMHOOK_pre_clif_camera_change) (struct map_session_data **sd, float *range, float *rotation, float *latitude, enum send_target *target);
typedef void (*HPMHOOK_post_clif_camera_change) (struct map_session_data *sd, float range, float rotation, float latitude, enum send_target target);
+typedef void (*HPMHOOK_pre_clif_item_preview) (struct map_session_data **sd, int *n);
+typedef void (*HPMHOOK_post_clif_item_preview) (struct map_session_data *sd, int n);
#endif // MAP_CLIF_H
#ifdef COMMON_CORE_H /* cmdline */
typedef void (*HPMHOOK_pre_cmdline_init) (void);
@@ -6480,6 +6484,8 @@ typedef bool (*HPMHOOK_pre_quest_questinfo_validate_homunculus_type) (struct map
typedef bool (*HPMHOOK_post_quest_questinfo_validate_homunculus_type) (bool retVal___, struct map_session_data *sd, struct questinfo *qi);
typedef bool (*HPMHOOK_pre_quest_questinfo_validate_quests) (struct map_session_data **sd, struct questinfo **qi);
typedef bool (*HPMHOOK_post_quest_questinfo_validate_quests) (bool retVal___, struct map_session_data *sd, struct questinfo *qi);
+typedef bool (*HPMHOOK_pre_quest_questinfo_validate_mercenary_class) (struct map_session_data **sd, struct questinfo **qi);
+typedef bool (*HPMHOOK_post_quest_questinfo_validate_mercenary_class) (bool retVal___, struct map_session_data *sd, struct questinfo *qi);
typedef void (*HPMHOOK_pre_quest_questinfo_vector_clear) (int *m);
typedef void (*HPMHOOK_post_quest_questinfo_vector_clear) (int m);
#endif // MAP_QUEST_H
@@ -7198,6 +7204,8 @@ typedef int (*HPMHOOK_pre_skill_cell_overlap) (struct block_list **bl, va_list a
typedef int (*HPMHOOK_post_skill_cell_overlap) (int retVal___, struct block_list *bl, va_list ap);
typedef int (*HPMHOOK_pre_skill_timerskill) (int *tid, int64 *tick, int *id, intptr_t *data);
typedef int (*HPMHOOK_post_skill_timerskill) (int retVal___, int tid, int64 tick, int id, intptr_t data);
+typedef void (*HPMHOOK_pre_skill_trap_do_splash) (struct block_list **bl, uint16 *skill_id, uint16 *skill_lv, int *bl_flag, int64 *tick);
+typedef void (*HPMHOOK_post_skill_trap_do_splash) (struct block_list *bl, uint16 skill_id, uint16 skill_lv, int bl_flag, int64 tick);
typedef int (*HPMHOOK_pre_skill_trap_splash) (struct block_list **bl, va_list ap);
typedef int (*HPMHOOK_post_skill_trap_splash) (int retVal___, struct block_list *bl, va_list ap);
typedef int (*HPMHOOK_pre_skill_check_condition_mercenary) (struct block_list **bl, int *skill_id, int *lv, int *type);
diff --git a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
index 889faa44c..b0b2e7a32 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
@@ -236,6 +236,8 @@ struct {
struct HPMHookPoint *HP_battle_drain_post;
struct HPMHookPoint *HP_battle_reflect_damage_pre;
struct HPMHookPoint *HP_battle_reflect_damage_post;
+ struct HPMHookPoint *HP_battle_reflect_trap_pre;
+ struct HPMHookPoint *HP_battle_reflect_trap_post;
struct HPMHookPoint *HP_battle_attr_ratio_pre;
struct HPMHookPoint *HP_battle_attr_ratio_post;
struct HPMHookPoint *HP_battle_attr_fix_pre;
@@ -2220,6 +2222,8 @@ struct {
struct HPMHookPoint *HP_clif_camera_showWindow_post;
struct HPMHookPoint *HP_clif_camera_change_pre;
struct HPMHookPoint *HP_clif_camera_change_post;
+ struct HPMHookPoint *HP_clif_item_preview_pre;
+ struct HPMHookPoint *HP_clif_item_preview_post;
struct HPMHookPoint *HP_cmdline_init_pre;
struct HPMHookPoint *HP_cmdline_init_post;
struct HPMHookPoint *HP_cmdline_final_pre;
@@ -5008,6 +5012,8 @@ struct {
struct HPMHookPoint *HP_quest_questinfo_validate_homunculus_type_post;
struct HPMHookPoint *HP_quest_questinfo_validate_quests_pre;
struct HPMHookPoint *HP_quest_questinfo_validate_quests_post;
+ struct HPMHookPoint *HP_quest_questinfo_validate_mercenary_class_pre;
+ struct HPMHookPoint *HP_quest_questinfo_validate_mercenary_class_post;
struct HPMHookPoint *HP_quest_questinfo_vector_clear_pre;
struct HPMHookPoint *HP_quest_questinfo_vector_clear_post;
struct HPMHookPoint *HP_rnd_init_pre;
@@ -5714,6 +5720,8 @@ struct {
struct HPMHookPoint *HP_skill_cell_overlap_post;
struct HPMHookPoint *HP_skill_timerskill_pre;
struct HPMHookPoint *HP_skill_timerskill_post;
+ struct HPMHookPoint *HP_skill_trap_do_splash_pre;
+ struct HPMHookPoint *HP_skill_trap_do_splash_post;
struct HPMHookPoint *HP_skill_trap_splash_pre;
struct HPMHookPoint *HP_skill_trap_splash_post;
struct HPMHookPoint *HP_skill_check_condition_mercenary_pre;
@@ -6831,6 +6839,8 @@ struct {
int HP_battle_drain_post;
int HP_battle_reflect_damage_pre;
int HP_battle_reflect_damage_post;
+ int HP_battle_reflect_trap_pre;
+ int HP_battle_reflect_trap_post;
int HP_battle_attr_ratio_pre;
int HP_battle_attr_ratio_post;
int HP_battle_attr_fix_pre;
@@ -8815,6 +8825,8 @@ struct {
int HP_clif_camera_showWindow_post;
int HP_clif_camera_change_pre;
int HP_clif_camera_change_post;
+ int HP_clif_item_preview_pre;
+ int HP_clif_item_preview_post;
int HP_cmdline_init_pre;
int HP_cmdline_init_post;
int HP_cmdline_final_pre;
@@ -11603,6 +11615,8 @@ struct {
int HP_quest_questinfo_validate_homunculus_type_post;
int HP_quest_questinfo_validate_quests_pre;
int HP_quest_questinfo_validate_quests_post;
+ int HP_quest_questinfo_validate_mercenary_class_pre;
+ int HP_quest_questinfo_validate_mercenary_class_post;
int HP_quest_questinfo_vector_clear_pre;
int HP_quest_questinfo_vector_clear_post;
int HP_rnd_init_pre;
@@ -12309,6 +12323,8 @@ struct {
int HP_skill_cell_overlap_post;
int HP_skill_timerskill_pre;
int HP_skill_timerskill_post;
+ int HP_skill_trap_do_splash_pre;
+ int HP_skill_trap_do_splash_post;
int HP_skill_trap_splash_pre;
int HP_skill_trap_splash_post;
int HP_skill_check_condition_mercenary_pre;
diff --git a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
index b11e2d61c..508465411 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
@@ -135,6 +135,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(battle->delay_damage, HP_battle_delay_damage) },
{ HP_POP(battle->drain, HP_battle_drain) },
{ HP_POP(battle->reflect_damage, HP_battle_reflect_damage) },
+ { HP_POP(battle->reflect_trap, HP_battle_reflect_trap) },
{ HP_POP(battle->attr_ratio, HP_battle_attr_ratio) },
{ HP_POP(battle->attr_fix, HP_battle_attr_fix) },
{ HP_POP(battle->calc_cardfix, HP_battle_calc_cardfix) },
@@ -1134,6 +1135,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(clif->pMemorialDungeonCommand, HP_clif_pMemorialDungeonCommand) },
{ HP_POP(clif->camera_showWindow, HP_clif_camera_showWindow) },
{ HP_POP(clif->camera_change, HP_clif_camera_change) },
+ { HP_POP(clif->item_preview, HP_clif_item_preview) },
/* cmdline_interface */
{ HP_POP(cmdline->init, HP_cmdline_init) },
{ HP_POP(cmdline->final, HP_cmdline_final) },
@@ -2564,6 +2566,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(quest->questinfo_validate_homunculus_level, HP_quest_questinfo_validate_homunculus_level) },
{ HP_POP(quest->questinfo_validate_homunculus_type, HP_quest_questinfo_validate_homunculus_type) },
{ HP_POP(quest->questinfo_validate_quests, HP_quest_questinfo_validate_quests) },
+ { HP_POP(quest->questinfo_validate_mercenary_class, HP_quest_questinfo_validate_mercenary_class) },
{ HP_POP(quest->questinfo_vector_clear, HP_quest_questinfo_vector_clear) },
/* rnd_interface */
{ HP_POP(rnd->init, HP_rnd_init) },
@@ -2923,6 +2926,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(skill->onskillusage, HP_skill_onskillusage) },
{ HP_POP(skill->cell_overlap, HP_skill_cell_overlap) },
{ HP_POP(skill->timerskill, HP_skill_timerskill) },
+ { HP_POP(skill->trap_do_splash, HP_skill_trap_do_splash) },
{ HP_POP(skill->trap_splash, HP_skill_trap_splash) },
{ HP_POP(skill->check_condition_mercenary, HP_skill_check_condition_mercenary) },
{ HP_POP(skill->locate_element_field, HP_skill_locate_element_field) },
diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
index 6405c03a2..fa80a68fd 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
@@ -2859,6 +2859,32 @@ void HP_battle_reflect_damage(struct block_list *target, struct block_list *src,
}
return;
}
+void HP_battle_reflect_trap(struct block_list *target, struct block_list *src, struct Damage *md, uint16 skill_id) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_battle_reflect_trap_pre > 0) {
+ void (*preHookFunc) (struct block_list **target, struct block_list **src, struct Damage **md, uint16 *skill_id);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_battle_reflect_trap_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_battle_reflect_trap_pre[hIndex].func;
+ preHookFunc(&target, &src, &md, &skill_id);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.battle.reflect_trap(target, src, md, skill_id);
+ }
+ if (HPMHooks.count.HP_battle_reflect_trap_post > 0) {
+ void (*postHookFunc) (struct block_list *target, struct block_list *src, struct Damage *md, uint16 skill_id);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_battle_reflect_trap_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_battle_reflect_trap_post[hIndex].func;
+ postHookFunc(target, src, md, skill_id);
+ }
+ }
+ return;
+}
int HP_battle_attr_ratio(int atk_elem, int def_type, int def_lv) {
int hIndex = 0;
int retVal___ = 0;
@@ -28939,6 +28965,32 @@ void HP_clif_camera_change(struct map_session_data *sd, float range, float rotat
}
return;
}
+void HP_clif_item_preview(struct map_session_data *sd, int n) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_item_preview_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, int *n);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_item_preview_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_item_preview_pre[hIndex].func;
+ preHookFunc(&sd, &n);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.item_preview(sd, n);
+ }
+ if (HPMHooks.count.HP_clif_item_preview_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, int n);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_item_preview_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_item_preview_post[hIndex].func;
+ postHookFunc(sd, n);
+ }
+ }
+ return;
+}
/* cmdline_interface */
void HP_cmdline_init(void) {
int hIndex = 0;
@@ -66709,6 +66761,33 @@ bool HP_quest_questinfo_validate_quests(struct map_session_data *sd, struct ques
}
return retVal___;
}
+bool HP_quest_questinfo_validate_mercenary_class(struct map_session_data *sd, struct questinfo *qi) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_quest_questinfo_validate_mercenary_class_pre > 0) {
+ bool (*preHookFunc) (struct map_session_data **sd, struct questinfo **qi);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_quest_questinfo_validate_mercenary_class_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_quest_questinfo_validate_mercenary_class_pre[hIndex].func;
+ retVal___ = preHookFunc(&sd, &qi);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.quest.questinfo_validate_mercenary_class(sd, qi);
+ }
+ if (HPMHooks.count.HP_quest_questinfo_validate_mercenary_class_post > 0) {
+ bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, struct questinfo *qi);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_quest_questinfo_validate_mercenary_class_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_quest_questinfo_validate_mercenary_class_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, qi);
+ }
+ }
+ return retVal___;
+}
void HP_quest_questinfo_vector_clear(int m) {
int hIndex = 0;
if (HPMHooks.count.HP_quest_questinfo_vector_clear_pre > 0) {
@@ -76342,6 +76421,32 @@ int HP_skill_timerskill(int tid, int64 tick, int id, intptr_t data) {
}
return retVal___;
}
+void HP_skill_trap_do_splash(struct block_list *bl, uint16 skill_id, uint16 skill_lv, int bl_flag, int64 tick) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_trap_do_splash_pre > 0) {
+ void (*preHookFunc) (struct block_list **bl, uint16 *skill_id, uint16 *skill_lv, int *bl_flag, int64 *tick);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_trap_do_splash_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_trap_do_splash_pre[hIndex].func;
+ preHookFunc(&bl, &skill_id, &skill_lv, &bl_flag, &tick);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.trap_do_splash(bl, skill_id, skill_lv, bl_flag, tick);
+ }
+ if (HPMHooks.count.HP_skill_trap_do_splash_post > 0) {
+ void (*postHookFunc) (struct block_list *bl, uint16 skill_id, uint16 skill_lv, int bl_flag, int64 tick);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_trap_do_splash_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_trap_do_splash_post[hIndex].func;
+ postHookFunc(bl, skill_id, skill_lv, bl_flag, tick);
+ }
+ }
+ return;
+}
int HP_skill_trap_splash(struct block_list *bl, va_list ap) {
int hIndex = 0;
int retVal___ = 0;